Objective Name,Objective ID,Major/Minor,Type,AI                 1= valid for AI     0= Player only,loc x,loc z,radius (yds),# of Men needed,Points,Fatigue Bonus,Morale Bonus,Ammo Bonus,Occupied Modifier,Start Time H:M,End Time H:M,Interval,Sprite,Army1,Army2,Army3

Peach Orchard,Peach_Orchard,Major,waypoint,2,56181,50554,200,100,0,0,20,0,1,17:30:00 PM,99:99:99 PM,0:01,GFX_Obj_Major_Small,GFX_Obj_UMajor_Small,GFX_Obj_CMajor_Small,
Peach Orchard_North,Peach_Orchard_North,Major,waypoint,2,39725.8125,61774.21484,150,200,500,0,20,0,1,17:30:00 PM,99:99:99 PM,0:02,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Rogers House,Rogers_House,Major,waypoint,2,33322.34375,69008.58594,150,200,500,0,20,0,1,17:30:00 PM,99:99:99 PM,0:02,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Brewster Stand one,Brewster1,Major,waypoint,2,38958.06641,71240.57031,150,200,500,0,20,0,1,99:99:99 PM,99:99:99 PM,0:02,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Brewster Stand two,Brewster2,Major,waypoint,2,35755.79688,80607.07813,150,200,500,0,20,0,1,99:99:99 PM,99:99:99 PM,0:02,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Carr Stand one,Carr1,Major,waypoint,2,28808.76367,80547.27344,150,200,500,0,20,0,1,99:99:99 PM,99:99:99 PM,0:02,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Carr Stand two,Carr2,Major,waypoint,2,24090.59961,83825.70313,150,200,500,0,20,0,1,99:99:99 PM,99:99:99 PM,0:02,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
Victory Hold I,Victory_Hold_I,Major,hold,100,32440.8418,83424.08594,150,200,100,0,20,0,1,99:99:99 PM,18:30:00 PM,0:01,GFX_Obj_Major_V,GFX_Obj_Umajor_V,GFX_Obj_CMajor_V,
Victory Hold II,Victory_Hold_II,Major,hold,100,23691.05664,84701.16406,150,200,100,0,20,0,1,99:99:99 PM,18:30:00 PM,0:01,GFX_Obj_Major_V,GFX_Obj_UMajor_V,GFX_Obj_CMajor_V,
