Chickamauga

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Jolly
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Re: Chickamauga

Post by Jolly »

Stunning work Crikey! You've created a wonderful looking map here. It's a joy to behold (and play)!
Thank you very much, and please carry on!! ;)

David(jolly)
Crikey
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Re: Chickamauga

Post by Crikey »

Thanks but Mark T did all the hard stuff in the first instance. I'm merely tweaking around the edges. All credit rests with him.

I don't know where he gets the energy. B)
Jolly
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Re: Chickamauga

Post by Jolly »

A bit of mini map work on the original as complement to this mod ...
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Jolly
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Re: Chickamauga

Post by Jolly »

A bit of mini map work on the original as a complement to this mod ...

The attachment map_2017-03-27.jpg is no longer available
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Jolly
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Re: Chickamauga

Post by Jolly »

the objectives and progress is a bit clearer.
Last edited by Jolly on Mon Mar 27, 2017 9:13 am, edited 1 time in total.
Saddletank
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Re: Chickamauga

Post by Saddletank »

Minimap looks great. The period look really helps the immersion.
HITS & Couriers - a different and realistic way to play SoW MP.
Jolly
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Re: Chickamauga

Post by Jolly »

Attached is the minimap.

David(jolly)
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Chickamauga_1_mm.zip
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RebBugler
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Location: Ouachita Mountains, Arkansas

Re: Chickamauga

Post by RebBugler »

Update, the Scenario Carryover Series is now complete with this 12th scenario. A six month effort, this series should provide for a history lesson while exploring feasible 'What Ifs' and hopefully accompanied by hours of immersive battlefield entertainment.

Unzip and copy to the Scenarios folder:
CHI12-Full Day Finale, the 20th (U-Army).zip
(39.08 KiB) Downloaded 2 times
As brought up before, this last scenario of the series is a litmus test of how the Army of the Cumberland could have achieved a Victory given the same Confederate attack sequences. And if I may emphasize, did my best to script this assault in detail, including numerous sequences of surge forward, fight for a while, withdraw, rally for a while, then repeat.
In addition to shuffling troops around to shore up your defenses where needed, you've also gotta figure out how to get Granger's reserve corps south to your lines through Forrest's Rebel cavalry corps. Not only getting through, but also not drawing that Rebel corps south to your battle lines. Forrest, as historically, will not join the main attack, unless your tactics lure him there. I suggest a save just before you get Granger's corps south staying just north of the Waypoint. This way you can figure out how to get through the Rebel cavalry successfully, because, if Forrest's corps pursues Granger to your lines, chances of a victory are toast.

Here was my last play-test, got Granger through successfully by blowing off the Waypoint and moving way west then south.
SPOILER: SHOW
However, my troop shuffling was not so successful... :S
CHI12 Inc.jpg
CHI12 Inc.jpg (344.89 KiB) Viewed 817 times

Crikey's map upgrades coming soon. :)
Last edited by RebBugler on Tue Mar 28, 2017 10:29 pm, edited 1 time in total.
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
Jolly
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Re: Chickamauga

Post by Jolly »

Getting some nice depth on the map.
Thank you Crikey!
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Crikey
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Re: Chickamauga

Post by Crikey »

Thanks Jolly (and for the mini map)

I was unsure whether to mod the csv to lower the tree density. I got the impression from various accounts that the woods were fairly well grazed in 1863, so wouldn't have been as dense as today, albeit there were thicker patches for example around Viniard Farm. Sight lines seemed to range between 50 and 200 yrds. I swapped out some bigger trees for some greyscales to try and get the balance right. Those screens look about right to me but the experts will be along shortly to confirm. :laugh:

And thanks again to Reb for the extra scenarios. Sounds like there's a pretty full package available now for those interested in Chickamauga. B)
Last edited by Crikey on Wed Mar 29, 2017 11:55 am, edited 1 time in total.
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