This sort of reminds "Me" of a very smart teacher speaking ( i.e...You ), and a very not so smart student ( i.e...Me ).
I have absolutely zero idea what "You" are asking here, so can you put the question another way?
Thanks,
davinci
Search found 3035 matches
- Sat Sep 07, 2019 8:58 pm
- Forum: Waterloo Modifications
- Topic: Re: Building a map, start of a project, help will be needed
- Replies: 144
- Views: 19483
- Tue Sep 03, 2019 12:55 am
- Forum: Modifications
- Topic: True Distances - Preface to 'True Ground'
- Replies: 19
- Views: 2966
Re: 'True Distances' WIP
<t>I was wondering how this was coming along!<br/> <br/> The "Rocks \ Boulders " will present another problem that you may or not be aware of!<br/> <br/> They have a feature of having the units stand on top of them, but this has a lot to do with the position of the camera, by changing the camera ang...
- Thu Aug 22, 2019 7:30 am
- Forum: Modifications
- Topic: Tree mod that improves FPS?
- Replies: 14
- Views: 2924
Re: Tree mod that improves FPS?
<r><QUOTE><s>[quote]</s> It's still very far from optimal and it'd absolutely require a bit of "PhotoShop" to keep the current high quality standards... which I cannot afford right now, unfortunately. <e>[/quote]</e></QUOTE> I came across something on the Internet or YouTube that will allow you to u...
- Tue Aug 20, 2019 8:42 am
- Forum: Modifications
- Topic: True Distances - Preface to 'True Ground'
- Replies: 19
- Views: 2966
Re: 'True Distances' WIP
<r><QUOTE><s>[quote]</s>Davinci,<br/> <br/> Well, that's a good tutorial for other folks.<e>[/quote]</e></QUOTE> OK, My Bad!<br/> <QUOTE><s>[quote]</s> My question is a selection question - How to select multiple fence segments at once, eliminating the "one at a time" selection process. <e>[/quote]<...
- Tue Aug 20, 2019 6:29 am
- Forum: Modifications
- Topic: True Distances - Preface to 'True Ground'
- Replies: 19
- Views: 2966
Re: 'True Distances' WIP
<r><QUOTE><s>[quote]</s> Question:<br/> Is there any way to select connected fence segments rather than one at a time? <e>[/quote]</e></QUOTE> Yes, Just Click on one it will turn "Red" then just "Click" on another one, both will be "Red"...<br/> <br/> This will work for "Multiple" Fences, even upwar...
- Sun Aug 18, 2019 4:44 am
- Forum: Modifications
- Topic: True Distances - Preface to 'True Ground'
- Replies: 19
- Views: 2966
Re: 'True Distances' WIP
<r><QUOTE><s>[quote]</s> Or to just convince me to stop the madness. :woohoo:<e>[/quote]</e></QUOTE> "Reb" if this Mod help you to Make or Redesign Maps, then it is still a worth while journey , considering that you will have knowledge in both redesigning the units heights, and the redesigning of th...
- Thu Aug 15, 2019 8:45 am
- Forum: Modifications
- Topic: True LOS - Realistic Battle Distances
- Replies: 57
- Views: 9398
Re: True LOS - Realistic Battle Distances
<t>BTW - If you choose to use that "terrain.lvl" file posted above, it will "Over-Write" your terrain.lvl file so any changes that you have made will be lost.<br/> <br/> There is No way possible to combine them into one, that I am aware of!<br/> <br/> If you choose to use it, Copy it into your DD_RT...
- Thu Aug 15, 2019 8:04 am
- Forum: Modifications
- Topic: True LOS - Realistic Battle Distances
- Replies: 57
- Views: 9398
Re: True LOS - Realistic Battle Distances
<r>Reb - If you want this file , here it is!<br/> <br/> All of the fences have been scaled to 2.5 2.5 2.5 with the exception of some of the white "Pickett Fences".<br/> <br/> Now, all that you have to do is Click on One, Duplicate it, and fill in the spaces.<br/> <br/> Way faster then doing them Man...
- Wed Aug 14, 2019 10:05 am
- Forum: Modifications
- Topic: True LOS - Realistic Battle Distances
- Replies: 57
- Views: 9398
Re: True LOS - Realistic Battle Distances
<r><QUOTE><s>[quote]</s> ...Working on Devils Den, since you asked, objects are scaled at 0.5, soldier sprites slightly smaller, they were divided by 2.15 (the arrived at magic number for true distances), whatever that percentage is, probably around 0.48. These different scales work OK for me since ...
- Wed Aug 14, 2019 8:16 am
- Forum: Modifications
- Topic: True LOS - Realistic Battle Distances
- Replies: 57
- Views: 9398
Re: True LOS - Realistic Battle Distances
<r><QUOTE><s>[quote]</s> The ideal fix would be to replace (batch process) the stock worm fence segment with two scaled down (0.5) and linked worm fence segments.<e>[/quote]</e></QUOTE> I doubt that that is possible, considering that the "terrain.lvl" file would have to be "Hacked" since that is the...