Statistics

Users
2851
Articles
156
Articles View Hits
1699051

Ultimate General: Gettysburg.

8 years 3 months ago #1 by Calvin809

  • Junior Member
  • Junior Member

  • Posts: 63
  • Thank you received: 10

  • Gender: Male
  • Birthdate: 31 Mar 1979
  • Been watching this one for a while. Made by a Total War modder. Just got greenlit on Steam. Looks like it has potential.

    www.ultimategeneral.com/

    Please Log in or Create an account to join the conversation.

    8 years 2 months ago #2 by Little Powell

  • NSD Designer
  • NSD Designer

  • Posts: 4875
  • Thank you received: 1055

  • Gender: Male
  • Birthdate: Unknown
  • It's the only other ACW tactical battle sim out there that I know of, other than SOWGB. Looks very promising. I'd love to play it on the iPad. :)

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #3 by Calvin809

  • Junior Member
  • Junior Member

  • Posts: 63
  • Thank you received: 10

  • Gender: Male
  • Birthdate: 31 Mar 1979
  • Been helping beta test the game for a little while. I can't say anything specific except that it really does have promise. :)

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #4 by Flanyboy

  • NSD QA Team
  • NSD QA Team

  • Posts: 295
  • Thank you received: 134

  • Gender: Unknown
  • Birthdate: Unknown


  • I've had a chance to play a few hours of it and made a video on it. It's interesting, reminds me a lot of Sid Meier's Gettysburg in terms of UI, simplicity, approach ability, and scale. I am not a big fan of the brigades being a single unit though, I really wish they were individual units but its still a lot of fun.
    The following user(s) said Thank You: RebBugler

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #5 by con20or

  • Moderator
  • Moderator

  • Posts: 2540
  • Thank you received: 466

  • Gender: Unknown
  • Birthdate: Unknown
  • Is it released already?

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #6 by mitra76

  • Banned
  • Banned

  • Posts: 928
  • Thank you received: 383

  • Gender: Male
  • Birthdate: Unknown
  • Is in early access

    Visit my wargames blog: warforgame.blogspot.it/

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #7 by Garnier

  • Moderator
  • Moderator

  • Posts: 1258
  • Thank you received: 360

  • Gender: Male
  • Birthdate: Unknown
  • In other words, it's a beta but anyone can buy it and play it.

    Play Scourge of War Multiplayer! www.sowmp.com
    Also try the singleplayer carryover campaign

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago - 7 years 11 months ago #8 by con20or

  • Moderator
  • Moderator

  • Posts: 2540
  • Thank you received: 466

  • Gender: Unknown
  • Birthdate: Unknown
  • It's going for €7.99 on STEAM. That is very reasonable!

    So many games come out every year costing €60+ but I would never enjoy playing them. If the right game comes along, paying for early access is like placing a bargain-basement bid on a diamond.

    Gunpowder or Age of Sail sims can always expect to get my Euros.
    Last edit: 7 years 11 months ago by con20or.

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #9 by RebBugler

  • Administrator
  • Administrator
  • Design, Mods, NSD Designer

  • Posts: 4070
  • Thank you received: 2157

  • Gender: Male
  • Birthdate: 07 Feb 1948
  • Pretty cool concept, definitely the way to go for a tablet sized game.

    Actually, it got me thinking on a new mod idea for SOW...BRIGADES.

    It would combine regiments and individual guns into brigades and batteries. This would be ideal for those who are overwhelmed by SOW's micromanagement necessities. It WOULD be a lot of work, especially combining the guns, essentially giving the one representative gun an accelerated ROF formula depending on the historical size of the battery, downside here would be different types of guns within each battery could not be represented historically.

    If done properly this SOW mod could easily equal and or surpass the Ultimate General game.

    Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #10 by Leffe7

  • NSD QA Team
  • NSD QA Team

  • Posts: 268
  • Thank you received: 135

  • Gender: Male
  • Birthdate: Unknown
  • How about a SOW mod that would keep individual regiments and guns but the player would be restricted to only give commands at brigade level and above?

    I know you can already play this way, but every time I try it I find myself back in micromanaging.
    In Kriegsspiel games, we sometimes had the rule that you were only allowed to micromanage units, when you were standing close to them.

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #11 by jennison

  • New Member
  • New Member

  • Posts: 8
  • Thank you received: 3

  • Gender: Unknown
  • Birthdate: Unknown
  • Ultimate general is a fun little game. It's pretty much an incredibly visually pleasing Sid Meier's Gettsyburg, but with fewer features. I can see how it's really catered towards tablets, and the movement system (with the click and drag arrows) would work perfectly on touch screen.

    If you're looking for a simple, quick fix, arcade style, real time tactical combat game, it's great... Anyone can jump in and start shooting Billy Yanks or Johnny Rebs.. But if you want the depth and features of a game like SOWGB, you'll be very underwhelmed.

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #12 by RebBugler

  • Administrator
  • Administrator
  • Design, Mods, NSD Designer

  • Posts: 4070
  • Thank you received: 2157

  • Gender: Male
  • Birthdate: 07 Feb 1948
  • Leffe7 wrote: How about a SOW mod that would keep individual regiments and guns but the player would be restricted to only give commands at brigade level and above?

    I know you can already play this way, but every time I try it I find myself back in micromanaging.
    In Kriegsspiel games, we sometimes had the rule that you were only allowed to micromanage units, when you were standing close to them.


    This is already possible for SP play via scenario scripting with the 'lock' command. Hopefully I didn't come across as a wiseguy, just relaying info that others might not know.

    Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #13 by Flanyboy

  • NSD QA Team
  • NSD QA Team

  • Posts: 295
  • Thank you received: 134

  • Gender: Unknown
  • Birthdate: Unknown
  • I enjoy it a lot but its definitely a beer and pretzels game.

    The following user(s) said Thank You: con20or

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #14 by mitra76

  • Banned
  • Banned

  • Posts: 928
  • Thank you received: 383

  • Gender: Male
  • Birthdate: Unknown
  • Well, the declared objective was to create a more "intelligent" version of TW, which Darth modded for years, before the CA decided to "close the door" because the DLCs have to be sold. Sure the game is not in the same class of SOW, but I think the aimed objective wasn't this class of games.

    I don't play a TW game since more a year but lately every match also in multiplayer doesn't last for much more of 30 minutes, so I don't think they can be considered more complex (at contrary), only more expensives.

    Visit my wargames blog: warforgame.blogspot.it/

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #15 by con20or

  • Moderator
  • Moderator

  • Posts: 2540
  • Thank you received: 466

  • Gender: Unknown
  • Birthdate: Unknown
  • SOW has tainted my enjoyment of it in other ways too.

    All the times I played Scenario 2 of SOWGB I never got the Pettigrew and Trimble variant. So the othe rnight I played almost an entire battle in UG:G before noticing P&G were waiting in the West of the map for me to use them :)

    Please Log in or Create an account to join the conversation.

    7 years 11 months ago #16 by IronBMike

  • Regimental Commander
  • Regimental Commander

  • Posts: 313
  • Thank you received: 37

  • Gender: Unknown
  • Birthdate: Unknown
  • I don't see the point in playing it over SMG/SMA besides the prettier graphics.

    CWGII -> SMG -> SMA -> WNLB -> ANGV -> TC -> TC2M -> SOW

    Please Log in or Create an account to join the conversation.

    7 years 10 months ago #17 by Stellar Duck

  • GB
  • GB

  • Posts: 70
  • Thank you received: 27

  • Gender: Male
  • Birthdate: Unknown
  • IronBMike wrote: I don't see the point in playing it over SMG/SMA besides the prettier graphics.


    Well, it's less of a commitment, I suppose.

    It's an interesting enough game but I'm afraid, like others, that SoW has kinda made it not for me.

    I've played the campaign 5 times, all on the hardest difficulties as both CSA and Union and won every campaign handily. Of the 30ish battles that was comprised of I lost 3. Two minor defeats defending the north of Gettysburg on Day 1 and one Crushing Defeat doing the same. As union I start out getting an Epic Victory on the MacMap, taking the CSA objective behind them and fending off the assault. If I then move on to defend the north of the town I lose. Every other battle I win, but the north one simply has me too outnumbered. On the occasion of the crushing defeat I was almost fighting at a 2:1 ratio. So I lost. I managed to pull it back on the next one though and ended up winning as the Union in an overall victory. That was the closest I've been to overall defeat.

    I do like the structure of the campaign though and how it alternates depending on your performance. Reminds me of Sid Meiers old Gettysburg game. And I think that may be the closest game to compare to. Though SMG was more granular than UG:G.

    Snatching Defeat from the jaws of Victory since 1982

    Please Log in or Create an account to join the conversation.

    7 years 10 months ago - 7 years 10 months ago #18 by Michael Slaunwhite

  • Elite Member
  • Elite Member

  • Posts: 4358
  • Thank you received: 396

  • Gender: Male
  • Birthdate: Unknown
  • This game is getting some good reviews. Here is a link for those who wish to read one persons impressions of the game.

    The WarGamer: www.wargamer.com/article/3619/first-impressions-ultimate-general-gettysburg

    I do like the graphics, but as far as the A.I is concerned I am lurking on the fringes, and keeping a close eyeball.

    Playing SOWgb has made me expect solid A.I from any strategy game that comes along out there. I'm always comparing, and thanks dev's for ruining it for me, no game yet has come even close to your A.I.

    Until then I am holding onto my money bag as long as the wife doesn't find it first, then all bets are off.
    Last edit: 7 years 10 months ago by Michael Slaunwhite.

    Please Log in or Create an account to join the conversation.

    7 years 10 months ago #19 by born2see

  • NSD QA Team
  • NSD QA Team
  • Skippy Jimmy

  • Posts: 1326
  • Thank you received: 165

  • Gender: Male
  • Birthdate: 21 Nov 1951
  • Has that reviewer ever played SOWGB???

    B

    "Those in whose judgment I rely, tell me that I fought the battle splendidly and that it was a masterpiece of art.” - George McClellan to his wife describing the battle of Antietam

    Please Log in or Create an account to join the conversation.

    7 years 10 months ago - 7 years 10 months ago #20 by Michael Slaunwhite

  • Elite Member
  • Elite Member

  • Posts: 4358
  • Thank you received: 396

  • Gender: Male
  • Birthdate: Unknown
  • born2see wrote: Has that reviewer ever played SOWGB???

    B


    From what he has written I would say no he hasn't. If he did he wouldn't be saying that it is the best Civilwar Command Simulation he has ever played.

    I should subscribe, and post a comment asking just that.

    -- EDIT --

    Hmmm, no way to leave feedback on the article.

    -- 2nd EDIT --

    I just posted a reply to his review on their forums asking that he give SOWgb a try.

    If you wish to leave your own comment, visit this link to the thread: www.wargamer.com/forums/posts.asp?t=588745&pg=1#649158

    Later there you rock simulator lovers out there.
    Last edit: 7 years 10 months ago by Michael Slaunwhite.
    The following user(s) said Thank You: Little Powell

    Please Log in or Create an account to join the conversation.

    7 years 10 months ago - 7 years 10 months ago #21 by Stellar Duck

  • GB
  • GB

  • Posts: 70
  • Thank you received: 27

  • Gender: Male
  • Birthdate: Unknown
  • He has.

    At least he reviewed Pipe Creek and did an interview with Norb and Jim .

    Snatching Defeat from the jaws of Victory since 1982
    Last edit: 7 years 10 months ago by Stellar Duck.

    Please Log in or Create an account to join the conversation.

    7 years 10 months ago #22 by Michael Slaunwhite

  • Elite Member
  • Elite Member

  • Posts: 4358
  • Thank you received: 396

  • Gender: Male
  • Birthdate: Unknown
  • Stellar Duck wrote: He has.

    At least he reviewed Pipe Creek and did an interview with Norb and Jim .


    Hmmm, rather odd he would make such a claim since he played it. It just doesn't make much sense really. Knowing this makes me take into question his opinion.

    Now if he would have typed "One of the better Top Down RTS games about the American Civilwar" I would agree with him at least in part since I haven't played the game myself to agree fully or disagree.

    I am aware that he mentioned Sid Meier's Gettysburg which makes total sense, but to say that Ultimate General is the only best American Civilwar game on the market is going pretty far, and in my opinion a bogus claim.

    Oh well since I do not own it, this is all all I can say. One thing though, the graphics are very nice but I will be more interested in the A.I if anything else, and maybe having a Sandbox mode.

    Cheers.

    Please Log in or Create an account to join the conversation.

    7 years 9 months ago #23 by Stellar Duck

  • GB
  • GB

  • Posts: 70
  • Thank you received: 27

  • Gender: Male
  • Birthdate: Unknown
  • Just a heads up, in case anyone is playing this or interested in doing so.

    The multiplayer component to the game was just added in the last few days.

    I've only played one match myself and managed a victory after a brutal slog at McPhersons Ridge, but it was good fun and it's interesting playing against another human.

    Snatching Defeat from the jaws of Victory since 1982

    Please Log in or Create an account to join the conversation.

    7 years 7 months ago #24 by FLGibsonJr

  • Junior Member
  • Junior Member

  • Posts: 60
  • Thank you received: 25

  • Gender: Male
  • Birthdate: 28 Oct 1962
  • www.ultimategeneral.com/blog/ultimate-general-is-fully-released

    Ultimate General: Gettysburg was officially released on 16-Oct-2014 over on Steam.

    I have not bought it yet, but I am curious.

    Regards,

    Gibson

    Please Log in or Create an account to join the conversation.

    7 years 7 months ago #25 by con20or

  • Moderator
  • Moderator

  • Posts: 2540
  • Thank you received: 466

  • Gender: Unknown
  • Birthdate: Unknown
  • it'sa pretty nifty little game. haven't had much ofg a chance to try it with SOWWl under development but i picked it up cheap in early access. The fact it has MP makes it even more attractive.

    Please Log in or Create an account to join the conversation.

    Moderators: ShirkonChamberlainFlanyboy