Expanded Toolbar - Grog
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Re: Expanded Toolbar - Grog
Reb's Grog Toolbar is wonderful. Game is much more fun to play than without it.
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Last edited by Jean Lafitte on Sat Jan 16, 2016 11:17 pm, edited 1 time in total.
- RebBugler
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- Location: Ouachita Mountains, Arkansas
Re: Expanded Toolbar - Grog
Much appreciated!The problem is with the WL05 stock scenario rather than with the toolbar, in my opinion.
Reb's Grog Toolbar is wonderful. Game is much more fun to play than without it.
Indeed, the issue with WL05 is something else, and Davide (Mitra) just discovered it this week. It was an elusive code miss that involved carryover scenarios, split units, and forts. Fixed with next patch...
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
- RebBugler
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Re: Expanded Toolbar - Grog
Update: Version 4.0 (Patch 1.01 Required):
- Reconfigured from two toolbars to one and enabled for all supported resolutions, renamed to designate most current update - 4.0 / IV
- 'Unit type' for officers made available with the latest patch thus eliminating the necessity for unit type selection tabs
- Redesigned and rearranged buttons for a more standardized appearance and intuitive selection
- 'Target Acquired' buttons are now hidden until engagement is established and they will actually function, also serving as a visual alert
- Redesign of all Context Menus, arrangement and content
- Addition of cavalry actions: Screen, Raid, Scout, and Guard
- Addition of infantry action: Guard
- 'Additional Formations' buttons relocated to formation selection row
- All formations now listed in unitglobal to 'show condition' (highlighted when formed or selected)
- Addition of rank and unit designations in place of officers' 'Weapon' tabs
- Addition of quick reference weapon info for battalions and artillery, i.e., type, range and rate of fire
- Addition of 'Pause' and 'Pause Off' buttons
- Quick select 'Queued Set' options added to the battalion level, e.g., attackmarch, form line, run, keep form, forward 30 yds.
- Assigned bugle calls to volley commands: hold fire, fire. And guard (cavalry action) commands: send out the guard, call in the guard
- End screens texture additions blending text block with background. Edited score location and added casualty info
- Inclusion of all WL SP scenarios, edited to play in 'User Scenarios' (Otherwise they will crash when played using this mod, including DLC scenarios)
Screenshots showing two popular resolutions plus the battalion level 'Look':
- Reconfigured from two toolbars to one and enabled for all supported resolutions, renamed to designate most current update - 4.0 / IV
- 'Unit type' for officers made available with the latest patch thus eliminating the necessity for unit type selection tabs
- Redesigned and rearranged buttons for a more standardized appearance and intuitive selection
- 'Target Acquired' buttons are now hidden until engagement is established and they will actually function, also serving as a visual alert
- Redesign of all Context Menus, arrangement and content
- Addition of cavalry actions: Screen, Raid, Scout, and Guard
- Addition of infantry action: Guard
- 'Additional Formations' buttons relocated to formation selection row
- All formations now listed in unitglobal to 'show condition' (highlighted when formed or selected)
- Addition of rank and unit designations in place of officers' 'Weapon' tabs
- Addition of quick reference weapon info for battalions and artillery, i.e., type, range and rate of fire
- Addition of 'Pause' and 'Pause Off' buttons
- Quick select 'Queued Set' options added to the battalion level, e.g., attackmarch, form line, run, keep form, forward 30 yds.
- Assigned bugle calls to volley commands: hold fire, fire. And guard (cavalry action) commands: send out the guard, call in the guard
- End screens texture additions blending text block with background. Edited score location and added casualty info
- Inclusion of all WL SP scenarios, edited to play in 'User Scenarios' (Otherwise they will crash when played using this mod, including DLC scenarios)
Screenshots showing two popular resolutions plus the battalion level 'Look':
Here is the manual download link for Patch 1.01 which is required for this latest update:
http://www.matrixgames.com/forums/fb.asp?m=4100195
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- GrogToolbarBattalion.jpg (222.37 KiB) Viewed 1764 times
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- GrogToolbarBrigade1280x1024.jpg (335.89 KiB) Viewed 1764 times
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- GrogToolbarBrigade.jpg (214.98 KiB) Viewed 1764 times
Last edited by RebBugler on Thu Jun 16, 2016 11:38 pm, edited 1 time in total.
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
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Re: Expanded Toolbar - Grog
Great mod and have always used it in the past but now for some reason it is low rez or stretched out.
I tried the regular version and the hi-rez version both same result.
I am running 1920x1080 in game full screen and desktop is same.
I have tried everything. Uninstalling all mods, reinstalling just the toolbar but it still looks low rez compared to the rest of the screen.
Any help or ideas would be appreciated
I tried the regular version and the hi-rez version both same result.
I am running 1920x1080 in game full screen and desktop is same.
I have tried everything. Uninstalling all mods, reinstalling just the toolbar but it still looks low rez compared to the rest of the screen.
Any help or ideas would be appreciated
Re: Expanded Toolbar - Grog
I have exactly the same problem as you Stardog765, I'm not sure if this is to do with the toolbar but I also have a problem with the mini maps, some of my divisions aren't showing up on the mini maps in Some of the battles & scenarios.
In this scenario I have 5 divisions but only one shows up, the enemy's forces don't show up either.

In this scenario I have 5 divisions but only one shows up, the enemy's forces don't show up either.
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- 20160623061316_1.jpg (541.45 KiB) Viewed 1764 times
Last edited by roy64 on Thu Jun 23, 2016 10:08 am, edited 1 time in total.
Leicestershire
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Re: Expanded Toolbar - Grog
That is exactly what my toolbar looks like!
Whew im glad someone else is seeing it and not just me.
I will report back on the map issues as I am at work right now but your toolbar looks just like mine.
I do hope there is a fix for this as it has my OCD in an uproar!
Whew im glad someone else is seeing it and not just me.
I will report back on the map issues as I am at work right now but your toolbar looks just like mine.
I do hope there is a fix for this as it has my OCD in an uproar!

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Re: Expanded Toolbar - Grog
Well it must be something with the new version of the toolbar because I installed an older version and it looks normal and doesnt cause the rest of the bottom bar to be stretched out like it is with the new version.
Im not sure if there are problems with using this older version but until there is a fix for this I will just use that I guess.
Im not sure if there are problems with using this older version but until there is a fix for this I will just use that I guess.
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Re: Expanded Toolbar - Grog
Oh ya sorry.
Just looking at a couple scenarios real quick it seems like everything is showing up on the map.
What scenario are you running in particular where you are seeing the problem? Might be better if I can recreate that.
Just looking at a couple scenarios real quick it seems like everything is showing up on the map.
What scenario are you running in particular where you are seeing the problem? Might be better if I can recreate that.
Re: Expanded Toolbar - Grog
Everything, it doesn't always happen but when it does it's ruins the game.Oh ya sorry.
Just looking at a couple scenarios real quick it seems like everything is showing up on the map.
What scenario are you running in particular where you are seeing the problem? Might be better if I can recreate that.
Leicestershire