Search found 245 matches

by MarkT
Mon Dec 04, 2023 4:02 pm
Forum: Waterloo Modifications
Topic: Expanded Toolbar - Grog
Replies: 461
Views: 93211

Re: Expanded Toolbar - Grog

"you historically accurate guys"... LOL. Yes there are many who think they know the history, and promote themselves as authorities. There are many that blatantly lie about it too. This is a very common issue with anything. But to insult the "History guys", and state you don't car...
by MarkT
Sat Dec 02, 2023 7:37 pm
Forum: Waterloo Modifications
Topic: Expanded Toolbar - Grog
Replies: 461
Views: 93211

Re: Expanded Toolbar - Grog

I've been following this for a bit..... WalkingWolf, You do not require a citation, you are correct about formations. RebBugler's Grognard Toolbar is not Associated with NSD and thus is just a mod. He has the right to put what he wants in his mod, but he is incorrect to associate it to be historical...
by MarkT
Tue Sep 19, 2023 1:32 pm
Forum: NSD News
Topic: Scourge of War Update
Replies: 92
Views: 30220

Re: Scourge of War Update

Crikey, Long time...... please PM me :) I no longer have your email address.... As you are a mapper, and others have the maps, clarification in needed. To go with the 6m, 9m, 12m, 15m, etc maps, you must make sure that in the map.ini file containing the [map scale = 30] is changed to [map scale = 25...
by MarkT
Sat Jul 29, 2023 4:40 pm
Forum: Waterloo Modifications
Topic: Map scaling
Replies: 3
Views: 2649

Re: Map scaling

The maps are constant. But, the maps may be a different size. But the scale is the same. Basically, there is no set unit of measurement. except a 6 mile map is a 6 mile map. The units of fire and movements are consistent form one to the other ,as well as 6 mile to 12 mile maps. The basics are 3miles...
by MarkT
Wed Sep 14, 2022 9:50 pm
Forum: Modifications
Topic: Map Utilities
Replies: 5
Views: 1703

Re: Map Utilities

Website blocked

Found maptool... it was TC2m Garnier. But the link to run requires "update". Site no longer available.
Have to redo for Norbsoft...
by MarkT
Thu Sep 01, 2022 5:23 pm
Forum: Modifications
Topic: Map Utilities
Replies: 5
Views: 1703

Map Utilities

There use to be a section asking people if they wanted to make their own maps...
Well, I do that, but need a few of the utilities. Like Maptool.exe.
Reb, you have any idea where it is stored?
by MarkT
Sun Aug 28, 2022 1:05 pm
Forum: Modifications
Topic: Maryland Campaign map
Replies: 13
Views: 3903

Re: Maryland Campaign map

This is a test
by MarkT
Tue Mar 23, 2021 7:04 pm
Forum: Modifications
Topic: Maryland Campaign map
Replies: 13
Views: 3903

Maryland Campaign map

<t>Well, Just having the map there would have been cool. I remember giving Eric the tour of Antietam field. Had cancer the same time I did. Too bad, nice guy. <br/> I never really cared about tweaking the "historical" features about maps, (like entrenchments) I like the terrain to be virgin, so to s...
by MarkT
Tue Mar 23, 2021 2:26 pm
Forum: Modifications
Topic: Maryland Campaign map
Replies: 13
Views: 3903

Maryland Campaign map

<t>Thanks Matt<br/> Had to do some really innovative stuff.<br/> I am really irritated with the way Lstudio handles bridges. One minute they are there, the next not. Once gone, you can't get a bridge to locate in the same position... (any Bridge)<br/> (Harpers Ferry). That said, since the bridge was...
by MarkT
Mon Mar 22, 2021 1:55 pm
Forum: Modifications
Topic: Maryland Campaign map
Replies: 13
Views: 3903

Maryland Campaign map

<r>Thanks... I have my own Greatcoat Mod:)<br/> That is why I am doing the seasons <E>:)</E><br/> <br/> Trying to work out Rain - foggy... or the feeling and such when you walk down the road. I can do it, just need time to do so.<br/> Then of course making another "split" of the map<br/> Sprites of ...