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Re: Expanded Toolbar - Grog

11 months 3 weeks ago #361 by Camrik

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  • Replied by Camrik on topic Re: Expanded Toolbar - Grog
    A stumbled on a new problem, very technical in nature, maybe you guys can help me: I cannot even select the Eagles Triumph scenario (battle of Ligny), it makes the game crash. I can select and play any of the other scenarios, even the bigger ones (Waterloo and the Battle of Ligny army scenario on the allied side).

    Any idea?

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    11 months 3 weeks ago - 11 months 3 weeks ago #362 by DarkRob

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  • Replied by DarkRob on topic Re: Expanded Toolbar - Grog

    Camrik wrote: A stumbled on a new problem, very technical in nature, maybe you guys can help me: I cannot even select the Eagles Triumph scenario (battle of Ligny), it makes the game crash. I can select and play any of the other scenarios, even the bigger ones (Waterloo and the Battle of Ligny army scenario on the allied side).

    Any idea?


    If this were a year ago I would have said you were trying to play through the Waterloo battles tab, which made the game crash. But that tab was eliminated from the grog toolbar mod a long time ago.

    Now I don't know what could cause that, especially if you're saying all the other scenarios work fine.

    Reb is going by to have to chime in on this one.

    Are you using any other mods besides the grog toolbar?
    Last edit: 11 months 3 weeks ago by DarkRob.

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    11 months 3 weeks ago #363 by Camrik

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  • Replied by Camrik on topic Re: Expanded Toolbar - Grog
    I found the problem and it might interest you Reb. It is the french version of the scenario that is bugged. When I switch to english, I can select and play the scenario without any problem.

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    11 months 3 weeks ago - 11 months 3 weeks ago #364 by RebBugler

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  • Camrik wrote: I found the problem and it might interest you Reb. It is the french version of the scenario that is bugged. When I switch to english, I can select and play the scenario without any problem.


    I loaded the French language version with no issues. Please load the French language version again and after it crashes attach or copy the sowwl.log file here, it's located in the 'Documents/sowwl' folder. Thanks for reporting this.

    Expanded Toolbar - Grog Waterloo
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    Last edit: 11 months 3 weeks ago by RebBugler.

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    11 months 3 weeks ago #365 by Camrik

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  • Replied by Camrik on topic Re: Expanded Toolbar - Grog
    Hello Reb,

    I cant even select it in game. As soon as I click on it, the game crashes, so I dont think it even loads. You still think that the file will be useful?

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    11 months 3 weeks ago #366 by RebBugler

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  • Camrik wrote: Hello Reb,

    I cant even select it in game. As soon as I click on it, the game crashes, so I dont think it even loads. You still think that the file will be useful?


    Yes, it still can tell us something. Since it didn't load anything it'll be short, just copy paste it here.

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    11 months 3 weeks ago #367 by Biondo

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  • Replied by Biondo on topic Re: Expanded Toolbar - Grog
    Hi, check here if this solves your problem

    www.matrixgames.com/forums/tm.asp?m=4173971

    Cheers
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    11 months 3 weeks ago #368 by Camrik

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  • Replied by Camrik on topic Re: Expanded Toolbar - Grog

    Biondo wrote: Hi, check here if this solves your problem

    www.matrixgames.com/forums/tm.asp?m=4173971

    Cheers


    Your link doesn't work.

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    11 months 3 weeks ago #369 by Camrik

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  • Replied by Camrik on topic Re: Expanded Toolbar - Grog

    RebBugler wrote:

    Camrik wrote: I found the problem and it might interest you Reb. It is the french version of the scenario that is bugged. When I switch to english, I can select and play the scenario without any problem.


    I loaded the French language version with no issues. Please load the French language version again and after it crashes attach or copy the sowwl.log file here, it's located in the 'Documents/sowwl' folder. Thanks for reporting this.


    Here is the copy of the sowwl.log file Reb.

    Game Launched
    09:29:40 Version:SOWWL
    1.0106
    09:29:40 Reading Key: SOFTWARE\NorbSoftDev\SOWWL
    09:29:51 Mod: C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\SCOURGE OF WAR WATERLOO\Mods\Expanded Toolbar VIII - Grog
    09:29:51 Ansi:16, TexH:16384, TexW:16384
    09:29:51 SowWL Loaded
    09:29:51 09:29:51
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    11 months 3 weeks ago #370 by Biondo

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  • Replied by Biondo on topic Re: Expanded Toolbar - Grog
    Try the file in attachment.

    Copy this in Scourge of War Waterloo\DLC\Ligny DLC\Scenarios\LG04 - The Eagle Triumphs (F-Army) folder

    It's a problem with charcode in ANSI instead of UTF-8, not related to Grog toolbar

    Regards
    Attachments:
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    11 months 3 weeks ago #371 by Camrik

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  • Replied by Camrik on topic Re: Expanded Toolbar - Grog
    It worked Biondo, thank you!
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    8 months 1 week ago #372 by FightingWarez

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  • Hello all. With the Expanded Toolbar VIII I am experiencing a CTD with the Les Cent Jours Mod installed when I specifically select the formation "Columns" (not the "Single Column" option). I've tried other formations (not all) and those seem to work. Also, I tested the "Columns" formation without Les Cent Jours installed and it seemed to work fine. With Les Cent Jours installed, a "Columns" selection causes CTD with both LCJ scenarios and non LCJ scenarios, i.e. "King of Westphalia." Below is an excerpt from what I think is the log file (I am not good with identifying these things). I can PM the entire log file if that would help:

    12:30:00 Drafting Chain of Command
    12:30:00 Chain of Command: Top Commander L'Emperor Napoleon Bonaparte
    12:30:00 Chain of Command: Top Commander Field Marshal Sir Arthur Wellesley Duke of Wellington
    12:30:00 Loading Battle Events
    12:30:00 SowWL Level Loaded...
    12:30:00 22:54:36
    12:30:11 MESSENGER ARRIVED,Général de Division Prince Jérôme Bonaparte
    12:30:11 COURIER MESSAGE,loadcour:Courier:French_Message1
    12:31:50 BAD FORMATION ID: -1
    12:32:12 BAD FORMATION ID: -1

    I also want to apologize in advance: I searched the thread and did not locate this issue, but I am sorry if I missed it in a previous post.

    Thank you for any help you can provide.
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    8 months 1 week ago - 8 months 1 week ago #373 by RebBugler

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  • I'll look at this first chance. Might be a while as this is a busy weekend with hosting Thanksgiving and being sidelined by lots of seasonal football extravaganzas. Not to mention the fact that I'm heavy into the GB engine designing SR1 scenarios and OOBs. Still, maintaining and updating the Grog Toolbar to keep up with new Waterloo mods is important and will be addressed.

    FightingWarez, your excellent report is most helpful, you covered all the bases in identifying the bug to help me track it down, eventually...Much Appreciated!

    BTW, as there are several Column options, which specific Column formation caused the issue?

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    Last edit: 8 months 1 week ago by RebBugler.
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    8 months 1 week ago #374 by mitra76

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  • Replied by mitra76 on topic Re: Expanded Toolbar - Grog
    I don't know if this the case, but I added in the version 1.1 new formation for corps level and the artillery division level, in order to manage the sapeurs\pioner units attached. They're at the end of drills.csv

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    8 months 1 week ago - 8 months 1 week ago #375 by DarkRob

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  • Replied by DarkRob on topic Re: Expanded Toolbar - Grog
    Hey guys. I just ran a quick test to see if I could replicate the CTD's Fighting Warez was having, and I cant. I tried all formations at the brigade and division level with the French and Austrian sides(including the sub divided column formations)and couldn't get it to crash. I tried every single formations there is at the brigade and division level for both sides in LCJ. So whatever is going on, I don't think its the toolbar.

    This could be just a case of FW not being super specific, but I notice he says hes using the Grog VIII, which would be a Grog Toolbar version we were using before LCJ came out, and formations crashing the game was exactly what was happening to us until Reb came out with 8.3 and 8.4

    This would also explain why Fighting Warez came up empty searching in this thread, because most of this was discussed in the original LCJ release thread, not this thread(which we really should have, but that was kind of my bad)

    So Fighting Warez what is the exact version of the Grog you are using?
    Last edit: 8 months 1 week ago by DarkRob.
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    8 months 1 week ago #376 by FightingWarez

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  • DarkRob wrote: So Fighting Warez what is the exact version of the Grog you are using?


    Thank you all for the prompt responses. DarkRob - how do I check the toolbar version? I just downloaded from the link on the first post of this "Expanded Toolbar - Grog" thread. I just downloaded it two days ago and extracted to my mods folder. Are there specific links somewhere else in the thread for v8.4?

    A thought occurred to me that I might have missed an instruction on installing LCJ. All I did was unzip that download to the Mod Folder and selected to apply the mod. Is there something else I should be doing?

    Thank you again.
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    8 months 1 week ago #377 by RebBugler

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  • FightingWarez wrote:

    DarkRob wrote: So Fighting Warez what is the exact version of the Grog you are using?


    Thank you all for the prompt responses. DarkRob - how do I check the toolbar version? I just downloaded from the link on the first post of this "Expanded Toolbar - Grog" thread. I just downloaded it two days ago and extracted to my mods folder. Are there specific links somewhere else in the thread for v8.4?

    A thought occurred to me that I might have missed an instruction on installing LCJ. All I did was unzip that download to the Mod Folder and selected to apply the mod. Is there something else I should be doing?

    Thank you again.


    You've got the latest version of the Grog Toolbar so that's not the issue. Also the procedure you followed to set up the mod is correct so there's a conflict somewhere. I'll get on it soon because regardless, the Grog Toolbar needs to be upgraded anyway to include the new sprites.

    Davide,

    I'm having trouble locating the new sprites in the unitmodel file. All I need are the infantry sprites, could you list their names here? Also, I can't figure out what changed in the unitglobal file, if anything, please inform. Thanks...

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    8 months 1 week ago #378 by DarkRob

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  • Replied by DarkRob on topic Re: Expanded Toolbar - Grog

    FightingWarez wrote:

    DarkRob wrote: So Fighting Warez what is the exact version of the Grog you are using?


    Thank you all for the prompt responses. DarkRob - how do I check the toolbar version? I just downloaded from the link on the first post of this "Expanded Toolbar - Grog" thread. I just downloaded it two days ago and extracted to my mods folder. Are there specific links somewhere else in the thread for v8.4?

    A thought occurred to me that I might have missed an instruction on installing LCJ. All I did was unzip that download to the Mod Folder and selected to apply the mod. Is there something else I should be doing?

    Thank you again.


    I agree with Reb. It sounds like you did everything right and you are using the latest Grog toolbar.

    The only other thing I can think of to ask is if you have the Grog Toolbar prioritized below the Le Cent Jours mod in your list of mods? When I say prioritized I mean that the Grog Toolbar physically appears lower on the list of mods than Le Cent Jours does? I don't know exactly what this does, but I do remember Reb specifically saying it had to be that way a while back. Whether that still holds true now I don't know, but Ive kept doing it that way with each new version of the toolbar.

    Failing that Im at a loss. If there is something actually wrong with the toolbar then I should have been able to replicate it as I literally selected every formation at the brigade and division level for both sides in two different LCJ scenarios and got no crashes.
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    8 months 1 week ago #379 by mitra76

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  • Replied by mitra76 on topic Re: Expanded Toolbar - Grog
    Hi Randy

    The new sprites are all in the top part of unitglobal, above wellington line

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    8 months 1 week ago #380 by FightingWarez

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  • DarkRob wrote: The only other thing I can think of to ask is if you have the Grog Toolbar prioritized below the Le Cent Jours mod in your list of mods? When I say prioritized I mean that the Grog Toolbar physically appears lower on the list of mods than Le Cent Jours does? I don't know exactly what this does, but I do remember Reb specifically saying it had to be that way a while back. Whether that still holds true now I don't know, but Ive kept doing it that way with each new version of the toolbar.


    Thank you DarkRob - that seems to have fixed it! Will let you all know if it happens again - but for now, its working again. Sorry I missed that instruction from RebBugler. You guys are the best - nice spirit of community on this forum!
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    8 months 1 week ago #381 by jlan5031

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  • I've been having problems with Le Cent Jours, so I was interested in DarkRob's suggestion about prioritizing the Grog Toolbar. I know how to do that with SCOWGB, but I can't figure out how to do it with SOWWL. Would appreciate the "how to."
    Thanks

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    8 months 1 week ago #382 by roy64

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  • Replied by roy64 on topic Re: Expanded Toolbar - Grog
    Just drag & drop it into position.

    Leicestershire #freetommy
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    8 months 1 week ago #383 by jlan5031

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  • roy64,
    Thanks for your quick response.
    Left click, drag and drop. Did this first, in game Modifications and it couldn't be moved. Did this in the
    game's Mod folder with the same results. Am I missing something?

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    8 months 1 week ago #384 by RebBugler

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  • jlan5031 wrote: Left click, drag and drop. Did this first, in game Modifications


    Yep, that's how you prioritize, give it a go again.

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    8 months 1 week ago #385 by DarkRob

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  • Replied by DarkRob on topic Re: Expanded Toolbar - Grog

    jlan5031 wrote: Left click, drag and drop. Did this first, in game Modifications and it couldn't be moved. Did this in the
    game's Mod folder with the same results. Am I missing something?


    That should work, cant imagine why it isn't. However, as an alternative, try renaming the grog toolbar file by just putting a "Z" in front of it. That should get it below Le Cent Jours just by virtue of alphabetical order.

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    8 months 1 week ago - 8 months 1 week ago #386 by RebBugler

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  • DarkRob wrote: as an alternative, try renaming the grog toolbar file by just putting a "Z" in front of it. That should get it below Le Cent Jours just by virtue of alphabetical order.


    Reminder, that only changes its order in the Mods folder, which has no affect regarding prioritizing in the Modifications window.

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    Last edit: 8 months 1 week ago by RebBugler.

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    8 months 1 week ago #387 by DarkRob

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  • Replied by DarkRob on topic Re: Expanded Toolbar - Grog

    RebBugler wrote:

    DarkRob wrote: as an alternative, try renaming the grog toolbar file by just putting a "Z" in front of it. That should get it below Le Cent Jours just by virtue of alphabetical order.


    Reminder, that only changes its order in the Mods folder, which has no affect regarding prioritizing in the Modifications window.


    It did prioritize it in the modifications window for me. That's how I was prioritizing before you told me I could just drag and drop.

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    8 months 1 week ago #388 by RebBugler

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  • DarkRob wrote:

    RebBugler wrote:

    DarkRob wrote: as an alternative, try renaming the grog toolbar file by just putting a "Z" in front of it. That should get it below Le Cent Jours just by virtue of alphabetical order.


    Reminder, that only changes its order in the Mods folder, which has no affect regarding prioritizing in the Modifications window.


    It did prioritize it in the modifications window for me. That's how I was prioritizing before you told me I could just drag and drop.


    When you renamed it, it automatically went to the bottom of the Modifications window listing because it was renamed. So, that's a fast way to get it to the bottom of the 'in game' listing, but unnecessary, or pertinent to prioritization. Still, this renaming idea will work for jlan5031's issue.

    For folks following this discussion, just drag and drop in Modifications to prioritize mods.

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    8 months 1 week ago - 8 months 1 week ago #389 by jlan5031

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  • Thanks for all your replies.
    DarkRob's "Z" solution worked, and with it, I seem to have stopped having trouble with Le Cent Jours. I still can't "drag and drop." If I understand what you've told me, all I should do is start the game, go to Modifications,left click on the mod I want to move, left click, and drag up or down. Is that correct?
    Last edit: 8 months 1 week ago by jlan5031. Reason: missing text
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    8 months 1 week ago - 8 months 1 week ago #390 by RebBugler

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  • jlan5031 wrote: Thanks for all your replies.
    DarkRob's "Z" solution worked, and with it, I seem to have stopped having trouble with Le Cent Jours. I still can't "drag and drop." If I understand what you've told me, all I should do is start the game, go to Modifications,left click on the mod I want to move, left click, and drag up or down. Is that correct?


    Did a search and found that 'drag and drop' can be disabled, learned something new. Here's the solution to re-enable it:

    "When drag and drop doesn't work, left click a file in Windows Explorer or File Explorer, and keep the left click mouse button pressed. While the left click button is held down, press the Escape key on your keyboard, once. Release the left click mouse button. Try to drag and drop again. This feature should work now." Jul 24 2019

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    Last edit: 8 months 1 week ago by RebBugler.

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