So I think I am pretty familiar with this file, having played around with it for a while. I still have one big question though, and it is about the commander skills.
Do the commander skills just affect the columns running across the top (Commander Radius, Commander Bonus, Rally Time, Rally Points, Stance Modifiers, Support Distance, Run/Walk Support, Max Ammo, VP Bonus, Max Morale Modifier, Morale Loss Modifier, Morale Radius Modifier, Artillery Hold, and Artillery Panic are the ones most applicable, I think), or are they also game engine modifiers. For example, for Ability, the comment says that it affects the rallying time of broken units and is affected by completing orders on time. So does this last statement occur due to the columns running across the top, or is there a hidden function within the game engine we cannot see that does this.
Others include: Command: Grade determines size/area of command radius . AFFECTED BY: Combined battle grades of all subordinate units.
Control: Leader's grade reduces # of deserters from player's routed units. AFFECTED BY: Total kill ratio of subordinate units.
Leadership: Amount of morale bonus given to leader's units. AFFECTED BY: Completing orders/mission goals. (This one could be particularly interesting)
Thanks for the help!