Dev Diary - January 2009 PDF Print E-mail
You certainly learn a lot coding an entire game by yourself.  When you work on a coding team, usually you just focus on one section of the code.  But by having only myself to count on, I find that I have to master many different technologies.
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English version of the first preview article for "War3DII: Gettysburg" PDF Print E-mail

That's the way veteran strategy gamers like their new year to start! Norb Timpko and his new team announced their return to the bloody battlefields of the US-Civil War with their newest RTS-game War3DII: Gettysburg. We where granted an exclusive look behind the scenes, had a talk with the boss and master mind behind the game and checked what the players can expect from the historical battle simulation set during one of the most famous clashes during the War Between The States.

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Little Powell Vs. JC Edwards (The Mad One) AAR PDF Print E-mail
Like Norb stated in his multiplayer AAR "This game rocks at Multiplayer!!!! And I am not just saying that. There's nothing really like it out there now."
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Louie Raider vs. Norb AAR PDF Print E-mail

That's After Action Report for those that are unfamiliar with our terms.  So many acronyms, but working mainly in the defense industry forces me to try and remember the multitude that I have to deal with everyday.

This game rocks at Multiplayer!!!!  And I am not just saying that.  There's nothing really like it out there now.  

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