Search found 13 matches
- Mon Jul 15, 2013 7:17 am
- Forum: Official Add-Ons
- Topic: Digging in
- Replies: 21
- Views: 14347
Re: Digging in
<r><QUOTE><s>[quote]</s>Why do people keep comparing this game to Sid Meier's game? Someone even said it was an "unofficial sequel". <e>[/quote]</e></QUOTE> Probably because the game manual makes a point of saying the Sid Meier games were the first step in the evolution of the "real time command sim...
- Fri Jun 28, 2013 3:47 pm
- Forum: Official Add-Ons
- Topic: Post your Brandy Station screens
- Replies: 7
- Views: 7538
Re: Post your Brandy Station screens
I think Jack'll be needin' one of them ordnance wagons to carry enough cans...if he can get one to quit wanderin' around aimlessly. :silly:How much do you get per can!?
- Fri Jun 28, 2013 3:44 pm
- Forum: Discussion
- Topic: Brandy Station Released
- Replies: 32
- Views: 6494
Re: Brandy Station Released
Thanks Conjotter, it was good to find out it wasn't just me.
Yep, Zeke, I headed on over to Matrix and opened a help ticket. Hopefully they'll fix me up like they did you. Thanks!
Yep, Zeke, I headed on over to Matrix and opened a help ticket. Hopefully they'll fix me up like they did you. Thanks!
- Fri Jun 28, 2013 6:21 am
- Forum: Discussion
- Topic: Brandy Station Released
- Replies: 32
- Views: 6494
Re: Brandy Station Released
<r><QUOTE><s>[quote]</s><QUOTE><s>[quote]</s>On the 150th package-does it install over what I've already got or will it be a separate entity? Hoping for the latter,<e>[/quote]</e></QUOTE> The latter it is, if our testing was successful. :unsure:<e>[/quote]</e></QUOTE> Right you are, sir. Glad I boug...
- Thu Jun 27, 2013 7:38 am
- Forum: Discussion
- Topic: Brandy Station Released
- Replies: 32
- Views: 6494
Re: Brandy Station Released
<t>Picked up the boxed versions of both Brandy Station and the 150th Collection (yeah, I already had all the stuff in the 150th, but I think I have a hard copy of every ACW game ever released, and hopefully the support helps keep the product coming). Nice that Matrix also includes the digital downlo...
- Thu Jun 20, 2013 3:41 pm
- Forum: Command & Staff School
- Topic: Issues With Artillery Tutorial
- Replies: 9
- Views: 4172
Re: Issues With Artillery
<t>Got a major victory by using KG's target infantry/solid shot approach, even though only two of the guns in the battery fire it (more on that in a bit). The one thing that I didn't care for in this playthrough using that approach is that the gunners were switching targets and moving the guns with ...
- Wed Jun 19, 2013 3:12 pm
- Forum: Technical Help & Bug Post
- Topic: Should My Game Be Checking For Chancellorsville Updates?
- Replies: 4
- Views: 1715
Re: Should My Game Be Checking For Chancellorsville Updates?
That's great, since I love the system I have now. Looking forward to the new engine, although I have all four games in the current engine to keep me busy (not to mention Brandy Station incoming...)
- Wed Jun 19, 2013 3:10 pm
- Forum: Command & Staff School
- Topic: Issues With Artillery Tutorial
- Replies: 9
- Views: 4172
Re: Issues With Artillery
That sounds like a excellent setup for new people. After I put in a bit of time on the scenarios and also check out how my net functions with the MP, I'll likely be enlisting.
- Tue Jun 18, 2013 7:10 pm
- Forum: Technical Help & Bug Post
- Topic: Should My Game Be Checking For Chancellorsville Updates?
- Replies: 4
- Views: 1715
Re: Should My Game Be Checking For Chancellorsville Updates?
<t>Good-Matrix doesn't have the 1.6 patch up yet (I got it off the forum here) and shows nothing for Chancellorsville so I should be fine until the 1.61. I thought I might have an old version and it might be causing my lack of success with manual battery targeting through the commander, but apparent...
- Tue Jun 18, 2013 7:07 pm
- Forum: Command & Staff School
- Topic: Issues With Artillery Tutorial
- Replies: 9
- Views: 4172
Re: Issues With Artillery
<t>Also being an old dude, that seems fine to me. Competitive and hard fought is fine as well-why bother otherwise?-but getting beaten is no problem if a good time was had. Do you guys split up into small battles or have everyone as different commanders in the same game? The idea of being part of an...