Search found 247 matches
- Wed Jun 25, 2014 6:12 pm
- Forum: Discussion
- Topic: Whats in the future?
- Replies: 4
- Views: 2553
Whats in the future?
<t>Been away for a while. Lots of new games to play. This series will always be among my favorite and this is with out doubt the friendliest and most helpful community in the gaming world. Do I understand correctly that there is work being done on a second iteration of this game engine? If so when w...
- Thu May 01, 2014 3:23 am
- Forum: Discussion
- Topic: Latest patch?
- Replies: 6
- Views: 2605
Latest patch?
<t>Sorry but where can I find the latest patch. The Matrix members page has 1.50. Is that the latest patch?<br/> <br/> I get the felling that Gettysburg etc. has gone to the back burner and rightly so. I understand and I guess the game is as it is and what it will be. I am one who loves the history ...
- Wed Apr 30, 2014 7:03 pm
- Forum: Discussion
- Topic: Two wishes....
- Replies: 3
- Views: 2113
Two wishes....
<t>Just started playing again. Really appreciate this great game. My recent play pointed out two nit picks I have had for some time that it seems should be easy to fix.<br/> <br/> It would be great if we could locate an officer by scrolling through the command chain using the arrow keys and then go ...
- Tue Sep 10, 2013 10:07 pm
- Forum: Discussion
- Topic: Issues with way points....
- Replies: 5
- Views: 2137
Re: Issues with way points....
By single commanders do you mean orders just to the commander, not including his units? By units you mean only individual regiments?
- Tue Sep 10, 2013 6:27 pm
- Forum: Discussion
- Topic: Issues with way points....
- Replies: 5
- Views: 2137
Issues with way points....
<t>Just want to confirm that this feature doesn't work so well.<br/> I have experimented a bit and find that individual regiments will follow way point orders but when I order Hoods division to move following way points around a union position he goes straight to the final way point objective and ne...
- Thu Aug 22, 2013 7:14 pm
- Forum: Discussion
- Topic: Question please.
- Replies: 14
- Views: 3642
Re: Question please.
<t>This works I think....i'll try it later (at work now). Use the command map to give a division move location then click the formation button. Riders are sent out. Once everyone is moving, with the division CO chosen, click on the red use road button. I think everyone will then move directly to a n...
- Wed Aug 21, 2013 11:46 pm
- Forum: Discussion
- Topic: Question please.
- Replies: 14
- Views: 3642
Question please.
<t>Its about giving an order as a division CO to move to another part of the map and form up in a particular formation and "use roads". The CO , me, sets off on the nearest road and the rest of the division move to the single spot where the CO was and waits in line to to set out on the road. Why sho...
- Tue Aug 06, 2013 2:41 pm
- Forum: Modifications
- Topic: Bugles & Flags XIX
- Replies: 541
- Views: 192827
Re: Bugles and Flags XII
I love your work Reb but I am not that savvy and not sure I follow what you want us to do. Are you saying to unzip patch 2 to the mod file and then activate it along with XII? With the patch 2 mod place below?
- Mon Aug 05, 2013 11:01 pm
- Forum: Modifications
- Topic: Question for Little Powell.
- Replies: 1
- Views: 1689
Question for Little Powell.
<t>I am really enjoying your 4 scenario series about AP Hill taking Cemetery Hill. The best I have been able to do is a draw on #2. I actually take the objective point and push the Yankees completely off the hill but don't garner enough points for a victory. Is there anyway to play #3 without gettin...
- Mon Aug 05, 2013 10:49 pm
- Forum: Technical Help & Bug Post
- Topic: Scourge of War 1.6 Beta Patch
- Replies: 84
- Views: 24567
Re: Scourge of War 1.6 Patch
<r>[quote]It's done uploading, it's 64.4MB<br/> <br/> <br/> <B><s>[b]</s>Change list:<e>[/b]</e></B><br/> <br/> Version 1.6<br/> <br/> <I><s>[i]</s>New Features<br/> <br/> <br/> * The unit currently selected in-game will now be selected when the "Compose Courier Message" window is opened.<e>[/i]</e>...