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Mod Les Cent Jours v.1.1 - released
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TOPIC: Mod Les Cent Jours v.1.1 - released

Mod Les Cent Jours v.1.1 - released 2 months, 1 week ago #1

  • mitra76
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www.norbsoftdev.net/mitra/LesCent-Jours.zip

Thanks to Crikey for all his suggestions and work on the map and to Pom for his buildings


version 1.1 include


- Improvements of original Souffel Map
- Added version with bridges intact of map
- New battle scenario
- A tutorial scenario
- New sprites: Austrian Grenzer, Austrian Dragoons, Marins de la Garde
- Additional units in the master oob of Cent Jours
- First Chapters of Handbook of the game
- Software for Multiplayer Carryover Scenarios



version 1.0 include

Battle map of Le Souffel Battle (28 June 1815)
New units for Hessian, Austrian and Wurttemberg armies of 1815
Souffel battle oob (French Armee du Rhin against III Corps of Armee vom OberRhein
5 battle scenarios
Sandbox oob mixing original standard campaign OOB with the Souffel battle units.
New formation: BattalionMasse

mod team: Gunship24, Biondo, Mitra
Visit my wargames blog: warforgame.blogspot.it/
The following user(s) said Thank You: RebBugler, Petrus58, voltigeur, Saddletank, roy64, Biondo, DarkRob, r59, RALB, massena

Re: Mod Les Cent Jours v.1.1 - released 2 months ago #2

  • roy64
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The zip file is corrupt.
Leicestershire #freetommy

Re: Mod Les Cent Jours v.1.1 - released 2 months ago #3

  • mitra76
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File corrected now, thanks
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The following user(s) said Thank You: roy64

Re: Mod Les Cent Jours v.1.1 - released 2 months ago #4

  • jlan5031
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I can't figure out how and where I'm supposed to install the Cent Jours and 1800 campaigns. I put the m in Mods folder. I get a crash and "Level not found" note. I could use your expertise. Thanks

Re: Mod Les Cent Jours v.1.1 - released 2 months ago #5

  • mitra76
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Levle not found usually is linked to a map not found. When happened the crash? loading a battle or at the game execution. check the Sowwl.log file
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Re: Mod Les Cent Jours v.1.1 - released 2 months ago #6

  • jlan5031
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Mitra,
Thanks for your quick response. I solved both of my installation errors. They were both caused by my not reading all the information and not bothering to activate the necessary map mod.
Thanks

Re: Mod Les Cent Jours v.1.1 - released 1 month, 4 weeks ago #7

  • DarkRob
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As always, Mitra and company, you guys rock.

The following user(s) said Thank You: RebBugler, Petrus58, mitra76, roy64, Biondo

Re: Mod Les Cent Jours v.1.1 - released 1 month, 3 weeks ago #8

  • jlan5031
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I don't know how I did it, but having downloaded the new Les Cent...My game crashes as soon as press the .exe. I installed the first version without problem. The new one I downloaded, unzipped, disabled the old Cent folder and placed the new folder in the Mods folder. The new one didn't appear in the Mods folder, so I figured it installed itself in the disabled Cent folder and re-enabled it. Since then nothing but crashes. I confess, I didn't understand with the contents of the SOWWL_Manager. I cut and pasted the contents in the game folder.
Pride goeth before a fall.

Re: Mod Les Cent Jours v.1.1 - released 1 month, 3 weeks ago #9

  • mitra76
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The new version substitutes the old one, so you can delete the old mod directory. SOWWL_Manager is the directory of carryover software, there's an installer inside but is not relevant for the working of mod itself. Do you have other mods actives at the same time?
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Re: Mod Les Cent Jours v.1.1 - released 1 month, 3 weeks ago #10

  • jlan5031
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I appreciate your quick response.
I deleted the Cent.. from my mods folder and the the SOWWL_Manager.exe and the SOWWL_Manager.exe.config from the game. Then I unzipped the new Cent... and pasted it in my mods folder and left the two SOWWL_Manager inside the Cent... folder.
Still no game. After I press the SOWWL.exe shortcut, the screen first entirely black and then reduces to a 1/3 sized black square, and the game is crashed.
Yes, I do have other mods activated, but I cant tell which since the game crashes. Besides, the first Cent... worked fine with the mods I had activated.
Another thing I noticed. I had a copy of the mod folder, and when the game first crashed, I switched mod folders. It made no difference and the game crashed.

Re: Mod Les Cent Jours v.1.1 - released 1 month, 3 weeks ago #11

  • jlan5031
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I did some investigating. It's not the game; it's my computer. Thanks for your time.

Re: Mod Les Cent Jours v.1.1 - released 1 month, 3 weeks ago #12

  • jlan5031
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I'm back again.
The problem was with a NVIDIA update. All my games are working again but Waterloo. I think it has to do with the File Manager.
Before I realized the graphics problem, I monkeyed (in the true sense of the word) with I found it in the game folder and got rid of it. I figured once it was gone, I could replace it with the File Manager folder in the Cent download.
So what, exactly do I do with the File Manager folder? I open it; I unzip the file;
1. I find "requirements text," open it what 4.7.2 of.Net Framework." I don't know where, what or how of it.
2. Next I find "setup.exe." Does that replace the current setup.exe in my game folder?
3. Thirdly, "Setup.msi." What does it do, and where does it go?
4. I unzip SOWWL_Manager. and The Cent.. folder appears with the SOWWL folder inside that.

I'm no longer sure what I should do. What I have done in place the uzipped Cent folder in the games'"Mods" folder.
What happens is the game starts. I appears as the Cent... version. I activate it and proceed to open the first scenario from the Sandlot, select an Austrian division. It opens. About 20 seconds later, the game crashes.
None of this was a problem. As you might surmised, I've confused myself.
What should I do? I would be grateful for your help.

Re: Mod Les Cent Jours v.1.1 - released 1 month, 3 weeks ago #13

  • mitra76
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The subdirectory SOWWL_Manager contains sthe carryover software, is irrelevant for play the mod, ignore the files inside. Check the SOWWL.log file inside the game directory under documents after a crash, usually the reasons for crash appear here.
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Re: Mod Les Cent Jours v.1.1 - released 1 month, 3 weeks ago #14

I am getting a CTD with every attempt to get a sandbox campaign launched with the LCJ mod activated and attempting to use that OOB for the campaign. This is happening with no other mods activated. Anyone else experiencing this issue? Any suggestions if you are not experiencing the issue? Thank you in advance.

Re: Mod Les Cent Jours v.1.1 - released 1 month, 3 weeks ago #15

FightingWarez wrote:
I am getting a CTD with every attempt to get a sandbox campaign launched with the LCJ mod activated and attempting to use that OOB for the campaign. This is happening with no other mods activated. Anyone else experiencing this issue? Any suggestions if you are not experiencing the issue? Thank you in advance.


I thought I would further clarify: It appears that the Sandbox Campaign engine is unhappy with some of the new Austrian formations. Here is a portion of the log file:

08:00:00 ----------------loading: GFX_WUR_ArtTrain_01m_Walk
08:00:00 ----------------loading: GFX_WUR_ArtTrain_01m_Stand
08:00:00 ----------------loading: GFX_WUR_ArtTrain_01m_Run
08:00:00 Formation not found: DRIL_Lvl4_Inf_Div_Col_Btn_AU
08:00:00 BAD FORMATION ID: -1
08:00:00 Formation not found: DRIL_Lvl4_Inf_Div_Col_Btn_AU

Have others experienced this when attempting the LCJ OOB in the Sandbox Campaign mode? Thank you in advance.

Re: Mod Les Cent Jours v.1.1 - released 1 month, 2 weeks ago #16

  • mitra76
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I'm not sure but I think the sandbox campaign part of game doesn't read the mod drills file, so it cannot see the new formations of austrian
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Re: Mod Les Cent Jours v.1.1 - released 1 month, 2 weeks ago #17

  • Chichetr
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I have 1.0, how do we download 1.1? Do we replace all files for 1.0 and replace with 1.1 or?

Re: Mod Les Cent Jours v.1.1 - released 1 month, 2 weeks ago #18

  • mitra76
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delete the old one and insert the new version
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Re: Mod Les Cent Jours v.1.1 - released 1 month, 2 weeks ago #19

mitra76 wrote:
I'm not sure but I think the sandbox campaign part of game doesn't read the mod drills file, so it cannot see the new formations of austrian


Thank you Mitra and sorry for the late reply (internet issues). Keep us posted if any solutions arise - would love to use this corps in an Allied sandbox campaign!

Thank you for all of your efforts in bringing LCJ - I love the maps and the new allied OOBs - gorgeous maps!

Warez

Re: Mod Les Cent Jours v.1.1 - released 3 weeks, 3 days ago #20

  • DarkRob
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Ive started uploading the videos for the full battles of Le Souffel. The French version is first and part 1 is already up. Mitra, I really have to say, you and your mod team really out did yourselves here. The Les Cent Jours scenarios are some of the most well crafted scenarios out of all the SOW Waterloo series, and this one felt like the crowning achievement of them all. It kept even me on my toes the whole time, not an easy thing to do with me.

The following user(s) said Thank You: RebBugler, mitra76, roy64, Biondo
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