Yes I am. I like designing graphics and have a thing for black powder era warfare. Gimp is my main program of choice.You are also from England correct,..
Search found 542 matches
- Fri Sep 16, 2011 2:14 am
- Forum: Modifications
- Topic: Field Experimenting
- Replies: 28
- Views: 3023
Re: Field Experimenting
- Fri Sep 16, 2011 2:01 am
- Forum: Modifications
- Topic: Current SDK version?
- Replies: 6
- Views: 1649
Current SDK version?
<t>I'm currently using SDK v1.2 for modding and wondered if that is the up to date one? Im getting some odd results using the artillery.csv from it like its not reading the artyminrange and artymaxrange in the correct order for the different ammo types, so when I click on the Range Table in game it ...
- Thu Sep 15, 2011 8:37 pm
- Forum: Modifications
- Topic: Field Experimenting
- Replies: 28
- Views: 3023
Re: Field Experimenting
Latest one looks very good! Very good blending, that long grass fits in well. I prefer this than to the flowers.
- Thu Sep 15, 2011 3:00 am
- Forum: Napoleonic Era
- Topic: Napoleonic Wars mod
- Replies: 340
- Views: 64389
Re: Napoleonic Wars mod
<r><QUOTE><s>[quote]</s> ..However, the question is can we (human) players still form square for the esthetics appeal or will that not be in the mod?<e>[/quote]</e></QUOTE> One disadvantage is that while we can prevent the square from moving and counter charging, when in combat the square breaks any...
- Thu Sep 15, 2011 12:31 am
- Forum: Napoleonic Era
- Topic: Napoleonic Wars mod
- Replies: 340
- Views: 64389
Re: Napoleonic Wars mod
<r><B><s>[b]</s>Update on cavalry:<e>[/b]</e></B><br/> <br/> <IMG src="http://i956.photobucket.com/albums/ae49/gunship24/SOW/screen0110.jpg"><s>[IMG]</s><URL url="http://i956.photobucket.com/albums/ae49/gunship24/SOW/screen0110.jpg"><LINK_TEXT text="http://i956.photobucket.com/albums/ae49 ... en0110...
- Wed Sep 14, 2011 8:49 pm
- Forum: Command & Staff School
- Topic: Help -On to the Round Tops
- Replies: 17
- Views: 5961
Re: Help -On to the Round Tops
As you cann see from the thread I also had some issues and could only win with the variant where the Union attacks from the start rather than sitting at Devils Den.
- Thu Sep 08, 2011 12:02 am
- Forum: Discussion
- Topic: Curious to know if any other battles are being worked on.
- Replies: 40
- Views: 5035
Re: Curious to know if any other battles are being worked on.
<t>The way I see it WW1 wouldnt work. The thing is to make a game succesful broader than a niche market you have to draw in the masses and when they think WW1 they think trenches, the same way they think Gettysburg is to American Civil War and Waterloo is to Napoleonic regardless of the other umptee...
- Wed Sep 07, 2011 3:05 pm
- Forum: Discussion
- Topic: Curious to know if any other battles are being worked on.
- Replies: 40
- Views: 5035
Re: Curious to know if any other battles are being worked on.
<t>It would be cool if the next engine was designed for generic black powder warfare. That would allow the norb team to have a new engine to work with and expand their titles from 1700 to 1900 tweaking/adding the mechanics for each title but not requireing a complete engine rewrite. Napoleonic versi...
- Wed Sep 07, 2011 1:43 am
- Forum: Napoleonic Era
- Topic: Napoleonic Wars mod
- Replies: 340
- Views: 64389
Re: Napoleonic Wars mod
<t>The Allied right north of Hougoumont was pretty dense in numbers. However also off the map about 2 miles west was the entire 3rd Dutch Belgian Division, about 6500 infantry and 2 batteries. These were half militia, half regular but would of been perfect to hit the rear or flank of any French atta...
- Mon Sep 05, 2011 8:07 pm
- Forum: Napoleonic Era
- Topic: Napoleonic Wars mod
- Replies: 340
- Views: 64389
Re: Napoleonic Wars mod
Hmmm, I would like to have something together within the month.Hi.
What is the ETA on this excellent mod?
Cheers.