Search found 70 matches
- Tue Oct 02, 2012 7:16 pm
- Forum: Technical Help & Bug Post
- Topic: TC Button not working properly
- Replies: 24
- Views: 1960
Re: TC Button not working properly
I am glad Major Byrd was able to help our noob maybe now he will able to play and enjoy the game far better.
- Tue Oct 02, 2012 6:55 pm
- Forum: Command & Staff School
- Topic: Having trouble controlling my subordinates
- Replies: 13
- Views: 3316
Re: Having trouble controlling my subordinates
We will happily run through things with you on ts Fred I shall be online tonight
- Sun Sep 30, 2012 3:12 pm
- Forum: Modifications
- Topic: Is there a way to mod the height of troops for gameplay purposes?
- Replies: 16
- Views: 1459
Re: Is there a way to mod the height of troops for gameplay purposes?
It would certainly make players think about how they approach the game a little bit more.
- Sat Sep 29, 2012 7:39 pm
- Forum: Technical Help & Bug Post
- Topic: If 1.5 has put you in demo mode
- Replies: 44
- Views: 6490
Re: If 1.5 has put you in demo mode
<t>Just in case William I avoided 1.4 and deleted all files associated with matrix and sow then installed the demo downloaded from the norbsoft link and went from the the installer asked for the activation codes and all went well once activated I installed each of my antietam and pipescreek add-ons....
- Sat Sep 29, 2012 7:32 pm
- Forum: Modifications
- Topic: New add ons from Matrix Antietam and Pipe Creek
- Replies: 9
- Views: 2445
Re: New add ons from Matrix Antietam and Pipe Creek
Something went wrong in the installation did the installer ask for the activation code for both add-ons ?
- Sat Sep 29, 2012 6:02 pm
- Forum: Modifications
- Topic: help
- Replies: 32
- Views: 5852
Re: help
<t>Rifle range in the game is 160m so assuming you have marched your troops into range and they have line of sight then they can engage sometimes on heavy woodland they can be unsighted until 90m from the opposing force.<br/> <br/> So I guess the effect of the scaling used would make 90 m appear ver...
- Sat Sep 29, 2012 2:41 pm
- Forum: Modifications
- Topic: Is there a way to mod the height of troops for gameplay purposes?
- Replies: 16
- Views: 1459
Re: Is there a way to mod the height of troops for gameplay purposes?
<r>This issue has seen much discussion in recent weeks as many more players learn to exploit the lower slope to stack regiments Against a ridge line or stone walls which under normal circumstances they would not be able to take one regiment on one. It completely negates any terrain bonus the defende...
- Sat Sep 29, 2012 2:35 pm
- Forum: Modifications
- Topic: New add ons from Matrix Antietam and Pipe Creek
- Replies: 9
- Views: 2445
Re: New add ons from Matrix Antietam and Pipe Creek
we played a couple of antietam maps list night with no problems though the foxes gap map we played crashed about an hour in for all of us.
http://www.sowmp.com/gcm/battles/battle/11728
http://www.sowmp.com/gcm/battles/battle/11728
- Tue Sep 25, 2012 8:12 pm
- Forum: Technical Help & Bug Post
- Topic: Something I am doing wrong
- Replies: 6
- Views: 1123
Re: Something I am doing wrong
Download the game as the demo from the main website as that is the current version
Damn you beat me to it Jim
Damn you beat me to it Jim
- Sun Sep 23, 2012 6:38 pm
- Forum: Discussion
- Topic: Multi Play
- Replies: 2
- Views: 1230
Re: Multi Play
Glad the guys could help you out last hope to see you around for fun and games tonight