UI Name,Font,Alignment(C/L/R),Scale,Color R,Color G,Color B,loc x (across),loc y (down),Variable Names
,,,,,,,,,
,UI Name,"this is the name of the toolbar that this text is displayed on, is used in gui.csv and unitglobal.csv",,,,,,,
,Font,font name from gamefonts.csv,,,,,,,
,Alignment,L/R/C for justification,,,,,,,
,Scale,"the scale of the font, use 1 for default scale",,,,,,,
,Color R,this is the R or red value of the color,,,,,,,
,Color G,this is the G or green value of the color,,,,,,,
,Color B,this is the B or blue value of the color,,,,,,,
,loc x,"x value of where to draw the text, based on a 1024x768 screen, it is based on the screen top being 0,0",,,,,,,
,loc y,"y value of where to draw the text, based on a 1024x768 screen, it is based on the screen top being 0,0",,,,,,,
,Variable Names,"this is the text that will be written in this position, put a game variable here or just write text,",,,,,,,
,Note:,use INHERIT and the name of another toolbar to inherit the same information from it,,,,,,,
,,,,,,,,,
GTXT_Objective,MenuText,C,0.1111111,0,0,0,1,1,$objtimer
GTXT_Objective,MenuText,C,0.1111111,0,0,0,1,1,$objtimer
,,,,,,,,,
,,,,0,0,0,564,620,
,,,,195,4,39,565,620,
