$Intro <FONT=HelpHeader,C,8,12,24>CHI05-Afternoon of the 19th (C-Corps)
 
<FONT=HelpText,L,195,4,39>Carryover from: <FONT=HelpText,L,8,12,24>CHI03-Morning of the 19th (C-Corps)
  
<FONT=HelpText,L,195,4,39>Length of Play:<FONT=HelpText,L,8,12,24> 2 1/2 hours
 
<FONT=HelpText,L,195,4,39>Command:<FONT=HelpText,L,8,12,24> General Braxton Bragg
<FONT=HelpText,L,195,4,39>Date:<FONT=HelpText,L,8,12,24> September 19, 1863
<FONT=HelpText,L,195,4,39>Location:<FONT=HelpText,L,8,12,24> Chickamauga, Georgia
<FONT=HelpText,L,195,4,39>Weather:<FONT=HelpText,L,8,12,24> Clear and cool
 
<FONT=HelpText,L,195,4,39>Situation:<FONT=HelpText,L,8,12,24> Once again General Bragg must delay his planned attack on the presumed Union position along Lafayette Road, and reinforce his right flank.  General Cheatham's division, the largest in the Army of Tennessee, is summoned forth.  
<FONT=HelpText,L,195,4,39>Mission:<FONT=HelpText,L,8,12,24> Secure all objectives.  Objectives will set with courier messages announcing the arrival of reinforcements, or by previous objectives, upon capture.
  
<FONT=HelpText,L,195,4,39>Victory Conditions:<FONT=HelpText,L,8,12,24>
  15000 = Major Victory
  14500 = Minor Victory 
  14000 = Draw   Minimum Score for CarryOver      
  13500 = Minor Defeat
  13000 = Major Defeat

 
<FONT=HelpText,L,195,4,39>Forces Available: <FONT=HelpText,L,8,12,24>34,452 - Elements from all Corps
 
<FONT=HelpText,L,195,4,39>Opposing Forces: <FONT=HelpText,L,8,12,24>Elements from all Corps
 
 
<FONT=HelpText,L,195,4,39>Scenario Author:<FONT=HelpText,L,8,12,24> Randy Keen "RebBugler"
 
<FONT=HelpText,L,195,4,39>Author's Notes: <FONT=HelpText,L,8,12,24>All officers are initially TC On, including some reinforcements as they enter the field of play.
 
Two forced retreats of some of the player's troops are necessary for historical structure by setting up this day's major engagement, Cleburne's late evening charge.  Both sides are scripted to disengage during these mass retreats so point loss should be minimal, if at all.  It is suggested that the player waits for Cleburne's division to arrive before beginning to attack from the safe places, or more strategic positions.  Then the Rebels will have the superior numbers to inflict greater damage with one grand charge.  
