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Scourge of War On Sale! E-mail
Written by Matthew Flanigan   
Thursday, 27 November 2014 15:23

Slitherine and Matrix’s holiday sale is here; and whether you’re new to Scourge of War, a veteran looking to fill out your collection, or looking to pick up a great gift for someone, now is the perfect time to save!

Standalone Game

Scourge of War – Anniversary Collection – 37% off!

Scourge of War – Gettysburg – 33% off!

Scourge of War – Chancellorsville – 33% off!

 

Downloadable Content

Scourge of War – Antietam – 50% off!

Scourge of War – Brandy Station – 50% off!

Scourge of War – Pipe Creek - 50% off!

Last Updated on Thursday, 27 November 2014 15:37
 

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Waterloo Dev Diary E-mail
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Written by Norb Timpko   
Tuesday, 14 October 2014 19:45

Waterloo is going full speed! We have not updated anything, as all of our resources are committed to finishing it for the anniversary next year. I know there are great Waterloo games out there already, some written by really great teams. But we figured that our engine is a little different, and enough people have asked, so we're giving Waterloo the Scourge of War treatment.

I wanted to write a little about some of the new team additions this year. We had a major problem, we are a team of Civil War buffs, but we are crazy about historical accuracy. So our first step was to get a Waterloo team on board. A group of people that were as crazy about Waterloo as we are about the ACW. We found them, and they all live in Italy :)

Last Updated on Tuesday, 14 October 2014 19:47
Read more...
 
Posted: 4 weeks, 1 day ago by Gran Capitán #64724
Just joined the forum, in this my first post I would like to say hello to all the SOWG community, some of you already know me from the GCM and HITS games as Pepe/Iberalc.

In addition, congratulations to the NSD for developing such a great game, and thanks to all the modders and people that contribute to enhace it.

Looking forward for the Waterloo release
Posted: 2 months ago by AP514 #64535
SWEET....You gave this old Dawg the bone to cheew for awhile...thanks
Posted: 2 months ago by norb #64531
We have threaded all the LOS calculations and have been running that way for almost a year. We've also tested the MP and it seems to be stable.
Posted: 2 months ago by exp101 #64525
Sounds terrific! My biggest worry is that I may have to wait to get the game, since I'll be in Belgium for the 200th. Save a copy for me!

Seriously looking forward to Waterloo's enhanced MP capabilities. This is what a bunch of us live for...

Palmer/Ron
Posted: 2 months ago by voltigeur #64522
Sounds like you have the right team on board, for sure.

Having squares working is good news. I am keen to see how you will be interpreting cavalry in the game, given there are so many different types with different effects and behaviours to model. Looking forward to learning more about the game.

Oh - did you have any luck with multi-core cpu optimisations?


cheers

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A Midsummer Update E-mail
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Written by Matthew Flanigan   
Sunday, 27 July 2014 23:31

It's been awhile since our last screenshot or update so here's a midsummer status update for everyone.

 

There's been a ton of work going on behind the scenes lately, some of which includes, finishing and testing the Quatre Bras and Wavre maps, texture and shading improvements, as well as, AI, pathing, and square formation improvements/testing.


Included below is our post of a unit in square formation.

 

 

If that hasn't fixed your appetite, I've included a couple other screenshots which you may have missed if you don't follow us on Facebook or Twitter. These were posted about a month ago for the anniversaries of the Battles of Waterloo, Ligny, and Wavre. If you're not already following us on Facebook and Twitter I recommend you do so.

 

Last Updated on Monday, 28 July 2014 02:48
 
Posted: 3 months, 1 week ago by sifis172 #64300
i saw in the interview that it might have something for
the next anniversary of 200 years from the battle!

for me it's the most anticipated game of 2015, i'm quite fond of napoleonic era.
Posted: 4 months, 3 weeks ago by Flanyboy #63758
Harag wrote:
Looking good - really looking forward to the next game from the SoW series...

Any sort of ETA on this? Q1 2015 maybe?


Sorry Harag I can't provide anything new at this time. Norb has always said the goal is to have something in your hands before the bicentennial next summer but if that means Q1, Q2 or exactly when, it's still too early to say.
Posted: 4 months, 3 weeks ago by Saddletank #63749
I like how the streams are depicted in that third image, great to see reeds/vegetation along the banks where it always grows.
Posted: 4 months, 3 weeks ago by Harag #63732
Looking good - really looking forward to the next game from the SoW series...

Any sort of ETA on this? Q1 2015 maybe?

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A Midnight Snack E-mail
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Written by Matthew Flanigan   
Tuesday, 15 April 2014 06:57

The last couple weeks have been busy, both with development and the real world. The team has had at least two members out of their home countries and I myself have been in the middle of a move. With that said, I don’t want to leave you high and dry without anything to wet your lips so here you go, a nice little midnight (depending on your time zone) snack.  This photo shows off some of the work being done on the shaders and some early work at hopefully bringing shadows into the game.

 

Note: As the screenshot states, this is still in development and not final which means what you see here is not the final product.

Last Updated on Tuesday, 15 April 2014 07:04
 

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Scourge of War: Gettysburg 50% off! E-mail
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Written by Matthew Flanigan   
Tuesday, 25 March 2014 20:38

To celebrate our publishing agreement with Matrix Games for Scourge of War: Waterloo, Scourge of War: Gettysburg will be 50% off from March 24th - March 30th. You can buy it here.

Last Updated on Tuesday, 25 March 2014 21:24
 

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