Norb Software Development, Inc. - Forum Kunena Site Syndication http://www.norbsoftdev.net/ Sun, 26 May 2013 06:27:39 +0000 Kunena 1.6 http://www.norbsoftdev.net/components/com_kunena/template/default/images/icons/rss.png Norb Software Development, Inc. - Forum http://www.norbsoftdev.net/ en-gb Subject: HITS Napoleon Game Saturday May 25th - by: Marching Thru Georgia http://www.norbsoftdev.net/forum/mp-forum/57889-hits-napoleon-game-saturday-may-25th#57889 http://www.norbsoftdev.net/forum/mp-forum/57889-hits-napoleon-game-saturday-may-25th#57889
Two French corps are racing to the aid of Marshal Davout who is facing the combined Center and Right wings of the Austrian army. The Left Wing under command of Archduke Louis has been tasked with the responsibility of stopping the junction of one of the corps with that of Davout's. The weather has been particularly foul and as a result, scouting by both sides has been seriously hampered. Neither side knows the location or line of march of the other. Even the composition of these two forces is not completely clear. It is late afternoon, the skies have finally cleared and cavalry operations can resume.

Besides the usual CinCs, infantry division and brigade commanders, each side will need two cavalry commanders. We will need a good turnout for this scenario, 12 to 20 players. That way the division commanders will only have 1 infantry brigade to directly command. If a division commander drops, the CinC will not be overwhelmed with a large number of brigades to takeover. Otherwise, we can just roll the dice and hope no one will drop. Although the sides will be unequal and each has it's own problems to overcome, either team should be able to win. If not, blame Digby.

To play, you will need the standard Napoleonic mods that have been in use in all the previous games.

1. Road To Wagram and Peninsula mod along with the patch.
2. JustCouriers 1.602 mod
3. Random Maps 6.
4. GCM Terrain4 mod.

Sign up is on Doodle:http://www.doodle.com/ty4ttwdcdwif2bn3

Come onto the GCM Teamspeak channel 15 minutes early. The size of the armies will be based on the number of players to a large degree.

]]>
MP Forum Wed, 22 May 2013 15:43:55 +0000
Subject: Waterloo II Battle Results: 18 May 2013 - by: exp101 http://www.norbsoftdev.net/forum/mp-forum/57844-waterloo-ii-battle-results-18-may-2013#57844 http://www.norbsoftdev.net/forum/mp-forum/57844-waterloo-ii-battle-results-18-may-2013#57844


The Iron Duke bested one of Napoleon’s elite corps in a fierce struggle at Ostrowitz. Boldly splitting his forces, Wellington nonetheless was able to concentrate against the French flank, driving north across the Post Road toward the prize. The battle reached crescendo in a final desperate fight at the river for the objective.

Battle Replay File:
www.dropbox.com/s/zf3vj34axm20r0d/Waterloo%20II%20Replay%2018%20May%202013.zip

Follow the link below for a PDF summary of the battle results and player Order of Battle.



www.dropbox.com/s/g0vapcgp5263r08/HITS-GCM%20Waterloo%20II%20Event%20Game%20Summary%202013-05-18.pdf


Respectfully submitted,
W.J. Palmer]]>
MP Forum Sun, 19 May 2013 03:16:46 +0000
Subject: Waterloo II Nap HITS Event: Saturday 18 May - by: exp101 http://www.norbsoftdev.net/forum/mp-forum/57809-waterloo-ii-nap-hits-event-saturday-18-may#57809 http://www.norbsoftdev.net/forum/mp-forum/57809-waterloo-ii-nap-hits-event-saturday-18-may#57809


Waterloo II HITS Event
Saturday May 18/GCM TeamSpeak HITS Channel www.sowmp.com/gcm/home/teamspeak
In Europe: 19:00 GMT; 20:00 British Summer Time; 21:00 Central European Summer Time
In the US: 3:00 pm EDT; 2:00 pm CDT; 1:00 pm MDT; 12:00 pm PDT


Sign up to play at: doodle.com/2bq3q7rcv2vmat8w#table

New in this Scenario:
*The single objective is located in area C1 (top, center of map)
*Both Armies have limited flexibility in choosing starting location(s)
*Defending French have the option to begin the Cavalry corps in any of the (top) Row 1 (A-E) areas OR in Area C2
*Attacking Anglo-Allies have the option to begin in any of the (center) Row 3 areas (A-E). Individual divisions & corps may begin in different areas


Through the magic of modding, Scourge of War is now the best way to recreate Napoleon-era battles in multi-player. There’s no need to run the GCM Launcher or join the Battle Queue for this one!

There are many unique aspects of play involved with the Napoleonic mod. You will experience, for instance, cavalry charges, infantry squares, and 120 yard rifle ranges. The style of play is also different. As Marching Thru Georgia notes, “unlike the ACW games, [in Napoleonics] there tends to be a preliminary period before the infantry engages. During that time, artillery bombardments take place, cavalry try to establish their superiority and some of the infantry can go on long marches to attack an enemy flank.” In other words, preliminary action and maneuver is typically prolonged – with less of the dash-in for a quick fight.

Those new to this mod and format should consult the Step-by-Step Guide included in the previous Waterloo Event for a list of mods, maps & files that must be downloaded & activated for the game.
forum.kriegsspiel.org.uk/t698-special-waterloo-hits-event-sat-april-13

For more background, screenshots, etc., visit these threads:
www.norbsoftdev.net/forum/napoleonic-era/56376-beta-new-version-for-sp-and-mp
forum.kriegsspiel.org.uk/t695-scenario-generator-for-scourge-of-war#6080
forum.kriegsspiel.org.uk/t663-napoleonic-mod-now-working-in-mp

Sides French (commanded by Bonaparte) or Anglo-Allies (led by the Duke of Wellington ) and specific commands will be determined from preferences expressed in the Doodle sign up and as players show up. This will take a few minutes, so please be patient. Most standard KS and HITS/GCM game practices will be in place (e.g., Army CinC’s, 10 minute Council of War at launch; foliage remains always turned-on, no restrictions on TC’ing subordinate leaders, etc.)



A full-resolution map of the battlefield may be downloaded at: www.dropbox.com/s/lrma22i2ruljeyg/Waterloo%20HITS%20Event%20%20Map%202013-05-18.pdf

See you there!
]]>
MP Forum Tue, 14 May 2013 14:09:45 +0000
Subject: Chancellorsville Multiplayer - by: Little Powell http://www.norbsoftdev.net/forum/mp-forum/57662-chancellorsville-multiplayer#57662 http://www.norbsoftdev.net/forum/mp-forum/57662-chancellorsville-multiplayer#57662
In case you didn't know, SOWCV comes with six MP scenarios covering the entire campaign. I have listed them below with brief description:

CV MP01-May 1-Zoan Church (Small Army) - All forces are in their approximate positions east of Chancellorsville for the afternoon of May 1st, 1863. This scenario covers the start of the battle.

CV MP02-May 2-Jackson's Flank Attack (Corps) - All forces are in their approximate positions west of Chancellorsville for the afternoon of May 2nd, 1863 for the start of Stonewall Jackson's famous Flank Attack.

CV MP03-May 3-The Chancellors House (Large Army) - All forces are in their approximate positions east of Chancellorsville for the morning of May 3rd, 1863.

CV MP04-May 3-Second Fredericksburg (Corps) - All forces are in their historic positions for the morning of May 3rd, 1863, at the Battle of Second Fredericksburg.

CV MP05-May 3-Salem Church (Div-Corps) - All forces are in their historic positions for the afternoon of May 3rd, 1863, at the Battle of Salem Church.

CV MP06-May 4-The Closing Fight (Medium Army) - All forces are in their historic positions for the afternoon of May 4th, 1863, at the Battle of Salem Church. This was the final action of the Chancellorsville Campaign before Hooker withdrew all Union forces north across the Rappahannock River.]]>
MP Forum Tue, 30 Apr 2013 16:06:43 +0000
Subject: Special Napoleonic Italian Campaign HITS Event: Sat. 4 May - by: exp101 http://www.norbsoftdev.net/forum/mp-forum/57637-special-napoleonic-italian-campaign-hits-event-sat-4-may#57637 http://www.norbsoftdev.net/forum/mp-forum/57637-special-napoleonic-italian-campaign-hits-event-sat-4-may#57637


Special Napoleon Italian Campaign HITS Event
Saturday May 4/GCM TeamSpeak HITS Channel www.sowmp.com/gcm/home/teamspeak
In Europe: 19:00 GMT; 20:00 British Summer Time; 21:00 Central European Summer Time
In the US: 3:00 pm EDT; 2:00 pm CDT; 1:00 pm MDT; 12:00 pm PDT


Sign up to play at: doodle.com/2bq3q7rcv2vmat8w#table

Through the magic of modding, Scourge of War is now the best way to recreate Napoleon-era battles in multi-player. To introduce more players to Gunship24’s wonderful Napoleonic mod, “Road to Wagram/Peninsular” a special Napoleonic Italian Campaign MP game will be hosted on Saturday May 4. There’s no need to run the GCM Launcher or join the Battle Queue for this one!

There are many unique aspects of play involved with the Napoleonic mod. You will experience, for instance, cavalry charges, infantry squares, and 120 yard rifle ranges. The style of play is also different. As Marching Thru Georgia notes, “unlike the ACW games, [in Napoleonics] there tends to be a preliminary period before the infantry engages. During that time, artillery bombardments take place, cavalry try to establish their superiority and some of the infantry can go on long marches to attack an enemy flank.” In other words, preliminary action and maneuver is typically prolonged – with less of the dash-in for a quick fight.

Those new to this mod and format should consult the Step-by-Step Guide included in the previous Waterloo Event for a list of mods, maps & files that must be downloaded & activated for the game.
forum.kriegsspiel.org.uk/t698-special-waterloo-hits-event-sat-april-13

For more background, screenshots, etc., visit these threads:
www.norbsoftdev.net/forum/napoleonic-era/56376-beta-new-version-for-sp-and-mp
forum.kriegsspiel.org.uk/t695-scenario-generator-for-scourge-of-war#6080
forum.kriegsspiel.org.uk/t663-napoleonic-mod-now-working-in-mp

Sides French (commanded by Prince Eugène) or Austrian (led by Archduke Johann ) and specific commands will be determined from preferences expressed in the Doodle sign up and as players show up. This will take a few minutes, so please be patient. Most standard KS and HITS/GCM game practices will be in place (e.g., Army CinC’s, 10 minute Council of War at launch; foliage remains always turned-on, etc.)




A full-resolution map of the battlefield may be downloaded at: www.dropbox.com/s/ymufqe5lnqmhnrh/Italian%20HITS%20Event%202013-05-04.pdf

See you there!

W.J. Palmer]]>
MP Forum Sun, 28 Apr 2013 04:29:25 +0000