Search found 24 matches
- Sun Jun 03, 2018 2:23 am
- Forum: Modifications
- Topic: Bugles & Flags XIX
- Replies: 541
- Views: 192904
Re: Bugles & Flags XVIII
<t>Hi RebBuglar, <br/> <br/> I only have one version of the toolbar loaded (other versions in and "Old Mods" folder), however I always had the B&F mod as one of the first things loaded. I am using version XVIII. <br/> <br/> I have moved it to the bottom of the mod list as you suggest and this se...
- Sat Jun 02, 2018 4:03 pm
- Forum: Modifications
- Topic: Bugles & Flags XIX
- Replies: 541
- Views: 192904
Re: Bugles & Flags XVIII
<r>Hi RebBugler, <br/> <br/> having posted I see that the tabluation is not very clear. When reading "Button" and "Actual Result" please read in two columns. <br/> <br/> Here (I hope) are some screenshots to illustrate the problem. <br/> <br/> <ATTACHMENT filename="01-Formationsbutton-problemwithdou...
- Sat Jun 02, 2018 3:46 pm
- Forum: Modifications
- Topic: Bugles & Flags XIX
- Replies: 541
- Views: 192904
Re: Bugles & Flags XVIII
<t>Hi RebBugler, <br/> I think I have found a problem with the toolbar when playing at the Bde level. <br/> I have returned to the SOWGB games and wanted to play some scenarios and sandbox games at the Bde level (I set up a Div or Corps games but then play as a Bde Commander). I have B&F XVIII (...
- Mon Oct 16, 2017 3:51 pm
- Forum: Discussion
- Topic: Cavalry moving and charging through the dense woods
- Replies: 4
- Views: 2912
Re: Cavalry moving and charging through the dense woods
totally agree, the most unrealistic behaviour in the game. If the KS MoD can fix it, then it should be simple enough to fix the base game.
- Thu Apr 06, 2017 10:44 pm
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 203349
Re: Expanded Toolbar - Grog
<t>Reb, <br/> <br/> I have tested on the three scenarios and also a couple of sandbox games and did not get the fault, so it looks lite it's fixed - thank you. <br/> <br/> I have been playing various options with TC'ed officers as you suggested, had to modify my style of play as it does not work ver...
- Sun Apr 02, 2017 12:46 pm
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 203349
Re: Expanded Toolbar - Grog
Hi Reb,
I will test the the update during the week and get back to you with the results.
Pop 1
I will test the the update during the week and get back to you with the results.
Pop 1
- Thu Mar 09, 2017 2:16 pm
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 203349
Re: Expanded Toolbar - Grog
<t>Reb, <br/> <br/> glad you were able to replicate the issue and that you think you can fix it, thanks for taking the time to do this. <br/> <br/> I'm beginning to think TC on for engaged officers is the way to play, I find them a bit suicidal when left to their own devices, at times just advancing...
- Wed Mar 08, 2017 8:33 pm
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 203349
Re: Expanded Toolbar - Grog
<t>Hi Reb,<br/> <br/> As you know I have been looking into the issue I have with the formation command button being inactive at certain times. <br/> <br/> The first point to make is that is that no other MODs were active during the tests, in fact I removed them completely from the MOD folder. Only t...
- Mon Mar 06, 2017 11:10 pm
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 203349
Re: Expanded Toolbar - Grog
Reb,
thanks for the clarification. I'll get back to you with results as soon as I can.
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thanks for the clarification. I'll get back to you with results as soon as I can.
Pop 1
- Mon Mar 06, 2017 11:08 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: Split Unit / Skirmisher recall when formation orders change
- Replies: 3
- Views: 1892
Re: Split Unit / Skirmisher recall when formation orders change
<t>Hi Saddletank, thanks for posting a response. I agree that a formation commander should retain control over any skirmishers deployed from their Brigade or Division, but I do not think it realistic to do this when the skirmish units and/or their parent unit has been detached for another purpose an...