Search found 76 matches

by WriterJWA
Thu Jan 12, 2012 8:30 pm
Forum: Off Topic
Topic: iMac
Replies: 3
Views: 1344

Re: iMac

<t>I rock a 27-inch iMac i5 and I love it! <br/> <br/> For PC gaming, I run Boot Camp, which lets me run Mac OSX and Windows 7 on different partitions (which is super easy to set up in comparison to ten years ago or so) and I swear games run better on the Mac/Intel architecture over any straight PC ...
by WriterJWA
Sat Jan 07, 2012 1:27 am
Forum: Technical Help & Bug Post
Topic: Melee Bug
Replies: 73
Views: 8029

Re: Melee Bug

<r><QUOTE><s>[quote]</s>Georgia and Soldier are right on. Soldiers solution of making under 50yards very deadly would help. Isn't that possible by just using the "rifles" table? Couldn't we implement that now?<e>[/quote]</e></QUOTE> That would be awesome. I think I brought this up in a previous post...
by WriterJWA
Fri Jan 06, 2012 7:58 pm
Forum: Technical Help & Bug Post
Topic: Melee Bug
Replies: 73
Views: 8029

Re: Melee Bug

<r><QUOTE><s>[quote]</s>The decision to go public with this was an incredibly poor one, in my opinion. If it had not been made public, no one would know about it (except the discoverer) and it would not even be an issue. Since the discoverer is apparently so "honorable" I am sure we could have trust...
by WriterJWA
Fri Jan 06, 2012 6:33 am
Forum: Technical Help & Bug Post
Topic: Melee Bug
Replies: 73
Views: 8029

Re: Melee Bug

So, yeah ... we just had a meltdown in a big battle because of this. We gonna' get this fixed anytime soon??

It's Squeaky Wheel Time!
by WriterJWA
Tue Jan 03, 2012 9:43 pm
Forum: Technical Help & Bug Post
Topic: Melee Bug
Replies: 73
Views: 8029

Re: Melee Bug

<r><QUOTE><s>[quote]</s>Can't blame the test team for not finding it if we ourselves didn't for this long -- we've collectively spent far more time playing. It may be helpful to know what patch introduced it if it wasn't there always. I tested version 1.3 and the bug was there.<e>[/quote]</e></QUOTE...
by WriterJWA
Tue Jan 03, 2012 6:52 pm
Forum: Technical Help & Bug Post
Topic: Melee Bug
Replies: 73
Views: 8029

Re: Melee Bug

<r><QUOTE><s>[quote]</s>Don't think this will have any bearing on the MP group that i play with at all. The guys that play the 7 p.m. EST GCM MP game are all stand-up, straight shooting guys. Besides, they're all strategically and tactically sound enough to win without ever "fixing bayonets".<e>[/qu...
by WriterJWA
Thu Dec 08, 2011 9:43 pm
Forum: Official Add-Ons
Topic: The Full Battle of Antietam
Replies: 31
Views: 7374

Re: The Full Battle of Antietam

What are some of the patch fixes, out of curiosity? Could we get a brief breakdown of what's coming with that?
by WriterJWA
Mon Nov 28, 2011 2:46 am
Forum: Modifications
Topic: Types of fire
Replies: 9
Views: 1927

Re: Types of fire

YUT!!
by WriterJWA
Mon Nov 21, 2011 7:55 am
Forum: NSD Talk
Topic: Engine Improvements?
Replies: 11
Views: 1667

Re: Engine Improvements?

Wow ... that's ironic. I got this email as I was running through that scenario, and D.H. Hill came in right on top of Union troops. Luckily they they came out on top....
by WriterJWA
Sat Nov 19, 2011 4:32 am
Forum: Modifications
Topic: Formation adjustments
Replies: 1
Views: 1399

Formation adjustments

Is there anyway to adjust the layout of the division/brigade formations? Say I want to have the regiments closer together or further apart while in double line, or have the artillery come in a little closer when ordering a division to deploy with line w/reserve, can I?