Historical Regimental Commanders...
Just today Swinder added a Discord text channel for players to add historical regimental commanders' names to our formations. This is a nice complement to NGCM's practice of using only historical Civil War regiments in our battles.
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- Wed Sep 18, 2019 8:42 pm
- Forum: MP Forum
- Topic: NGCM: Latest Developments
- Replies: 6
- Views: 8529
- Tue Sep 17, 2019 6:46 pm
- Forum: MP Forum
- Topic: NGCM: Latest Developments
- Replies: 6
- Views: 8529
Re: NGCM: Latest Developments
<r>Yep, real-life can be a problem. <E>:(</E> Most of our players have work restrictions and many are limited to weekend and later evening battles. Several of our group play from the UK/Europe and end up playing well into the late evening hours to line up with our U.S. afternoon start time.<br/> <br...
- Tue Sep 17, 2019 6:13 pm
- Forum: MP Forum
- Topic: NGCM: Latest Developments
- Replies: 6
- Views: 8529
Re: NGCM: Latest Developments
<t>Not specifically. NGCM is tailored for Multi-Player. That said, it is possible to create Sandbox battles with NGCM's mods activated so you get the adjusted graphics for the specialized regiments, etc.<br/> <br/> Players who love SP might want to consider giving multi-player a spin though. It is a...
- Tue Sep 17, 2019 3:46 am
- Forum: MP Forum
- Topic: NGCM: Latest Developments
- Replies: 6
- Views: 8529
NGCM: Latest Developments
<r>Things have been moving quickly with NGCM (New Garnier's Campaign Mod). We are now playing daily battles with enhanced graphics (see screenshots below), but there's lots more going on these days including:<br/> <br/> <U><s>[u]</s>Maps<e>[/u]</e></U><br/> NGCM now has in its stable all known/avail...
Re: New GCM
<r>Swinder has introduced some new sprite configurations into an experimental mod (NGCM GamePlay Exp) for us to play with. The graphics requirements are pretty intense and not all machines may run them, but we did successfully play through an 8-player MP battle a few nights ago using it. This is a n...
Re: New GCM
Good to hear from you again, States. The group will be excited to hear you'll be back again soon!
Re: New GCM
<t>Introducing NGCM's new Supply Train Scenario Type! Last night Swinder deployed the latest game format for our battles. "Supply Train" joins Encounter (which we play most of the time) and Attack/Defend to give hosts a wide range of battle setups for our games. Here's the essence of Supply Train:<b...
Re: New GCM
Our FB page is only available by invitation. If you PM me with the email address you use for FB, I'd be happy to shoot you an invite.
Re: New GCM
<r>Swinder has now made NGCM Random Map packs 3 (Maps 910 - 1034) & 4 (Maps 1036 - 1159) available for download. These should be downloaded and unzipped/extracted to SoWGB's mods folder just like our other mods. And don't forget to activate them in game as well. <E>;-)</E><br/> <br/> This brings...
Re: New GCM
<t>We have a mix of W10 (all versions) and W7 machines and it runs fine. The diagnostics Swinder ran on our system had to do with 1 or maybe 2 mods that caused W10 machines to crash. The mods in question are Sounds and Flags -- so we just make sure none of our W10 players don't have these activated....