Search found 59 matches

by r59
Sat Sep 10, 2022 3:28 pm
Forum: NSD Talk
Topic: GB vs. WL
Replies: 17
Views: 6256

Re: GB vs. WL

In my opinion a wise idea, not too difficult to implement, forward-looking and modding-friendly for maps would be to drop the .lvl file format altogether and replace it with .gltf + "extras" fields to preserve the app-specific bits of data the PR engine actually needs to draw terrains. Con...
by r59
Wed Sep 07, 2022 9:19 am
Forum: NSD Talk
Topic: GB vs. WL
Replies: 17
Views: 6256

Re: GB vs. WL

And that pretty much covers it all, I'd say! :D Many great points here, fellas. I agree with all of them. Congrats. Good luck to Norb if he's really persuaded merging the two codebases is the best place to restart from! One secondary order / technical thing that I could add up that WL had implemente...
by r59
Sun Sep 04, 2022 7:58 am
Forum: Waterloo Modifications
Topic: New Old/Middle Imperial Guard sprite
Replies: 1
Views: 1187

Re: New Old/Middle Imperial Guard sprite

Thanks! They're wonderful. Congratulations
by r59
Sat Sep 03, 2022 1:29 pm
Forum: Modifications
Topic: Map Utilities
Replies: 5
Views: 1319

Re: Map Utilities

https://cdn.discordapp.com/attachments/695637480870903828/1015613666260959292/MapTool.7z Funny side note: it includes my tc2m_packer.exe inside the Utils folder! First C++ thing I ever coded for Norb's games, back in 2006... Not a teenager anymore, but we're still here. :lol: Hope this is what you w...
by r59
Sat Sep 03, 2022 6:31 am
Forum: Modifications
Topic: Map Utilities
Replies: 5
Views: 1319

Re: Map Utilities

Are we talking about Garnier's tool here maybe? I should have it stored somewhere... Will check later today .
by r59
Wed Aug 31, 2022 5:57 am
Forum: NSD News
Topic: Scourge of War Update
Replies: 92
Views: 28056

Re: Scourge of War Update

I do plan on removing most of the protections that I had in place so that it's much easier to 'hack'. It's only my opinion, but that's not worth your time. And in any case it would not make any real difference for me either. The list of things that would ideally require your attention is already qu...
by r59
Tue Aug 30, 2022 8:03 pm
Forum: NSD News
Topic: Scourge of War Update
Replies: 92
Views: 28056

Re: Scourge of War Update

Sorry Norb, I'm a total disaster when it comes to web development! I'd just end up being a threat for the very existence of the forum. So let's not temp fate too much. :lol: I'd certainly have better luck at broadcasting to the moon every single attachment split into zlibed chunks through your game ...
by r59
Tue Aug 30, 2022 6:44 am
Forum: NSD News
Topic: Scourge of War Update
Replies: 92
Views: 28056

Re: Scourge of War Update

If you need some more workforce with the coding/bugfixing/polishing tasks of WL, you know you can count on me. I've been spending a considerable amount of time to reach a complete understanding of the game exe internals during the last 7 years, and this is what I achieved since 1 or 2 at least. I al...
by r59
Sun Aug 28, 2022 1:45 pm
Forum: NSD News
Topic: Scourge of War Update
Replies: 92
Views: 28056

Re: Scourge of War Update

This is a great news, seriously.
Excited about this new stage of Norbsoftdev.
All the best!
by r59
Sun Apr 12, 2020 12:47 pm
Forum: Off Topic
Topic: Website Test
Replies: 2
Views: 3156

Website Test, replies requested

Thank you for taking the time and the effort to restore the NSD website and forum. Happy Easter and hope you're all keeping safe in these troubled days.