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Chantilly Redux Crash ......
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TOPIC: Chantilly Redux Crash ......

Chantilly Redux Crash ...... 2 months, 1 week ago #1

  • JC Edwards
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Scenario 1 played just fine ..... but scenario's 2 and 3 both crashed ......

(Since no error's were found I went ahead and deleted the ini. log )

The Mad One
'The path that is not seen, nor hidden, should always be flanked'

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #2

  • Zeke
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Hi JC, Hmm I've not had this issue ....I can't see an error in the log I would check what other mods you have running at the same time there could be a clash.
I only know two tunes...One's "Yankee Doodle" and the other one isn't!

Ulysses S. Grant

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #3

  • Crikey
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Hey Sarge

Running okay here and yep, I can't see any errors either.

Puzzled.

Anyone else having problems?

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #4

  • Crikey
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If they're crashing on start up rather than later, then I'll do some digging. If later, let me know.

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #5

  • JC Edwards
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Crikey wrote:
If they're crashing on start up rather than later, then I'll do some digging. If later, let me know.


I was @45 minutes into scenario 2 when it crashed. And scenario 3 was maybe 10 minutes.

JC
'The path that is not seen, nor hidden, should always be flanked'

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #6

  • Crikey
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Okay, I'll check for script errors.

Thanks

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #7

  • Crikey
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Here's a revised battlescript.csv for OH2.

Before release I played this one through a few times on x3 speed to the finish line, but appreciate I may have missed something.

I've removed some lines linked to the sunset and tidied up the scripting for the reinforcements.

If it crashes again, then it may be a residual random evt issue linked to the Union reinforcements, which I can remedy fairly easily.

File Attachment:

File Name: battlescript.csv
File Size: 3 KB

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #8

  • JC Edwards
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No worries Crikey .... I got through scenario's 2 and 3. Even have some screenshots to share.

Sure wish someone could go MOD all the TC2M scenario's for SOW. BTW you did a fine job Sir.

JC
'The path that is not seen, nor hidden, should always be flanked'

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #9

  • Crikey
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That's good news. So, no crashes using the originals?



Think you may like what's coming next....

"Tonight we will water our horses in the Tennessee River..."
The following user(s) said Thank You: JC Edwards, RDBoles

Re: Chantilly Redux Crash ...... 2 months, 1 week ago #10

  • JC Edwards
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Crikey wrote:
That's good news. So, no crashes using the originals?



Think you may like what's coming next....

"Tonight we will water our horses in the Tennessee River..."


Yes everything worked well with the 2 scenario's ....... Tennessee you say? When's this happening? My horse is thirsty.

JC
'The path that is not seen, nor hidden, should always be flanked'

Re: Chantilly Redux Crash ...... 2 months ago #11

  • JC Edwards
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So I experienced another crash with OH2 - I've gone ahead and downloaded the revised battlescript.csv and will give it a shot and see what happens.

JC
'The path that is not seen, nor hidden, should always be flanked'

Re: Chantilly Redux Crash ...... 2 months ago #12

  • Crikey
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Okay. Same time?

Nothing in the log, I assume?

Might be the random event triggers.

Think will leave scenarios to Rebugler in future...

Re: Chantilly Redux Crash ...... 2 months ago #13

  • JC Edwards
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Crikey -

Only issue with OH2 now is that it doesn't end when it should ..... went past the one hour and I had to end it myself and because of which my score did not register.

Fix that and it should be just fine.

JC
'The path that is not seen, nor hidden, should always be flanked'

Re: Chantilly Redux Crash ...... 2 months ago #14

  • RebBugler
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JC Edwards wrote:
Crikey -

Only issue with OH2 now is that it doesn't end when it should ..... went past the one hour and I had to end it myself and because of which my score did not register.

Fix that and it should be just fine.

JC


Checked the previously attached battlescript and a 150 minute delay is added to the end time, making the scenario 3 1/2 hours long. I assume that's an error, since Sarge had most likely wiped out the enemy within an hour, and I'm guessing the intro said an hour, and Sarge said..."What the Frig?"
Edit: Correction, should read as a 150 second delay, making the scenario one hour and 2 1/2 minutes long
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The following user(s) said Thank You: JC Edwards

Re: Chantilly Redux Crash ...... 2 months ago #15

  • Crikey
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Thanks Reb & JC

Reb - Just to check. I thought time var was based on seconds, not minutes?

Re: Chantilly Redux Crash ...... 2 months ago #16

  • RebBugler
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Crikey wrote:
Thanks Reb & JC

Reb - Just to check. I thought time var was based on seconds, not minutes?


Duh, no duh. Sometimes my mind goes to mush, please ignore that post.
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Re: Chantilly Redux Crash ...... 2 months ago #17

  • Crikey
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Ha. Too much toolbar modding will do that...
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