Search found 24 matches

by seamount0
Sat Jan 28, 2023 9:18 am
Forum: Modifications
Topic: 1st Manassas Single Player Historical
Replies: 4
Views: 1608

Re: 1st Manassas Single Player Historical

I found that there already is a mod that I found good about 1st manassas historical. It's here in the forum (https://www.norbsoftdev.net/phpBB3/viewtopic.php?t=72118); as you can see there are maps, and together with Bull Run map there are scenarios. At the moment I just played the first one (BR01) ...
by seamount0
Sat Jan 28, 2023 9:11 am
Forum: Modifications
Topic: Maps as promissed...
Replies: 73
Views: 20309

Re: Maps as promissed...

thank you
I made the change (my very small first mod :lol: ); joke aside, I started to give a look to the SDK manual to better understand how GB work
by seamount0
Tue Jan 24, 2023 7:24 pm
Forum: Modifications
Topic: Maps as promissed...
Replies: 73
Views: 20309

Re: Maps as promissed...

I just played the BR01 scenario of Bull Run, and it's really fun and with the OOB and the starting point of each division in their historical place, it's like a real "historical" sim of the battle Only note, IIRC, McDowell followed the Hunter/Heintzelman column (Sudley bridge), while in th...
by seamount0
Tue Jan 24, 2023 10:29 am
Forum: NSD Talk
Topic: GB vs. WL
Replies: 17
Views: 7653

Re: GB vs. WL

I only hope that any change will not make the mods not working anymore.
About GB there are many mods that are great, maps and scenarios included, and I think they are a must, so please we cannot change the game and kill those mods
by seamount0
Tue Jan 24, 2023 10:21 am
Forum: Modifications
Topic: Prairie Grove 1862 - SR1 True LOS
Replies: 14
Views: 2808

Re: Prairie Grove 1862 - SR1 True LOS

It's great the GB is still developed with mods like that, a great thank you to you RebBugler.

I am coming from Waterloo, now I am 100% on ACW and it's really a great sim with many mods.
by seamount0
Mon Jan 23, 2023 2:11 pm
Forum: Modifications
Topic: Maps as promissed...
Replies: 73
Views: 20309

Re: Maps as promissed...

I have all the modules except pipe creek. And just to be clear, the Henry House itself appears on my map, but the objective sprite at that location was called "not found". I can only imagine that anyone who opens BR1 would see the same thing I see. Either way, I downloaded the SDK and fig...
by seamount0
Mon Jan 09, 2023 7:08 pm
Forum: Discussion
Topic: Couriers no working in Sandbox ?
Replies: 6
Views: 1471

Re: Couriers no working in Sandbox ?

Thank You for your answer, so I think maybe one of the mods.
by seamount0
Fri Dec 30, 2022 6:41 pm
Forum: Technical Help & Bug Post
Topic: CTD what to do
Replies: 1
Views: 1100

CTD what to do

Hi all usually I do not have CTD with SOW, but now I have it frequently, so I ask your help to understand what happen. Here is my log; I launched the game an loaded a savegame (sandbox): Game Launched 19:34:15 Version:SOWGB 1.6100 19:34:15 ERROR: Command not found - :command 19:34:15 ERROR: Command ...
by seamount0
Fri Dec 30, 2022 5:15 pm
Forum: Modifications
Topic: Stock Uniform Replacement
Replies: 54
Views: 13471

Re: Stock Uniform Replacement

I am interested in it too
by seamount0
Fri Dec 30, 2022 5:12 pm
Forum: Modifications
Topic: 1st Manassas Single Player Historical
Replies: 4
Views: 1608

Re: 1st Manassas Single Player Historical

Hi all,
any news about 1st Manassas ?
I am really very interested on it !