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Skyboxes and lighting
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TOPIC: Skyboxes and lighting

Skyboxes and lighting 3 months ago #1

  • Saddletank
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Hi all

Can someone give me a quick 'how to' on changing clouds, light settings/levels and skyboxes in LStudio?

I want to convert the Successionville map into use for Napoleonics and set it as part of Walcheren Island for the British 1814 attacks there, but I want to remove the sunset red sky.

Any advice appreciated.
HITS & Couriers - a different and realistic way to play SoW MP.

Re: Skyboxes and lighting 3 months ago #2

  • Crikey
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Just overwrite the sky dds with the one you want. Save and compile in LStudio.

Adjust fog Rgb settings & distance in mapname.ini.

Re: Skyboxes and lighting 3 months ago #3

  • Saddletank
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I've never seen a sky dds. There's a cloudmap.tga and a wash.pcx. I'm guessing its the tga?
HITS & Couriers - a different and realistic way to play SoW MP.

Re: Skyboxes and lighting 3 months ago #4

  • Crikey
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It's called strato.dds and is the only dds file in the unpacked Successionville folder.

Just replace it with another strato.dds of your choice. There's plenty around, in the Waterloo maps for example.

Re: Skyboxes and lighting 3 months ago #5

  • Saddletank
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Found it! Thanks!
HITS & Couriers - a different and realistic way to play SoW MP.
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