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Recoloring uniforms aspects ?
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TOPIC: Recoloring uniforms aspects ?

Re: Recoloring uniforms aspects ? 3 months, 1 week ago #61

  • Cleaburn
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Ok very interesting would you mine giving me a copy of these edits to try they sound like they will make the game play better.If you can thanks for the reply D

Re: Recoloring uniforms aspects ? 3 months ago #62

  • Davinci
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Cleaburn - Here are the ( csv ) files that I use in game.

This is Not a Mod - So if you try putting them into your game it will probably crash.

Basically, while you are waiting on the New Sprites, you can sort of view these different edits that are in the files and try to put some of them into your game.

If you run into any problems just post it here or start another Topic and I will try to assist you.

But, Yes you can spread out the Battle-Line-Formation, and you can even have multiple regiment formations.

Well, I did it with the previous game, so I'm sure that the same can happen with this game.

Also - Guessing Here, but if you alter the "Skirmish" line, the game will probably still read it as a Skirmish-Line and make the units fallback. But that it just a guess.

davinci
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The only true logic is that, there is no true logic!
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Re: Recoloring uniforms aspects ? 3 months ago #63

  • Cleaburn
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D can not get the firing lines right I just do not want them so strait looks to computerized can you help me out>

Re: Recoloring uniforms aspects ? 3 months ago #64

  • Cleaburn
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Pom what happen to the rebs you had up at first I like the greyer guys myself ?

Re: Recoloring uniforms aspects ? 3 months ago #65

  • Davinci
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Cleaburn wrote:
D can not get the firing lines right I just do not want them so strait looks to computerized can you help me out>

We use different spacing for the formations, mine are all set for the larger maps.

Can you post the "Drills" file that you use?

I will edit that one and post it back.

davinci
The only true logic is that, there is no true logic!
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Re: Recoloring uniforms aspects ? 3 months ago #66

  • Cleaburn
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here it is D
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Re: Recoloring uniforms aspects ? 3 months ago #67

  • Davinci
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Cleaburn - That appears to be the same file that I sent you several days ago.

You want a different type of spacing?

Here is a Picture of that Formation.

1_2017-07-22.jpg


davinci
The only true logic is that, there is no true logic!

Re: Recoloring uniforms aspects ? 3 months ago #68

  • Cleaburn
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I wonder why it does not change it in my game

Re: Recoloring uniforms aspects ? 3 months ago #69

  • Davinci
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Cleaburn wrote:
I wonder why it does not change it in my game

Cleaburn - This is a small Mod called FormMod.

It is a Mod to see if this changes your Formations like in the picture above.

I didn't change everything, but some of the spacing might need to be changed to fit your game.

So, we will probably have to bounce this back-and-forth several times.

Download, Extract, and place in the Mod Folder - Activate it - Test - Report back!

File Attachment:

File Name: FormMod.rar
File Size: 8 KB


davinci
The only true logic is that, there is no true logic!
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Re: Recoloring uniforms aspects ? 3 months ago #70

  • Cleaburn
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OK the line is to lose needs to be just a little over strait , the column of 4s was like it had a sgt walking along side very cool. Would not forum a battle line for some reason regiments just stopped were they were.

Re: Recoloring uniforms aspects ? 3 months ago #71

  • Davinci
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Ten Four:

Try this one, I messed up on the battle-line numbers.

Will work on the loose formation after you get the battle line to work. I kept the default spacing.

File Attachment:

File Name: FormMod_2017-07-23.rar
File Size: 8 KB


davinci
The only true logic is that, there is no true logic!
The following user(s) said Thank You: Cleaburn

Re: Recoloring uniforms aspects ? 3 months ago #72

  • Cleaburn
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Ok battle line is good working fine! Marching fine

Re: Recoloring uniforms aspects ? 2 months, 1 week ago #73

  • Cleaburn
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Pom you think you could do a preview of Units in-game perhaps using you tube?
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