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Chancellorsville Terrain
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TOPIC: Chancellorsville Terrain

Chancellorsville Terrain 2 months, 1 week ago #1

  • Jolly
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With the Chancellorsville battle pack beeing a few years old now, I thought I'd work on a overhaul of the terrain map graphics. Thre are some nice grass multi-tex effects to play around with in the original!

A lot of things to do, but here's an early preview ....


Chance01.jpg


David(jolly)
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Re: Chancellorsville Terrain 2 months ago #2

  • Jolly
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It's getting there. The grass/fields terrain textures are coming along. Lot's more sprites etc to work on. Hopefully for a nice graphics update on this.


Chance02.jpg


David(jolly)
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Re: Chancellorsville Terrain 2 months ago #3

  • Saddletank
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Looks great, David. Huge improvement, especially the dirt roads.

One thing I have encountered on the CV maps and the Pipe Creek maps is that the terrain splats appear to be stretched out to cover larger areas of terrain than on most other maps, possibly 2x the dimensions and so 4x the area. This can blur and pixelate the splats. I don't know of a method to alter the "splat coverage" factor. Is there one that you know of?
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Re: Chancellorsville Terrain 2 months ago #4

  • Crikey
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In LStudio look at

Edit/level properties/detail scale.

Adjust from 0.24 to 0.2.

That may improve the things.

Also, sometimes, some textures are bigger than others.
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Re: Chancellorsville Terrain 2 months ago #5

  • Jolly
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Thanks - good info Crikey!

Re: Chancellorsville Terrain 2 months ago #6

  • Jolly
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I've adjusted some LStudio detail settings, as you say Crikey.
Although some contrast is lost, I think it's the way to go!


Chance03.jpg


Cheers
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Re: Chancellorsville Terrain 2 months ago #7

  • Crikey
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Nice work, David.

Yeah, those settings match the original GB maps I believe, so keeps things consistent.
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Re: Chancellorsville Terrain 2 months ago #8

  • Jolly
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Starting to get some nice results on the terrain ....


Chance04.jpg



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Re: Chancellorsville Terrain 1 month, 4 weeks ago #9

  • Saddletank
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If opinion is worth anything I prefer the lighter dirt roads in the previous picture.
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Re: Chancellorsville Terrain 1 month, 4 weeks ago #10

  • Davinci
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I agree with "Tank", dirt roads look better with a lighter texture of dirt and slightly stroked on the outside with a darker shade of dirt. This prevents the grass from overlapping the roads.

The second picture from the bottom that you posted has a lighter road-system but seems to be stroked with a shade of darker grass on the edges of the road. I prefer using two shades of dirt for that.

The last picture that you posted would work well if simulating a sort of after-rain-effect.

1_2017-08-20.jpg


davinci
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Re: Chancellorsville Terrain 1 month, 4 weeks ago #11

  • Jolly
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Thanks for the input chaps - it's getting there!


Chance05.jpg


Getting some nice detailing.

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Re: Chancellorsville Terrain 1 month, 3 weeks ago #12

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Here's a grab I made whilst testing things, it's getting there ...


Chance06.jpg



Should be good to go soon!

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Re: Chancellorsville Terrain 1 month, 3 weeks ago #13

  • Saddletank
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Blotchy grass! I like blotchy grass.

David - when you release this is it possible please that you could release the terrain sprites in unpacked format with it? (Separate dds files). That way modders can use the map in Waterloo as well.
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Re: Chancellorsville Terrain 1 month, 3 weeks ago #14

Please keep in mind that you must own Chancellorsville (standalone or expansion version) to play this mod. Only the .LSL file (which would include the terrain texture updates) can be released. Basically, releasing any full map files from the base game is a big no-no.
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Re: Chancellorsville Terrain 1 month, 3 weeks ago #15

  • Jolly
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Yep, it's not intended for anything other than the GB Chancellorsville expansion.
I've made either new textures or worked on existing ones for the LSL. Their are no unpacked terrain sprited. I worked directly onto the packed dds sheets.

David(jolly)

Re: Chancellorsville Terrain 1 month, 3 weeks ago #16

  • Jolly
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This has come together nicely - a great base map to work with.
I like it!!


Chance07.jpg


Then again, I would say that!
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