Re: Expanded Toolbar - Grog
Posted: Sun Jul 24, 2016 9:12 pm
Update, version 5.1:
- 'Formation select' issue addressed
The reason for this quick update. Found a major issue with the 'formation select' button not showing up with some units on the initial setup of scenarios designed with other toolbars. The generic formations button from previous versions will now show in these instances allowing for formation selection. Once units move, the highlighted formation ('formation select' button) should show up replacing the generic formations button.
- Re-structured column formation to transition to other formations better
Moved the odd numbers to the left, even numbers to the right. Meant to do this much earlier before V was introduced, now it's done and definitely improves the transitional flow between formation changes.
- Re-designed limber and unlimber selection process on level 6 artillery, guns
Gotta brag on this one, although this is a rarely used command being it's automatic. Melded the two buttons to one, now only the limber and unlimber transitions are shown highlighted. Furthermore, the tool tips along with the 'graphic shown' display clearly what's happening and what state the gun is in. Couldn't meld the battery level buttons as two buttons are necessary since some guns may be limbered, some unlimbered.
Apologies for this early V update, hopefully I won't find or receive a report about another 'toolbar buster', but I will be looking for further improvements and taking requests.
- 'Formation select' issue addressed
The reason for this quick update. Found a major issue with the 'formation select' button not showing up with some units on the initial setup of scenarios designed with other toolbars. The generic formations button from previous versions will now show in these instances allowing for formation selection. Once units move, the highlighted formation ('formation select' button) should show up replacing the generic formations button.
- Re-structured column formation to transition to other formations better
Moved the odd numbers to the left, even numbers to the right. Meant to do this much earlier before V was introduced, now it's done and definitely improves the transitional flow between formation changes.
- Re-designed limber and unlimber selection process on level 6 artillery, guns
Gotta brag on this one, although this is a rarely used command being it's automatic. Melded the two buttons to one, now only the limber and unlimber transitions are shown highlighted. Furthermore, the tool tips along with the 'graphic shown' display clearly what's happening and what state the gun is in. Couldn't meld the battery level buttons as two buttons are necessary since some guns may be limbered, some unlimbered.
Apologies for this early V update, hopefully I won't find or receive a report about another 'toolbar buster', but I will be looking for further improvements and taking requests.