Hi.
I have been out of the loop for a few weeks here so I am confused. Are we now able to use mods in Multiplayer and if so how? If not is there any idea as to when we will be able to use mods (ie custom OOBs) in Multiplayer?
Thanks!
Search found 9 matches
- Wed Jun 16, 2010 9:08 pm
- Forum: Modifications
- Topic: Balanced MP OOBs
- Replies: 4
- Views: 2954
- Wed Jun 02, 2010 3:53 am
- Forum: Technical Help & Bug Post
- Topic: Crash report
- Replies: 83
- Views: 12662
Re:Crash report
<t>This was the same problem I had, my solution - although just a bandaid solution - but it works, is to activate the game before your firewall or virus protection has a chance to boot up. So, once you switch on your PC, as soon as you have desktop - hit the game icon. I have been doing this for som...
- Tue May 11, 2010 3:55 am
- Forum: Technical Help & Bug Post
- Topic: Crash report
- Replies: 83
- Views: 12662
Re:Crash report
<t>Actually, no, I haven't tried that. That would work too. However, I think the problem should be resolved by the problem makers - we shouldn't have to apply these "bandaid" approaches/solutions which put our PC's at risk. This problem should be resolved by MS Security Essentials. In the meantime t...
- Sun May 09, 2010 12:50 am
- Forum: Technical Help & Bug Post
- Topic: Crash report
- Replies: 83
- Views: 12662
Re:Crash report
<t>Some interesting developments in the past week. That is, the Runtime Error I thought I was free of, has returned, but this time no amount of reinstalling of NVIDIA or DirectX made any difference. So, I decided to work backwards to see if I could find root cause. The mystery to me was always why a...
- Fri Apr 30, 2010 6:33 pm
- Forum: Technical Help & Bug Post
- Topic: Crash report
- Replies: 83
- Views: 12662
Re:Crash report
<t>Sorry, it took me so long to get back, but I have been on R&R up in Queensland and just got back on deck yesterday. However, a buddy of mine in West Virginia and I have been working on this problem and we came up with 2 possibilities both concerning updating of Drivers. Updated my DirectX dri...
- Fri Apr 30, 2010 6:09 pm
- Forum: Technical Help & Bug Post
- Topic: Crash report
- Replies: 83
- Views: 12662
Re:Crash report
NVIDIA GeForce FX 5200 (Microsoft Corporation)
- Sat Apr 17, 2010 10:15 pm
- Forum: Technical Help & Bug Post
- Topic: Crash report
- Replies: 83
- Views: 12662
Re:Crash report
Op Sys: MS XP Professional (5.1, Build 2600)
BIOS: Award Modular BIOS v6.0
Processor: Intel(r) 4 CPU 2.80GHz (2 CPUs)
Memory: 1536MB
Page file: 569MB used, 2865MB available
DirectX Version: DirectX 9.0c (4.09.0000.09.04)
DxDiag 5.03.2600.5512 Unicode
BIOS: Award Modular BIOS v6.0
Processor: Intel(r) 4 CPU 2.80GHz (2 CPUs)
Memory: 1536MB
Page file: 569MB used, 2865MB available
DirectX Version: DirectX 9.0c (4.09.0000.09.04)
DxDiag 5.03.2600.5512 Unicode
- Sat Apr 17, 2010 4:32 am
- Forum: Technical Help & Bug Post
- Topic: Crash report
- Replies: 83
- Views: 12662
Re:Crash report
Jim,
Yeah I have installed the patch - no difference - Runtime Error. Only now, I cannot even get into the game - it just instantly comes up with the Runtime Error as soon as I try to start the game. Seems to me it just gets worse.
Stew
Yeah I have installed the patch - no difference - Runtime Error. Only now, I cannot even get into the game - it just instantly comes up with the Runtime Error as soon as I try to start the game. Seems to me it just gets worse.
Stew
- Fri Apr 16, 2010 7:57 pm
- Forum: Technical Help & Bug Post
- Topic: Crash report
- Replies: 83
- Views: 12662
Re:Crash report
<t>Jim, I hate to say it, but it isn't unusual or rare, its real and its frequent and its happening - the same thing is happening to me. Game worked perfectly last week, this week Runtime Errors!!! I have even uninstalled and reinstalled several times - and still the same result - Runtime Error!!!</t>