Search found 51 matches
- Fri Dec 23, 2016 9:55 pm
- Forum: Waterloo Modifications
- Topic: Some more little graphics mods and stuff...
- Replies: 6
- Views: 3497
Re: Some more little mods and stuff...
<r>30 mm flak? - really struggled to find a good source. There aren't many nice free airburst animations around. I don't have any idea really what they would look like, I've never seen footage of 19th century shrapnel or shell airbursts, the only thing I can relate to is the special effects in films...
- Fri Dec 23, 2016 9:31 pm
- Forum: Waterloo Modifications
- Topic: Some more little graphics mods and stuff...
- Replies: 6
- Views: 3497
Some more little graphics mods and stuff...
<r>It's Christmas so I thought I'd share a few mods with you guys that I've had for a while but hadn't uploaded or anything.<br/> <br/> 1:<br/> <br/> Here is another explosion effects mod for arty...<br/> <br/> This one is inspired by (nay almost a copy) of the explosion effect from KS mod which, wh...
- Fri Dec 16, 2016 7:21 pm
- Forum: Scenario editor
- Topic: Scenario Editor - Always French?
- Replies: 4
- Views: 4321
Re: Scenario Editor - Always French?
<t>That's well spotted, - I'd not noticed it before, it's the orange colored box next to the scenario start time. So that's the commander name huh? Apparently you can also set the commander name in the editor by selecting an officer and clicking "scenario" above the map, which then gives the option ...
- Thu Dec 15, 2016 5:02 am
- Forum: Discussion
- Topic: Materne Pond
- Replies: 13
- Views: 2019
Re: Materne Pond
<r>In QB.csv change Unit Can't Halt entry for IDS_MAP_POND (Greyscale 12) to 1. By default it is set to 0 for the QB map but in all other maps that come with the game, POND is set to 1 for "Unit Can't Halt". This will make it impossible for units to sit in the water and fire. They will still occasio...
- Mon Dec 05, 2016 9:48 pm
- Forum: Scenario editor
- Topic: Scenario Editor - Always French?
- Replies: 4
- Views: 4321
Re: Scenario Editor - Always French?
<t>I think it's this part in the scenario.ini<br/> <br/> [rank]<br/> cmdlvl1=2<br/> cmdlvl2=1<br/> cmdlvl3=0<br/> cmdlvl4=0<br/> cmdlvl5=0<br/> cmdlvl6=0<br/> <br/> cmdlvl1= 1 for FRENCH, 2 for ALLIES (I'm not sure if this is always like this though, it might reverse if you build your own OOB with a...
- Mon Nov 28, 2016 4:02 am
- Forum: Waterloo Modifications
- Topic: Small mod for foot guards.
- Replies: 0
- Views: 1923
Small mod for foot guards.
<r><ATTACHMENT filename="screen0002_2016-11-27.jpg" index="3432"><s>[attachment=3432]</s>screen0002_2016-11-27.jpg<e>[/attachment]</e></ATTACHMENT> Here is a little mod for British foot guard units. As its fairly well known they didn't wear white trousers at Waterloo, this mod will replace them with...
- Sat Nov 26, 2016 11:02 pm
- Forum: Discussion
- Topic: Friendly map contacts only?
- Replies: 14
- Views: 2228
Re: Friendly map contacts only?
<r>I'd quite like that as an extra map option. I also noticed that if you have map icons enabled and open the command map, you can see enemy units destinations for their orders (against AI at least, maybe in MP too?!?) if they are in visual range. You shouldn't be able to see enemy intended movement...
- Tue Nov 15, 2016 4:44 am
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 96931
Re: Expanded Toolbar - Grog
is there a way to activate it (the new telescope view) with just a key press aswell? I tried Z loadbar:zoom and Z loadlayout:zoom in the keyboard.csv, but it didn't work...
- Wed Nov 09, 2016 10:49 pm
- Forum: Waterloo Modifications
- Topic: Russian Map Pack v2 Released
- Replies: 26
- Views: 7048
Re: Russia Map Released
<t>Download was removed though, but I think it's in the kriegspeile supplemental map pack, but that's a hefty download in itself if you're only after this one map, plus some of the map files are in the main mod too I think... like the minimap maybe, so.... I think you have to download the entire KS ...
- Wed Oct 05, 2016 7:03 pm
- Forum: Waterloo Modifications
- Topic: DH2
- Replies: 0
- Views: 183
DH2
sry, double post, not sure how, pls delete.