Norb Software Development, Inc. - Forum Kunena Site Syndication http://www.norbsoftdev.net/ Thu, 27 Nov 2014 15:44:42 +0000 Kunena 1.6 http://www.norbsoftdev.net/components/com_kunena/template/default/images/icons/rss.png Norb Software Development, Inc. - Forum http://www.norbsoftdev.net/ en-gb Subject: Crimea - by: Pom http://www.norbsoftdev.net/forum/modifications/64726-crimea#64726 http://www.norbsoftdev.net/forum/modifications/64726-crimea#64726
A mod that trys to recreate the war in the Crimea between Russia and Turkey and Turkey's allies,
France,Great Britain,and Sardinia.

There are five orders of battle,
The Alma,
Balaclava,
Tchernaya,
and two fictional OOB's
Crimea French,
Crimea British.

I haven't forgotten Inkerman,I just feel that the battle needs to be a scenario and map.
On the subject of maps,I hope to be able to add Crimean maps,if(with the help of Norbsoft) I can learn how.

The Russians have been slowed down,use column formations,and have skirmishers,if you'd rather
use the vanilla games formations,then there is an alternative "unitglobal" csv in the Logistics
folder,just swap them out.
I've also kept the flags generic so as to keep down the strain on the frps.

The game needs no other mods to run.

My thanks to Marching Thru Georgia,I've again borrowed the skirmish formation from the excellent,KriegsSpiel Napoleon Mod,Gunship,for his cavalry tweaks,all the other modders I've learned from and the Norbsoft team for giving us a great game.

Pom.
Three links,standard or high res sprites,and screenshots(these are all standard res).

s1166.photobucket.com/user/Pom127/library/Screens

www.mediafire.com/download/myqv4gcocickd3c/Crimea.rarStandard Res

www.mediafire.com/download/2s5mx5r5rlkhqt4/Crimea_HighRes.rarHigh Res]]>
Modifications Sat, 22 Nov 2014 23:30:12 +0000
Subject: GB Stock Scenarios Mod Enabled - by: RebBugler http://www.norbsoftdev.net/forum/modifications/64720-gb-stock-scenarios-mod-enabled#64720 http://www.norbsoftdev.net/forum/modifications/64720-gb-stock-scenarios-mod-enabled#64720
Carryover scenarios are offered additionally as on demand.

Unzip and Copy to the Mods Folder:




The previous mod designed for this feature has proved to be an unreliable link. As we have numerous request for this type mod, I felt it necessary to provide a reliable alternative.
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Modifications Tue, 18 Nov 2014 19:19:36 +0000
Subject: Mod Suggestions - by: The Grey Ghost http://www.norbsoftdev.net/forum/modifications/64693-mod-suggestions#64693 http://www.norbsoftdev.net/forum/modifications/64693-mod-suggestions#64693 I've been thinking about some mods I think would be cool or add to the experience (even if just by a little bit).
What if there was a mod for the 54th Massachusetts Infantry Regiment? Make their troops African-American (because, after all, they were African-American), keep the regiment leader white (because Shaw was white), maybe even impliment the African-American sprites into the entire army?
Another one I think would be pretty nice is editing the sprites of Meade and Lee to look more like -well- Meade and Lee. Maybe even do that for the corps commanders (though that might not work because of NO Body)?
I'd have to think some more, but those are just the two that popped into my head.]]>
Modifications Sat, 15 Nov 2014 19:59:21 +0000
Subject: Copy / Paste Single Player Scripted Scenarios for Use in Scripted Multiplayer Games - by: WarEagle http://www.norbsoftdev.net/forum/modifications/64685-copy--paste-single-player-scripted-scenarios-for-use-in-scripted-multiplayer-games#64685 http://www.norbsoftdev.net/forum/modifications/64685-copy--paste-single-player-scripted-scenarios-for-use-in-scripted-multiplayer-games#64685
I downloaded the SDK, but am rather confused. How do I copy a Single Player Gettysburg Scenario (On to the Round Tops) so that I can use it on Multiplayer? Oh, and also, so that the Union troops don't behave like it is a Sandbox game (i.e. abandoning Devil's Den, the Wheatfield, Little Round Top...in order to march around the roads for a sandbox attack)?

My hope is I can copy the scenario folder from the Work - SDK - Scenarios folder and place it into a multiplayer folder?

In other words, how do I play a Single Player scenario in multiplayer mode, but still have the opposition oppose me as if it were a scripted game? I want my dad to take Law's brigade forward to Little Round Top while I hammer away at Devil's Den and the Wheatfield

Many thanks! I have been looking through the SDK V106 PDF and it is a little overwhelming as I have no desire (at this point) to modify or create brand new variations / scenarios (just a simple copy and paste would suffice...)

Matt]]>
Modifications Thu, 13 Nov 2014 17:19:20 +0000
Subject: Formations - by: Pom http://www.norbsoftdev.net/forum/modifications/64618-formations#64618 http://www.norbsoftdev.net/forum/modifications/64618-formations#64618
I'm working on a Crimean mod and I want the Russian line infantry to move and fight in column(by divisions)see below,whilst the rest of the world uses the standard line formations.

Is this possible,and if so how?

Thanks

Pom.]]>
Modifications Thu, 06 Nov 2014 04:13:51 +0000
Subject: deactivate a hold objective - by: pixelwarrior http://www.norbsoftdev.net/forum/modifications/64577-deactivate-a-hold-objective#64577 http://www.norbsoftdev.net/forum/modifications/64577-deactivate-a-hold-objective#64577 Modifications Wed, 29 Oct 2014 12:11:46 +0000