Search found 6 matches

by AtheistDane
Sat Jul 22, 2017 4:37 am
Forum: Modifications
Topic: Reload animations
Replies: 9
Views: 2861

Re: Reload animations

<r><QUOTE><s>[quote]</s><QUOTE><s>[quote]</s>I use the following Settings...<br/> <br/> Load - 16 Angles 8 Frames<br/> Ready- 16 Angles 8 Frames<br/> Fire - 16 Angles 24 Frames<br/> <br/> With a Timing of 80 for each one of those.<br/> <br/> davinci<e>[/quote]</e></QUOTE> Glad you posted this... I d...
by AtheistDane
Fri Jul 21, 2017 1:32 am
Forum: Modifications
Topic: Reload animations
Replies: 9
Views: 2861

Re: Reload animations

<t>So now I've tried the B&F mod, and it doesn't fix it.<br/> <br/> It seems there three frames/animations that go into firing:<br/> 1. Ramming the bullet down the barrel. (reload animation)<br/> 2. Priming the weapon with a percussion cap. (priming animation)<br/> 3. Firing. (Firing animation)<...
by AtheistDane
Thu Jul 20, 2017 4:15 pm
Forum: Modifications
Topic: Reload animations
Replies: 9
Views: 2861

Re: Reload animations

Thanks! I'll give it a try right away.
by AtheistDane
Tue Jul 18, 2017 10:18 am
Forum: Modifications
Topic: Reload animations
Replies: 9
Views: 2861

Reload animations

Hi All,

Anyone know of a reload animation mod that fixes the jerking reload animations?

Thanks in advance,
by AtheistDane
Sat Jul 28, 2012 9:34 pm
Forum: Modifications
Topic: Question regarding fatigue.
Replies: 8
Views: 1967

Question regarding fatigue.

<t>Hello everyone, <br/> <br/> <br/> Is it just me who thinks regiments tire way too quickly when marching? Is there any way to increase the amount of fatigue points, or decrease the penalties of marching?<br/> <br/> I've tried editing these two files, but it does really seems to take effect unitatt...
by AtheistDane
Sat Jul 21, 2012 7:00 pm
Forum: Modifications
Topic: Rifles.csv
Replies: 9
Views: 2602

Re: Rifles.csv

Any progress on finding out how to increase accuracy?