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Wolfe_CH wrote: My Maximum Toolbar is also available within the Alternate Toolbar thread. Both now have versions that are compatible with SoW 1.2.
Alternate and Maximum Toolbars
In addition to the Enhanced Unit Icons (already listed here), I also created some Enhanced Map Icons . Both seem compatible with all versions of SoW.
Thanks for keeping up this thread!
- Chris
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GShock wrote: Is Marching through Georgia's alternate artillery efficiency a mod or more simply a mere edit of the game files?
Powell can you confirm all mods listed are up to date with SowGB 1.2?
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GShock wrote: Which makes me wonder, again, how comes they were not removed from the mod list.
Ah yes... just to make me crash over and over again. lol
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Crikey wrote: Sorry for coming to this topic so late. I haven't had much time to dip into either of the forums recently.
Lee Mod- I doubt it will work with the new patch for the reason Davinci identified. Until I find time to look at a fix (not sure when that will be) it should be deleted or unloaded from your mods folder, and perhaps removed from the mods download list to avoid confusion. Apologies if it's been a pain.
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GShock wrote: Good one for the future.
Has anyone thought yet of a mod that decreases the unit numbers displayed? I'd like to try an army vs army battle but there are already too many sprites in play with the corps vs corps and my computer is not powerful enough. It would be a 1 fps battle, unbearable.
The game basically lets you choose the AI strenght but that's cheating, I'm thinking about something to show less men in each rgt to increase the fps rate without altering the real number of men, only the sprite numbers.
An alternate solution at this point, is to draw sprites when they are closer or reduce the scenery details. Unfortunately, this also takes out the fences and stonewalls which are KEY defensive positions so that can't be done as of reducing the distance at which sprites are displayed this doesn't solve the problem for me. With total camera restriction, your general has got to be relatively close to the heat of battle or you won't see a damn and can't give orders.
Anyone ever thought about this? A quick mod for lame computers like mine?
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GShock wrote: Well it's disabled.
I asked about the OOB specifications, the only thing I seemed to understand is that the DRF abbreviation after the OOB means that the Damned Red Flags will appear... but I had no answer about the OOBs. What does the SR10 do?
BTW, where's the Damn Blue Flags mod?
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