Welcome, Guest
Username Password: Remember me

Bugles & Flags XVI
(2 viewing) Petrus58, (1) Guest

TOPIC: Bugles & Flags XVI

Re: Bugles & Flags XVI 2 months, 3 weeks ago #421

  • RebBugler
  • ( User )
  • OFFLINE
  • NSD Designer
  • Posts: 3314
Update, continuing Toolbar upgrades, version 16.1

- Re-structured Corps level formations to handle separate artillery divisions better. Previously the row spacing was too extreme, being governed by division spacing. Alternate division formations with narrower spacing are now called and only used for Corps subsets; this appears to have solved the Corps spacing issues.

- Consolidated 'Off-On' functions to free up button space and relieve clutter. These include: Attach/Detach on all levels, and on level 6 - Lie Down/Rise Up, Mount/Dismount, Limber/Unlimber. Also the Limber/Unlimber process is now displayed by highlighted states.

- Some rearranging of commands due to the above consolidations

- Formation move forward commands are now limited to division and below. Corps and Army commands are now leader only. This was done because Sandbox was a mess when moved forward previously. So now you simply send the leader forward, and then give the formation. Still messy, but at least the division formations align better.

- Severe status conditions that void all or most functions are now duly displayed: Retreating, Routed, Charging, and Melee. The Melee status is a new condition displayed. Captured also happens but is only displayed after the surrender flag disappears and you access the unit through the Menu OOB.

- Buttons are cloaked (hidden) when not pertinent or non-functioning, see examples below

- Fatigue toolbar alerts, see examples below

With this upgrade we've moved to a whole new level of how efficiently the toolbar communicates the status of a unit to the player and provides for a clearer view of the commands available specifically for that status.
ToolbarStatus.jpg

FatigueAlerts.jpg
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)

Re: Bugles & Flags XVI 2 months, 3 weeks ago #422

  • RebBugler
  • ( User )
  • OFFLINE
  • NSD Designer
  • Posts: 3314
Update, version 16.2

- Primarily toolbar button edits, cleaning up some and changing others. Configuration is the same, just basically eye candy stuff.

To avoid downloading the whole mod again the following graphics file containing the toolbar buttons is available below.

Unzip and copy to: Mods\Bugles & Flags XVI\Graphics\Toolbar, overwrite previous

File Attachment:

File Name: Buttons.zip
File Size: 74 KB


Otherwise, the main download is updated, and provides a few more changes.

Sorry about this quick turnaround update, but you never know, I might of dropped dead before getting those buttons fixed, and I don't need any more regrets.
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)
The following user(s) said Thank You: RDBoles, Chamberlain, Jolly

Re: Bugles & Flags XVI 2 months, 3 weeks ago #423

  • Chamberlain
  • ( Moderator )
  • OFFLINE
  • NSD QA Team
  • We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
  • Posts: 1125
Hey RebBugler,

First off, Thanks for continuing to make Gettysburg a better game with your changes, great job !

When I downloaded and installed the File Attachment "Buttons.Zip", I had issues when I hit the space bar to play, I got the infamous 'Game stopped playing'. I looked in my log and the errors pointed to :

Sound not found SFX_UI_ Looks like for all sounds as multiple lines appear
Texture file not found NAME:GFX_MS_WIDEBACKGROUND at PATH: FILE:2TOOLBAR.DDS
Texture file not found NAME:GFX_BS_REGBACKGROUND at PATH: FILE:2TOOLBAR.DDS
Texture file not found NAME:GFX_BS_BACKGROUND at PATH: FILE:2TOOLBAR.DDS
etc....

So I re-downloaded the entire Mod update on page 1, had no issues at all and game loaded fine........

Thanks again for keeping us civil war community happy

Chamberlain
-Col. Joshua Chamberlain, 20th Maine

We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
The following user(s) said Thank You: RebBugler

Re: Bugles & Flags XVI 2 months, 2 weeks ago #424

  • RebBugler
  • ( User )
  • OFFLINE
  • NSD Designer
  • Posts: 3314
Update, version 16.3

- 'Alert Bars' added to the morale and fatigue 'status condition' bars


As displayed below, yellow alert bars appear when the fatigue and morale levels reach "Winded" and "Good". Red alert bars appear when the fatigue and morale levels reach "Tired" and "Willing".

Barring any bug reports, issues, or requests, this is the last XVI update planned. Hopefully these recent toolbar upgrades will provide for a fresh new set of tools to enhance SOW 'Generaling' skills. Regardless, ya gotta admit, it's a heck of a lot prettier.
Just keep in mind as you play, the more red, the closer to dead...So relieve those troops as the toolbar advises...
MoraleAlertBars.jpg
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)
The following user(s) said Thank You: RDBoles, Chamberlain, Jolly, Martin James, roy64

Re: Bugles & Flags XVI 1 month, 3 weeks ago #425

I am getting a strange graphic error. Some of my arty units are deploying backwards to the enemy(so they guns deploy facing me and when they shoot they shoot the enemy but I cannot get them to deploy facing the enemy.

Re: Bugles & Flags XVI 1 month, 3 weeks ago #426

  • RebBugler
  • ( User )
  • OFFLINE
  • NSD Designer
  • Posts: 3314
Bloody Bill wrote:
I am getting a strange graphic error. Some of my arty units are deploying backwards to the enemy(so they guns deploy facing me and when they shoot they shoot the enemy but I cannot get them to deploy facing the enemy.


I've never seen that. Please get a save with this issue happening and attach it here. Have only this mod enabled. Thanks.
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)

Re: Bugles & Flags XVI 1 month, 1 week ago #427

  • Hunt82
  • ( User )
  • OFFLINE
  • Cannon Fodder
  • Posts: 8
I think I got something similar today with infatrymen
second from left just under one minute was trying to shoot not at enemy but behind, but then recovered and turned to.

snapx2410.jpg


And one more thing, when I click advance...meters it becomes like my commander "divides" into two men, and one of them rides forward. If I then give some order it becomes ok, but it looks ... may be you can fix it?
The following user(s) said Thank You: RebBugler

Re: Bugles & Flags XVI 1 month, 1 week ago #428

  • RebBugler
  • ( User )
  • OFFLINE
  • NSD Designer
  • Posts: 3314
Yeah, infantry firing backwards happens from time to time...Can't or won't be fixed, an engine glitch. The issue previously was about artillery firing backwards, that I haven't seen. Regardless, thanks for this report.

Regarding the advance issue, sometimes advance gets blocked. Then you see that double flag because the destination marker didn't go very far. Move the unit forward some if it's getting blocked, then hit Advance.
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)

Re: Bugles & Flags XVI 1 month ago #429

I dont know what's wrong with me! Had sowgb since release and never used this mod. Installed gcm the other day and really enjoyed the functionality of the toolbar so I downloaded bugles and flags. Absolutely incredible. Thank you so much for all the quality work you've put into improving this game over the years. That goes for garnier too. There's a lot of us in the shadows who rarely post, but believe me, we appreciate all the work you guys do!
The following user(s) said Thank You: RebBugler

Re: Bugles and Flags vXVI: Crashes. Help RebBugler! 3 weeks, 6 days ago #430

  • Gerry
  • ( User )
  • OFFLINE
  • Cannon Fodder
  • Posts: 18
I am trying to play the carryover scenario with B&F XVI and it keeps crashing. I can't find a crashlog in the work file. I have tried using both the W7 and W8 compatibility settings. Help!

Running W10 64 bit Home, with Nvidia graphics card, and a computer good enough to play this game three times at once.

If you want specifics can provide.

Tearing my hair out.

Best regards, Gerry
o/

Re: Bugles and Flags vXVI: Crashes. Help RebBugler! 3 weeks, 6 days ago #431

  • RebBugler
  • ( User )
  • OFFLINE
  • NSD Designer
  • Posts: 3314
Gerry wrote:
I am trying to play the carryover scenario with B&F XVI and it keeps crashing. I can't find a crashlog in the work file. I have tried using both the W7 and W8 compatibility settings. Help!

Running W10 64 bit Home, with Nvidia graphics card, and a computer good enough to play this game three times at once.

If you want specifics can provide.

Tearing my hair out.

Best regards, Gerry


One specific for now, which scenario? Thanks for the report.
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)

Re: Bugles and Flags vXVI: Crashes. Help RebBugler! 2 weeks, 2 days ago #432

  • Gerry
  • ( User )
  • OFFLINE
  • Cannon Fodder
  • Posts: 18
The three day carryover the one that starts before Herr Ridge. Keeps crashing. I have a Razer Naga Mouse. Could that be it. Usually crashes when I use keyboard and mouse together.
o/
The following user(s) said Thank You: RebBugler

Re: Bugles and Flags vXVI: Crashes. Help RebBugler! 3 days, 20 hours ago #433

  • RebBugler
  • ( User )
  • OFFLINE
  • NSD Designer
  • Posts: 3314
Gerry wrote:
The three day carryover the one that starts before Herr Ridge. Keeps crashing. I have a Razer Naga Mouse. Could that be it. Usually crashes when I use keyboard and mouse together.


Yeah, figured it was the 3Day carryover scenario set. There's been one other report of crash issues with those scenarios so there's obviously some random instability happening that I haven't been able to replicate. Sure hate to can this scenario set because it's the only one of it's kind - carryover final positions (carryover = 3), at least that I know of. Still hoping for some feedback or a save to help find and stabilize this scenario set, otherwise it will have to be canned if another crash report occurs.
Expanded Toolbar - Grog Waterloo
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios and more...
__________________________________
In remembrance: John "2nd Texas" Bonin (1977 - 2012)

Re: Bugles & Flags XVI 16 hours, 56 minutes ago #434

  • conjotter
  • ( User )
  • OFFLINE
  • Grunt
  • Posts: 190
Hi Reb.

I have all of the Gettysburg SOW games (Antietam, etc.)

Downloaded Bugles and Flags 16.3.

It works great on all of the titles except for the Gettysburg game itself, which features the stock toolbar.

Any suggestions would be appreciated.

Love the toolbar mod.

Regards, CJ

Re: Bugles & Flags XVI 14 hours, 11 minutes ago #435

  • conjotter
  • ( User )
  • OFFLINE
  • Grunt
  • Posts: 190
Hey Reb.

No worries about the toolbar.

I downloaded the mod that allows the playing of all the Gettysburg battles through User Scenarios and the latest toolbar works that way without a problem.

Regards, CJ
The following user(s) said Thank You: RebBugler

Re: Bugles & Flags XVI 3 hours, 46 minutes ago #436

  • xray
  • ( User )
  • OFFLINE
  • Grunt
  • Posts: 20
Hi CJ

Could you please supply a link to the mod that solved your toolbar problems.

Cheers, Xray

Re: Bugles & Flags XVI 3 hours, 41 minutes ago #437

  • xray
  • ( User )
  • OFFLINE
  • Grunt
  • Posts: 20
Hi CJ

Can you please supply the link to the mod that allows you to play all the Gettysburg Battles through user scenarios.

Cheers,PJ
The following user(s) said Thank You: roy64
Moderators: Shirkon, Chamberlain, Flanyboy
Time to create page: 0.86 seconds