Objective Name,Objective ID,Major/Minor,Type,AI                 1= valid for AI     0= Player only,loc x,loc z,radius (yds),# of Men needed,Points,Fatigue Bonus,Morale Bonus,Ammo Bonus,Occupied Modifier,Start Time H:M,End Time H:M,Interval,Sprite,Army1,Army2,Army3

IDS_MLOC_WHEAT_FIELD,Wheat_Field,Major,waypoint,0,71261,70828,150,200,250,200,250,50,1,16:30:00 PM,99:99:00 PM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
IDS_MLOC_WHEAT_FIELD,Wheat_Field2,Major,waypoint,0,71261,70828,100,200,1000,200,250,50,1,99:99:00 PM,99:99:00 PM,0:02,GFX_Obj_Major_1000,GFX_Obj_UMajor_1000,GFX_Obj_CMajor_1000,
IDS_MLOC_DEVILS_DEN,Devil's_Den,Major,waypoint,0,85898,72062,150,200,250,200,250,50,1,16:30:00 PM,99:99:00 PM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
IDS_MLOC_DEVILS_DEN,Devil's_Den2,Major,waypoint,0,85898,72062,100,200,1000,200,250,50,1,99:99:00 PM,99:99:00 PM,0:02,GFX_Obj_Major_1000,GFX_Obj_UMajor_1000,GFX_Obj_CMajor_1000,
IDS_MLOC_LITTLE_ROUND_TOP,Little_Round_Top,Major,waypoint,0,88008,88202,150,200,250,200,250,50,1,16:30:00 PM,99:99:00 PM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
IDS_MLOC_LITTLE_ROUND_TOP,Little_Round_Top2,Major,waypoint,0,88008,88202,100,200,1000,200,250,50,1,99:99:00 PM,99:99:00 PM,0:02,GFX_Obj_Major_1000,GFX_Obj_UMajor_1000,GFX_Obj_CMajor_1000,
IDS_MAP_Stony_Hill,Stony_Hill,Major,waypoint,0,70400,60672,150,200,250,200,250,50,1,16:30:00 PM,99:99:00 PM,0:01,GFX_Obj_Major,GFX_Obj_UMajor,GFX_Obj_CMajor,
IDS_MAP_Stony_Hill,Stony_Hill2,Major,waypoint,0,70400,60672,100,200,1000,200,250,50,1,99:99:00 PM,99:99:00 PM,0:02,GFX_Obj_Major_1000,GFX_Obj_UMajor_1000,GFX_Obj_CMajor_1000,
