Search found 59 matches

by r59
Fri Feb 21, 2020 2:22 am
Forum: Waterloo Modifications
Topic: Mod Les Cent Jours v.1.1 - released
Replies: 40
Views: 13220

Re: Mod Les Cent Jours v.1.1 - released

<r>Hey guys.<br/> I know I'm a bit late...<br/> But I wanna say that with the latest revision of this awesome mod, La Souffel map is simply gorgeous!<br/> Thanks to the creators from my side too. <E>;)</E> <br/> <br/> P.S. As a tribute to your work, a (very) rough implementation of waving grass. :si...
by r59
Fri Jan 03, 2020 1:18 am
Forum: Off Topic
Topic: It's 2020...
Replies: 0
Views: 4037

It's 2020...

<r>Since no one did it yet here, I just wanna wish everybody a happy new year. <E>;)</E> <br/> May it bring us all much happiness IRL and still fun playing/modding the NSD titles.<br/> And last but not least, some tidbit of information about the state of affairs behind the scenes, if possible. :side...
by r59
Sat Dec 21, 2019 2:29 am
Forum: Nuts and Bolts - Waterloo
Topic: Right clicking produces inconsistent response
Replies: 3
Views: 3155

Re: Right clicking produces inconsistent response

<r>Might it be related to <URL url="http://www.norbsoftdev.net/forum/nuts-and-bolts-waterloo/78948-fix-for-unit-flag-that-prevents-setting-dest-marker-with-context-menus-disabled"><s>[url=http://www.norbsoftdev.net/forum/nuts-and-bolts-waterloo/78948-fix-for-unit-flag-that-prevents-setting-dest-mark...
by r59
Sun Sep 15, 2019 4:52 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18150

Re: Building a map, start of a project, help will be needed

<r>Just to reassure, I'm not losing focus on the main problem, Reb. B) <br/> I'm rambling a little bit around it to get a better picture of the whole pathing system.<br/> That's the best/only way to proceed I know without accessing the source code.<br/> Crossing occurences of unknown methods and dat...
by r59
Fri Sep 13, 2019 5:00 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18150

Re: Building a map, start of a project, help will be needed

<r><IMG src="https://i.imgur.com/MCxtdDH.png"><s>[img]</s><URL url="https://i.imgur.com/MCxtdDH.png">https://i.imgur.com/MCxtdDH.png</URL><e>[/img]</e></IMG><br/> <br/> As of now, it looks like broken units won't follow the waypoints queued by the grayscale_25 repathing algorithm, even if I force th...
by r59
Fri Sep 13, 2019 4:30 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18150

Re: Building a map, start of a project, help will be needed

<t>Some bits of informations I come across about the triggering conditions for the grayscale 25 repathing.<br/> <br/> A ) The unit must be in marching state (MARCH or RUN);<br/> B ) The unit must have no waypoints set;<br/> C ) And of course, the actual terrain tile must be flagged as grayscale_25.<...
by r59
Thu Sep 12, 2019 1:06 am
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18150

Re: Building a map, start of a project, help will be needed

Hats off for your disseration, Crikey.
by r59
Wed Sep 11, 2019 5:21 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18150

Re: Building a map, start of a project, help will be needed

<r>At least I might tell we got started... :dry: <br/> <br/> The unit was set to move to the blue tiles by one mouse click.<br/> <IMG src="https://i.imgur.com/xPKQudn.png"><s>[img]</s><URL url="https://i.imgur.com/xPKQudn.png">https://i.imgur.com/xPKQudn.png</URL><e>[/img]</e></IMG><br/> <br/> First...
by r59
Tue Sep 10, 2019 8:18 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18150

Re: Building a map, start of a project, help will be needed

<r><QUOTE><s>[quote]</s><QUOTE><s>[quote]</s>If I succeeded, might I count on any volunteer to mark at least regions pixels and chokepoints centers on a map for more extended testing?<e>[/quote]</e></QUOTE> I'll gladly test the pond on the QB map with whatever you come up with. That pond was a pain ...
by r59
Tue Sep 10, 2019 7:21 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18150

Re: Building a map, start of a project, help will be needed

<r><QUOTE><s>[quote]</s>OK, Sounds Great!<br/> <br/> I'm Curious as to how you are "Inputting " this "path-routine" into the game.<br/> <br/> Have you found a way of adding this into a ( csv ) file?<br/> <br/> I will follow this with Interest!<br/> <br/> davinci<e>[/quote]</e></QUOTE> Hi Davinci.<br...