Search found 58 matches
- Wed Oct 10, 2018 12:10 am
- Forum: Modifications
- Topic: Chickamauga
- Replies: 223
- Views: 70051
Re: Chickamauga
<t>Outstanding! Thank you so much for this, Reb. I just toured the Battlefield of Chickamauga last week, and finished reading "This Terrible Sound" by Peter Cozzens. I'm so stoked to download and play this mod! <br/> <br/> As an aside, I don't know why the US Park Service, or whomever takes care of ...
- Tue Oct 09, 2018 11:53 pm
- Forum: Modifications
- Topic: Shiloh Redux inc New Graphics Mod
- Replies: 10
- Views: 3789
Re: Shiloh Redux inc New Graphics Mod
This is awesome, I can't wait to try it out! I just visited the Shiloh battlefield last week. Thank you for this mod, Jolly and Crikey.
- Fri Apr 30, 2010 9:46 am
- Forum: Technical Help & Bug Post
- Topic: Courier orders not being executed - possible bug(s)
- Replies: 7
- Views: 2349
Re:Courier orders not being executed - possible bug(s)
<r><B><s>[b]</s>GShock wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s>You mean the courier problem I suppose. The problem you mentioned about general moving and units not following should be limited to DIV commanders (It's in my a bit of thinking thread). I dont think it's been fixed, there was no menti...
- Thu Apr 29, 2010 8:07 pm
- Forum: Technical Help & Bug Post
- Topic: Courier orders not being executed - possible bug(s)
- Replies: 7
- Views: 2349
Re:Courier orders not being executed - possible bug(s)
I'm very happy to report that the beta2 patch has fixed this behavior. Very nice! :cheer:
- Thu Apr 29, 2010 5:03 pm
- Forum: Technical Help & Bug Post
- Topic: Stubborn AI Continuously Overrides my Orders
- Replies: 32
- Views: 7105
Re:Stubborn AI Continuously Overrides my Orders
<r><B><s>[b]</s>GShock wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s>I am more concerned about the fact that if in the description you do not know who has a scripted behavior you will really go crazy to understand why some things happen and lots of bogus bugs or wrong AI behaviors will be reported, cau...
- Thu Apr 29, 2010 2:09 pm
- Forum: Technical Help & Bug Post
- Topic: Courier orders not being executed - possible bug(s)
- Replies: 7
- Views: 2349
Re:Courier orders not being executed - possible bug(s)
<t>One more thing I noticed in the same tutorial, is that sometimes the message recipient will move toward the area that I ordered him to, but his unit(s) do not follow. <br/> <br/> But if I simply click on one of the formation buttons(like column) without TC them, they(that general's units) will su...
- Thu Apr 29, 2010 2:00 pm
- Forum: Technical Help & Bug Post
- Topic: Courier orders not being executed - possible bug(s)
- Replies: 7
- Views: 2349
Re:Courier orders not being executed - possible bug(s)
<r>This may have been fixed in the beta2 release. In the readme, I see this:<br/> <br/> <B><s>[b]</s>Couriers no longer arrive but fail to deliver messages.<e>[/b]</e></B><br/> <br/> That may be what I was experiencing. I'll install the beta2 patch tonight and see if that fixes it.<br/> <br/> Still ...
- Thu Apr 29, 2010 1:36 pm
- Forum: Technical Help & Bug Post
- Topic: Courier orders not being executed - possible bug(s)
- Replies: 7
- Views: 2349
Courier orders not being executed - possible bug(s)
<t>I've been playing the Corps tutorial recently, and each time I've run into some odd behavior when sending courier messages. It doesn't happen every time I issue a message, but is happening frequently enough to be annoying. <br/> <br/> I'm playing on the normal difficulty setting, and have the bet...
- Sat Apr 24, 2010 9:45 am
- Forum: Discussion
- Topic: Sandbox - types of units
- Replies: 12
- Views: 2667
Re:Sandbox - types of units
<r><B><s>[b]</s>Kerflumoxed wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s>Perhaps it is already there in Sandbox....I just haven't discovered it!<br/> <e>[/quote]</e></QUOTE> It is already in there, Kerflumoxed. I use the sandbox all the time to set up different situations. What you do first is select ...
- Sat Apr 17, 2010 6:53 pm
- Forum: Discussion
- Topic: Multiplay totally broken-Due to Gamey ARTY TACTIS
- Replies: 58
- Views: 10012
Re:Multiplay totally broken
What specifically do you think is broken about it?
Every time that I've played multiplayer, it's been great fun. There are some missing features(OOB editor, etc) but to call it "broken" is a little too harsh IMO.
Every time that I've played multiplayer, it's been great fun. There are some missing features(OOB editor, etc) but to call it "broken" is a little too harsh IMO.