Search found 2140 matches
- Fri Sep 01, 2017 3:27 am
- Forum: Waterloo Modifications
- Topic: KS Mod Images
- Replies: 27
- Views: 9652
Re: KS Mod Images
<r>Thank you for the kind comments. The new maps are not yet available though we could begin to release the reworked maps. Anyone who joins our MP games will of course get access to any new map we test and the AI code as we are testing this constantly, the dll gets updated usually 2 to 3 times a wee...
- Sun Aug 27, 2017 4:31 pm
- Forum: Modifications
- Topic: Chancellorsville Terrain Mod by David(jolly)
- Replies: 13
- Views: 3294
Re: Chancellorsville Terrain Mod by David(jolly)
<t>I agree its spectacular. Given the improvements in graphics we saw in Waterloo, I think this is easily equal to that and shows what's possible even with such an old game engine.<br/> <br/> David, had you any plans to treat the Fredericksburg/Salem's Church map this way? Seeing a new treatment for...
- Thu Aug 24, 2017 7:49 pm
- Forum: Modifications
- Topic: Chancellorsville Terrain
- Replies: 15
- Views: 2274
Re: Chancellorsville Terrain
Blotchy grass! I like blotchy grass.
David - when you release this is it possible please that you could release the terrain sprites in unpacked format with it? (Separate dds files). That way modders can use the map in Waterloo as well.
David - when you release this is it possible please that you could release the terrain sprites in unpacked format with it? (Separate dds files). That way modders can use the map in Waterloo as well.
- Mon Aug 21, 2017 1:51 am
- Forum: Modifications
- Topic: Idea for new maps
- Replies: 4
- Views: 1432
Re: Idea for new maps
Its the Salem Church map. The map name if FBSC.
- Sun Aug 20, 2017 7:14 pm
- Forum: Modifications
- Topic: Idea for new maps
- Replies: 4
- Views: 1432
Re: Idea for new maps
Fredericksburg has been available for years as part of the Chancellorsville add-on pack.
The Prairie Grove and Elkhorn Tavern maps are set in a late autumn/early winter time frame.
The Prairie Grove and Elkhorn Tavern maps are set in a late autumn/early winter time frame.
- Sun Aug 20, 2017 7:11 pm
- Forum: Modifications
- Topic: Chancellorsville Terrain
- Replies: 15
- Views: 2274
Re: Chancellorsville Terrain
If opinion is worth anything I prefer the lighter dirt roads in the previous picture.
- Sat Aug 19, 2017 8:17 pm
- Forum: Modifications
- Topic: Skyboxes and lighting
- Replies: 4
- Views: 1344
Re: Skyboxes and lighting
Found it! Thanks!
- Sat Aug 19, 2017 7:59 pm
- Forum: Modifications
- Topic: Skyboxes and lighting
- Replies: 4
- Views: 1344
Re: Skyboxes and lighting
I've never seen a sky dds. There's a cloudmap.tga and a wash.pcx. I'm guessing its the tga?
- Sat Aug 19, 2017 6:02 pm
- Forum: Modifications
- Topic: Skyboxes and lighting
- Replies: 4
- Views: 1344
Skyboxes and lighting
<t>Hi all<br/> <br/> Can someone give me a quick 'how to' on changing clouds, light settings/levels and skyboxes in LStudio?<br/> <br/> I want to convert the Successionville map into use for Napoleonics and set it as part of Walcheren Island for the British 1814 attacks there, but I want to remove t...
- Wed Aug 16, 2017 1:03 pm
- Forum: Modifications
- Topic: Chancellorsville Terrain
- Replies: 15
- Views: 2274
Re: Chancellorsville Terrain
<t>Looks great, David. Huge improvement, especially the dirt roads.<br/> <br/> One thing I have encountered on the CV maps and the Pipe Creek maps is that the terrain splats appear to be stretched out to cover larger areas of terrain than on most other maps, possibly 2x the dimensions and so 4x the ...