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The Red River Campaign 1864 – a John Bonin Production

6 years 9 months ago - 2 years 4 months ago #1 by RebBugler

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  • The Red River Campaign 1864 – A Tribute to John Bonin

    Authors and Contributors:
    2nd Texas Infantry (John Bonin) - Maps (mentoring, texture and sprite sources from Louie Raider, Tim, Crikey, Jolly, Little Powell, Davinci)
    RebBugler - Western/RRC theme, portraits, flags, OOB revisions, scenarios, and sundries
    Little Powell - Map testing and preparation
    Zeke - Original OOBs
    con20or – Manager, quality assurance, final checks and testing
    mitra76 - testing
    Chamberlain – testing
    Scott - testing

    The Louisiana Battles of:
    Mansfield
    Pleasant Hill
    Yellow Bayou

    The Arkansas Battle of:
    Jenkin's Ferry (also associated with the Camden Expedition)

    The Big Whiskey map is also included with this set of RRC maps. Included for this map is a fictional Rebel SP scenario.

    Two SP scenarios are included for each battle along with a sandbox OOB, plus, an 'all troops included' RRC sandbox OOB. Two additional scenarios provide carryover battles of Mansfield to Pleasant Hill and five MP scenarios representing each battle complete the sixteen scenario set.

    Updated May 29th, 2014

    Unzip and copy to the Mods folder:
    Red River Campaign 1864


    This RRC project began in 2011 when John completed the maps and he enlisted me to do some flags. I was overly eager to join up since these battles are close to home, my Arkansas roots. Soon came the Western themed toolbar, portraits, etc, but before the OOBs could be put together along came John's enlistment with SOW, explained by John below. Finally, some of the SOW team and I have spruced up John's long anticipated maps and are most proud to present this tribute to John, and through John an offering to the SOW community.


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    In remembrance:
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    John Bonin "2nd Texas Infantry" (1977 - 2012)
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    Last edit: 2 years 4 months ago by RebBugler.
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    6 years 9 months ago #2 by rudy

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  • Thank you and thank John Bonin for this gift.

    I appreciate that you posted the messages from John as well.

    From the heart.
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    6 years 9 months ago #3 by Jolly

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  • Thank you RB for bringing this to us.

    I think John would approve.

    David(jolly)
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    6 years 9 months ago #4 by rclark14

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  • this is very cool and thanks to the modders as always !!!
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    6 years 9 months ago #5 by Ingles of the 57th

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  • Just tried the 'Yellow Bayou' map in Sandbox.

    There seems to be a sort of rectangular Bermuda Triangle (good conflict of terms) or maybe a black hole, just where the road crosses the bayou ...... just south of where the bayou reaches the creek by the swamp.

    Any troops standing just in front of this rectangle get their top half cut off !! No units whatsoever are displayed within the rectangle.

    Troops marching along the road into the black hole are eventually seen to reach the other side once their cloak of invisibility is lifted.

    I'm not very good at saved-screen-images but I will try if that will help.

    Geoff Laver Late of Her Britannic Majesty's 57th Regiment of Foot

    "Die hard, my men. Die hard the 57th."
    Last words of Col Ingles commanding His Majesty's 57th Regiment of Foot at Albuhera 1811

    Marshal Beresford wrote in his despatch "Our dead, particularly the 57th Regiment,were lying as they fought in the ranks, every wound in front"

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    6 years 9 months ago #6 by RebBugler

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  • Thanks for the report Geoff. Couldn't find the bug, but I'm sure others will run across it like you have. Doubt if anything will be done with these maps for a while, possibly after our next release. At least that bug is not in the areas of the scenario battles, if it was I probably would have run across it with my testing, or someone else on the team.

    Glad you got the big, 97MB, download accomplished, I remember reading where 60MB is your max. If you need smaller packets let us know, because you are indeed special to this forum...our most remote member who remains loyal despite a lack of technological services the rest of the civilized world takes for granted.

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    John Bonin "2nd Texas Infantry" (1977 - 2012)

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    6 years 9 months ago #7 by garyknowz

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  • Many thanks to you and John!

    John is indeed a gift that keeps on giving.

    Sorry. I suffer from a serious case of typosis. Don't worry, it's not contagious :)
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    6 years 9 months ago - 6 years 9 months ago #8 by Davinci

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  • I just looked at the Map and couldn't see the reported problem, but I'm not exactly sure which spot to look at.

    There are only a small amount of ways to hide \ restrict viewing that I am aware of, and both of these are located in the mapname.csv file.

    1) The D \ Column

    2) The E \ Column

    There is a listing in the mapname.csv file line 16 Briar Patch that has a Visibility Radius of 50 while all of the other values are 500.

    That would restrict visibility if any units are located in that exact spot.

    davinci

    The only true logic is that, there is no true logic!
    Last edit: 6 years 9 months ago by Davinci.
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    6 years 9 months ago #9 by Ingles of the 57th

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  • Hi Reb, Davinci,

    Love the new maps. As I play, I can almost can feel my feet getting wet in those realistic swamps.

    The reported problem might of course lie in my graphics card but it re-ocurred exactly on the several times that I invoked the map. It looks from above like a grey rectangle that overlies a section of the map at about half-body-height. You have to be a bit elevated to see the shape of it. From ground level, edge-on, it looks more like a dark line across the screen.

    I did play one large long game using the whole of the 1st Bull Run OOB and late on in that game I did notice that the aberation had gone. It is not large enough to be a problem and seems not to interfere with the game itself. Just for the record though, I will try to get a screen shot .... once I remember how to do it.

    Thanks for your kind comments. I have now switched to a different satellite provider and get about six times the download speed for one quarter of the price. Now $50 a month (rather than $200 a month) with free night-time downloads; max 5 gigs a month. I can now cope with most downloads. Still have to run games though with 'save' set at 5 minutes intervals to cope with power blips. The miracle is that they keep the power here going at all.

    Sometimes these evenings, Reb, I sit down with my beer (or two), read the newspapers from home and begin to wonder just which part of the world really qualifies as 'civilised' these days.

    Geoff Laver Late of Her Britannic Majesty's 57th Regiment of Foot

    P.S.

    Not quite sure if I am your farthest-flung subscriber ..... Australia, Antarctica, Dreamliner over the Indian Ocean, Orbiting Space Station perhaps. Even on Mars one day, when those poor buggers get taken there and then can't be returned ? Now that would be a challenge to get downloads.

    I do wish though that more people would complete the 'location' part of the profile.

    "Die hard, my men. Die hard the 57th."
    Last words of Col Ingles commanding His Majesty's 57th Regiment of Foot at Albuhera 1811

    Marshal Beresford wrote in his despatch "Our dead, particularly the 57th Regiment,were lying as they fought in the ranks, every wound in front"
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    6 years 9 months ago #10 by Zeke

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  • Well guys you have done 'Brother John' proud a fantastic piece of work....Thank you so much for releasing. Makes me smile every time I load up B)

    I only know two tunes...One's "Yankee Doodle" and the other one isn't!

    Ulysses S. Grant
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    6 years 9 months ago #11 by Davinci

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  • Ingles of the 57th wrote: The reported problem might of course lie in my graphics card but it re-ocurred exactly on the several times that I invoked the map. It looks from above like a grey rectangle that overlies a section of the map at about half-body-height. You have to be a bit elevated to see the shape of it. From ground level, edge-on, it looks more like a dark line across the screen.

    Yeah, the ScreenShots have to be loaded from Internet Explorer and not through FireFox .

    Hey, Ingles when the men are standing in the reported problem spot - what is the name that is displayed in the toolbar window.......(such as .....Open \ Swamp \ Woods ...?)

    Hey, here is another idea.....Place several units in that spot and then Press the L key on the keyboard. This will download a file in the work folder starting with the name of startlocs_

    Exit out of the game and go to the SOWGB \ Work - folder - Open the file and find the units that you placed at that spot and list the coordinates from the startlocs_ file. The coordinates will be located in the E \ F columns.

    This sort of sounds confusing but it really is quite simple.

    davinci

    The only true logic is that, there is no true logic!

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    6 years 9 months ago #12 by rebeltim

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  • not seeing the maps or OOB's when I go into game. I unzipped the file and placed the folder inside the mod folder like you said. I start up the game and just can't see this new mod added anywhere. any suggestions. thanks.

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    6 years 9 months ago #13 by Davinci

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  • rebeltim wrote: not seeing the maps or OOB's when I go into game. I unzipped the file and placed the folder inside the mod folder like you said. I start up the game and just can't see this new mod added anywhere. any suggestions. thanks.

    Did you activate the Mod under the Modifications Menu in the game?

    Or, are you saying that it is not listed in the Modifications Section?

    davinci

    The only true logic is that, there is no true logic!

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    6 years 9 months ago #14 by RebBugler

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  • rebeltim wrote: not seeing the maps or OOB's when I go into game. I unzipped the file and placed the folder inside the mod folder like you said. I start up the game and just can't see this new mod added anywhere. any suggestions. thanks.


    If this is your first mod to try, did you activate (click to show yellow box) and select the check box at the bottom of the Modifications window?

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    6 years 9 months ago #15 by Grog

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  • A Big Thank You to the team for their work and dedication in getting this project finished. Especially so knowing that some or all are busily involved in the next NSD project.

    Also, a well presented and fitting tribute to John Bonin's work.

    These are really nice maps and some of the best work yet IMHO.

    Well done chaps :)
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    6 years 9 months ago #16 by Ingles of the 57th

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  • Reb, Davinci

    Sorry. I thought I had posted three days ago on this but I have just noticed that the post seems not to have stuck.

    This problem with the 1km square grey "blanket" seems to have gone. I can't invoke it any more.

    I guess there must have been a problem when the graphics data loaded to RAM and something got corrupt.

    Really bad luck that this coincided exactly with the first time I used the map, causing me to draw the obvious but wrong conclusion.

    Sorry to have sent you two worthy gentlemen on a wild goose chase.

    Geoff Laver

    Late of her Britannic Majesty's 57th Regiment of Foot

    "Die hard, my men. Die hard the 57th."
    Last words of Col Ingles commanding His Majesty's 57th Regiment of Foot at Albuhera 1811

    Marshal Beresford wrote in his despatch "Our dead, particularly the 57th Regiment,were lying as they fought in the ranks, every wound in front"
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    6 years 9 months ago #17 by Davinci

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  • Ingles of the 57th wrote: Reb, Davinci
    This problem with the 1km square grey "blanket" seems to have gone. I can't invoke it any more.

    I guess there must have been a problem when the graphics data loaded to RAM and something got corrupt.

    Ingles Hey, no problem, and Thanks for the update.

    There is a ton of information about these maps that no-one knows about, so if it was something new pertaining to the PowerRender Program, I wanted to know how that was possible.

    davinci

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    6 years 9 months ago #18 by rebeltim

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  • not listed in modifications section. I look in the mods folder in my harddrive and see the mod listed as well as the other mods I have.

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    6 years 9 months ago - 6 years 9 months ago #19 by RebBugler

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  • rebeltim wrote: not listed in modifications section. I look in the mods folder in my harddrive and see the mod listed as well as the other mods I have.


    Any unzipped folder that's in the Mods folder will show up in Modifications, so, I'm assuming the RRC1864 folder is still zipped. Note, this is a 7zip compressed folder.

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    Last edit: 6 years 9 months ago by RebBugler. Reason: Added 7-zip Link

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    6 years 9 months ago #20 by conjotter

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  • Thanks to John and Reb for this exceptional mod.

    Great game play, graphics, and sound (bullfrogs near the swamps?).

    It also prompted me to read-up on this obscure (at least to me) campaign for the first time.

    I found the inclusion of "coloured" troops interesting, as well as the few New England units. Those boys from Vermont and New Hampshire were sure a long way from home.

    During the campaign Confederate troops routinely murdered any coloured troops they captured, including wounded soldiers.

    Apparently the coloured regiments responded in kind.

    This must have made a horrible war even more terrifying.

    The inclusion of the battle maps in the mod folder was also very helpful.
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    6 years 9 months ago #21 by Martin James

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  • Many thanks to Reb and all others involved from me too. I've always loved the Trans Mississippi, so it's nice to see it getting some airplay.

    I did try to click thanks for the original post (several times :) ) but that function does not seem to be working atm, at least for me.

    Martin
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    6 years 8 months ago #22 by ColMcBroom

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  • My compliments and bug collection, part 1: Red River

    Howdy do, distinguished modders and respected users,

    My compliments to the Red River crew, and especially to John Bonin. The maps remind me of my family traipsing back and forth across that part of the world in an underpowered Plymouth Belvedere station wagon when I was a child. Every time we went back to Tennessee, I'd be looking out at the low, hazy sun, spanish moss, and damp Delta landscapes. John and crew's maps struck me emotionally: an unusual experience while playing video games.

    It's a silly question I'm about to ask: is anyone able to use Red River maps to make a scenario in ScenarioGenerator_v2.2? Is there a difference in kind between a Red River map and the official maps? My copy of SG2.2 doesn't notice the Red River maps on its maps tab. Please forgive my ignerntz.

    My compliments again to the Red River modders. All that's needed to complete the life-like feel is to release ten billion mosquitoes and some juvenile alligators into the house.

    Note: mail.com went out of bidness, so I had to re-register here...figured it would be simpler than trying to contact the admins personally. Nice to meet you-uns again!
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    6 years 8 months ago #23 by ColMcBroom

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  • I think I've answered my own question...learn how to use SDK. We'll see how that goes.

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    6 years 7 months ago #24 by Reynolds

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  • After activating this mod and trying to play one of the scenarios I get this error message when trying to load the game.

    "Cannot find package file SHARPSBURG.DAT."

    Any thoughts on how to fix this? Any help would be much appreciated.

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    6 years 7 months ago #25 by RebBugler

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  • Reynolds wrote: After activating this mod and trying to play one of the scenarios I get this error message when trying to load the game.

    "Cannot find package file SHARPSBURG.DAT."

    Any thoughts on how to fix this? Any help would be much appreciated.


    That's odd, it's included in the download. Please re-download and try again, all I can think of is that you got a corrupt download since this has not been reported before.

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    6 years 7 months ago #26 by Reynolds

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  • I tried a second and third time with the same error. I looked into the mod files and found the file I think it is looking for in Maps/Packages. I do not know why the program cannot detect it. Any thoughts?

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    6 years 7 months ago #27 by RebBugler

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  • Reynolds wrote: I tried a second and third time with the same error. I looked into the mod files and found the file I think it is looking for in Maps/Packages. I do not know why the program cannot detect it. Any thoughts?


    How large is the file Sharpsburg.dat? It should be 28.4 MB.

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    6 years 7 months ago #28 by Reynolds

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    6 years 7 months ago #29 by RebBugler

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  • Then it's not the download, the file appears good by it's size. Something is preventing this from loading, I'm guessing an anti-virus program running in the background. Disable if this is the case and try playing again.

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    6 years 7 months ago #30 by Reynolds

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  • I turned off my anti virus but that also did not fix it. Oh well. Thanks for your help.

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