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Bugles & Flags XVI
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TOPIC: Bugles & Flags XVI

Re: Bugles & Flags XVI 1 month ago #421

  • RebBugler
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Update, continuing Toolbar upgrades, version 16.1

- Re-structured Corps level formations to handle separate artillery divisions better. Previously the row spacing was too extreme, being governed by division spacing. Alternate division formations with narrower spacing are now called and only used for Corps subsets; this appears to have solved the Corps spacing issues.

- Consolidated 'Off-On' functions to free up button space and relieve clutter. These include: Attach/Detach on all levels, and on level 6 - Lie Down/Rise Up, Mount/Dismount, Limber/Unlimber. Also the Limber/Unlimber process is now displayed by highlighted states.

- Some rearranging of commands due to the above consolidations

- Formation move forward commands are now limited to division and below. Corps and Army commands are now leader only. This was done because Sandbox was a mess when moved forward previously. So now you simply send the leader forward, and then give the formation. Still messy, but at least the division formations align better.

- Severe status conditions that void all or most functions are now duly displayed: Retreating, Routed, Charging, and Melee. The Melee status is a new condition displayed. Captured also happens but is only displayed after the surrender flag disappears and you access the unit through the Menu OOB.

- Buttons are cloaked (hidden) when not pertinent or non-functioning, see examples below

- Fatigue toolbar alerts, see examples below

With this upgrade we've moved to a whole new level of how efficiently the toolbar communicates the status of a unit to the player and provides for a clearer view of the commands available specifically for that status.
ToolbarStatus.jpg

FatigueAlerts.jpg
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)

Re: Bugles & Flags XVI 4 weeks, 1 day ago #422

  • RebBugler
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Update, version 16.2

- Primarily toolbar button edits, cleaning up some and changing others. Configuration is the same, just basically eye candy stuff.

To avoid downloading the whole mod again the following graphics file containing the toolbar buttons is available below.

Unzip and copy to: Mods\Bugles & Flags XVI\Graphics\Toolbar, overwrite previous

File Attachment:

File Name: Buttons.zip
File Size: 74 KB


Otherwise, the main download is updated, and provides a few more changes.

Sorry about this quick turnaround update, but you never know, I might of dropped dead before getting those buttons fixed, and I don't need any more regrets.
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)
The following user(s) said Thank You: RDBoles, Chamberlain, Jolly

Re: Bugles & Flags XVI 4 weeks ago #423

  • Chamberlain
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  • We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
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Hey RebBugler,

First off, Thanks for continuing to make Gettysburg a better game with your changes, great job !

When I downloaded and installed the File Attachment "Buttons.Zip", I had issues when I hit the space bar to play, I got the infamous 'Game stopped playing'. I looked in my log and the errors pointed to :

Sound not found SFX_UI_ Looks like for all sounds as multiple lines appear
Texture file not found NAME:GFX_MS_WIDEBACKGROUND at PATH: FILE:2TOOLBAR.DDS
Texture file not found NAME:GFX_BS_REGBACKGROUND at PATH: FILE:2TOOLBAR.DDS
Texture file not found NAME:GFX_BS_BACKGROUND at PATH: FILE:2TOOLBAR.DDS
etc....

So I re-downloaded the entire Mod update on page 1, had no issues at all and game loaded fine........

Thanks again for keeping us civil war community happy

Chamberlain
-Col. Joshua Chamberlain, 20th Maine

We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
The following user(s) said Thank You: RebBugler

Re: Bugles & Flags XVI 3 weeks ago #424

  • RebBugler
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Update, version 16.3

- 'Alert Bars' added to the morale and fatigue 'status condition' bars


As displayed below, yellow alert bars appear when the fatigue and morale levels reach "Winded" and "Good". Red alert bars appear when the fatigue and morale levels reach "Tired" and "Willing".

Barring any bug reports, issues, or requests, this is the last XVI update planned. Hopefully these recent toolbar upgrades will provide for a fresh new set of tools to enhance SOW 'Generaling' skills. Regardless, ya gotta admit, it's a heck of a lot prettier.
Just keep in mind as you play, the more red, the closer to dead...So relieve those troops as the toolbar advises...
MoraleAlertBars.jpg
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)
The following user(s) said Thank You: RDBoles, Chamberlain, Jolly, Martin James, roy64

Re: Bugles & Flags XVI 1 day, 18 hours ago #425

I am getting a strange graphic error. Some of my arty units are deploying backwards to the enemy(so they guns deploy facing me and when they shoot they shoot the enemy but I cannot get them to deploy facing the enemy.

Re: Bugles & Flags XVI 1 day, 16 hours ago #426

  • RebBugler
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Bloody Bill wrote:
I am getting a strange graphic error. Some of my arty units are deploying backwards to the enemy(so they guns deploy facing me and when they shoot they shoot the enemy but I cannot get them to deploy facing the enemy.


I've never seen that. Please get a save with this issue happening and attach it here. Have only this mod enabled. Thanks.
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)
Moderators: Shirkon, Chamberlain, Flanyboy
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