Search found 51 matches

by Buford_119
Sat Aug 26, 2023 3:06 pm
Forum: Modifications
Topic: 'True Ground SR1' - Scenarios & OOBs
Replies: 331
Views: 37896

Re: 'True Ground SR1' - Scenarios & OOBs

Hi Reb, I took various screenshots throughout the first half of the scenario (up to the 30 minute mark and past it), but the only units anywhere near the Union line are the two battalions of the 8th Virginia as seen in the attached pictures. The objectives remain held by the Union past the 30 minute...
by Buford_119
Thu Aug 24, 2023 12:54 am
Forum: Modifications
Topic: 'True Ground SR1' - Scenarios & OOBs
Replies: 331
Views: 37896

Re: 'True Ground SR1' - Scenarios & OOBs

I just downloaded the updated battlescript; there is a noticeable increase in the number of units attacking, but I was still able to hold the objectives through the 1 hour mark without being pushed back. I definitely did not see any units penetrate to the depth shown in your screenshot. I think the ...
by Buford_119
Tue Aug 22, 2023 1:08 am
Forum: Modifications
Topic: 'True Ground SR1' - Scenarios & OOBs
Replies: 331
Views: 37896

Re: 'True Ground SR1' - Scenarios & OOBs

Understood. I just played through the scenario at normal speed and did see that other units attack; however, the total Confederate units engaged were definitely less than a division (perhaps two or three brigades' worth of troops). It may be something to do with timing, as the scenario ended with ~3...
by Buford_119
Sun Aug 20, 2023 6:26 pm
Forum: Modifications
Topic: 'True Ground SR1' - Scenarios & OOBs
Replies: 331
Views: 37896

Re: 'True Ground SR1' - Scenarios & OOBs

Update to my previous post: I just ran the scenario at normal speed through the time at which the second random event fires and observed the same behavior (only the 8th Virginia moves to the attack). A few questions regarding the battlescript: 1. Should all of the commands specified for each random ...
by Buford_119
Sun Aug 20, 2023 3:29 pm
Forum: Modifications
Topic: 'True Ground SR1' - Scenarios & OOBs
Replies: 331
Views: 37896

Re: 'True Ground SR1' - Scenarios & OOBs

Hi Reb, I just downloaded the updated Pickett's Charge scenario, but I am still observing the issue. The 8th Virginia (BNs A and B) attacks without support from any other units. I think I may have found the cause, however; I have been using time acceleration to fast-forward the initial artillery bar...
by Buford_119
Sat Aug 12, 2023 2:06 am
Forum: Modifications
Topic: 'True Ground SR1' - Scenarios & OOBs
Replies: 331
Views: 37896

Re: 'True Ground SR1' - Scenarios & OOBs

Hi all, Apologies for jumping in again; it has been a few weeks since I was last able to check in here. A quick question regarding this mod: does "true ground" indicate that the distance/time relations in-game are the same as in real life? In other words, are only the movement speeds reali...
by Buford_119
Mon Jul 31, 2023 11:32 am
Forum: Modifications
Topic: 'True Ground SR1' - Scenarios & OOBs
Replies: 331
Views: 37896

Re: 'True Ground SR1' - Scenarios & OOBs

Hi Reb,

Thanks for the clarification. Am I correct that the starting positions of the Confederate batteries (before the move to 600 yards or so) are historically accurate relative to the TG/SR1 ground scale? Or do those positions need to be changed as well?
by Buford_119
Fri Jul 28, 2023 12:45 am
Forum: Modifications
Topic: 'True Ground SR1' - Scenarios & OOBs
Replies: 331
Views: 37896

Re: 'True Ground SR1' - Scenarios & OOBs

Greetings all, I noticed that a scenario for the artillery bombardment prior to Pickett's Charge exists, but not in TG/SR1 form. I am planning to work on representing the bombardment in SR1 form using the existing SR1 Union OOB and appropriately placed Confederate units, but noticed a comment that t...
by Buford_119
Tue Jul 25, 2023 12:10 am
Forum: Discussion
Topic: Bayonet charges
Replies: 3
Views: 454

Re: Bayonet charges

My issue is not so much with the frequency of charges; I'm mostly surprised by the average casualty percentages before one of the participants routs/retreats. The percentage inflicted on either unit commonly exceeds 50%, which (again, based on my research) does not align with historical data; while ...
by Buford_119
Fri Jul 21, 2023 11:49 am
Forum: Discussion
Topic: Bayonet charges
Replies: 3
Views: 454

Bayonet charges

It appears to me, based on reading various ACW-related material, that bayonet charges during the war tended to be relatively rare; additionally, when one did occur, the most likely outcome was one side breaking and retreating without many casualties having been inflicted. In SOWGB, however, this is ...