Search found 134 matches

by 52ndOx
Fri Aug 02, 2019 4:46 am
Forum: Modifications
Topic: True LOS - Realistic Battle Distances
Replies: 57
Views: 8891

Re: True LOS - Realistic Battlefield Distances

Dis-Regard This Post!

davinci
Yes. It's like the start of Davinci Buddhism.
"Do not think about the white horse"
by 52ndOx
Fri Aug 02, 2019 3:32 am
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18242

Re: Building a map, start of a project, help will be needed

<r><QUOTE><s>[quote]</s>As Reb and D said, water is a problem in the engine. A shame, but there it is. You can make the AI walk around it by making hidden paths using grayscale 25, these need to connect to roads. However troops that have been completely broken retreat across it. Reb’s suggested solu...
by 52ndOx
Fri Aug 02, 2019 2:56 am
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18242

Re: Building a map, start of a project, help will be needed

<r>My map is fundamentally like this:<br/> <br/> <IMG src="https://sharescreenshots.com/images/2019/08/01/80f30a19394a39bba90302c8f3207324.jpg"><s>[img]</s><URL url="https://sharescreenshots.com/images/2019/08/01/80f30a19394a39bba90302c8f3207324.jpg"><LINK_TEXT text="https://sharescreenshots.com/ima...
by 52ndOx
Thu Aug 01, 2019 9:16 pm
Forum: Waterloo Modifications
Topic: New Version of the KS Napoleon Mod Released
Replies: 91
Views: 23684

Re: New Version of the KS Napoleon Mod Released

<r><QUOTE><s>[quote]</s>In the Modifications screen, just click on the appropriate mod name. It will list the authors of the various items in the mods. For example, Gunship24 did the sprites. Crikey did the Spanish maps and buildings.<e>[/quote]</e></QUOTE> Cheers. I'll try to contact them directly....
by 52ndOx
Thu Aug 01, 2019 8:38 pm
Forum: Modifications
Topic: True LOS - Realistic Battle Distances
Replies: 57
Views: 8891

Re: True LOS - Realistic Battlefield Distances

<r><QUOTE><s>[quote]</s>The Mapname.bmp has to be 8bit as far as I know.<e>[/quote]</e></QUOTE> Yes, and grayscale too.<br/> But it can be any size, changing it from 1024p to 2048p doesn't make more miles on the map, it just makes distances between locations smaller because the coordinates have to b...
by 52ndOx
Thu Aug 01, 2019 7:03 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18242

Re: Building a map, start of a project, help will be needed

<t>There are some fuzzy areas for sure.<br/> There are some maps with "uncrossable" rivers, but you can still retreat over them so they are not absolutely uncrossable.<br/> <br/> If this is a known and unsolvable issue, I will need to start a much smaller map with very little water. Possible, but no...
by 52ndOx
Thu Aug 01, 2019 6:56 pm
Forum: Modifications
Topic: True LOS - Realistic Battle Distances
Replies: 57
Views: 8891

Re: True LOS - Realistic Battlefield Distances

<r><QUOTE><s>[quote]</s>A SOWGB 2.5 mi. map is 130752 pixels on a side.<e>[/quote]</e></QUOTE> Now I'm confused even more <E>:P</E> <br/> <br/> I thought that A SOWWL map is based on the heightmap, and 2.5 miles would olny be 256 pixels.<br/> The actual bmp can be any resolution no?<br/> GB is diffe...
by 52ndOx
Thu Aug 01, 2019 5:38 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18242

Re: Building a map, start of a project, help will be needed

<r><QUOTE><s>[quote]</s>Is this Map based off of Real Terrain?<e>[/quote]</e></QUOTE> Yes, its Corunna.<br/> <br/> I don't mind that the units stay on land, there is plenty of space.<br/> The battle takes place in about 8 square miles South of the city wall.<br/> <br/> But how to stop them entering ...
by 52ndOx
Thu Aug 01, 2019 4:30 am
Forum: Waterloo Modifications
Topic: New Version of the KS Napoleon Mod Released
Replies: 91
Views: 23684

Re: New Version of the KS Napoleon Mod Released

<t>A request to the KS developers if I may?<br/> <br/> I don't actually play the mod, even though it looks interesting, and it is clear that a massive amount of work has gone into it. Congratulations to all involved.<br/> <br/> I am still quite new to SOW, but am developing my own modest Iberian bas...
by 52ndOx
Wed Jul 31, 2019 5:35 pm
Forum: Waterloo Modifications
Topic: Re: Building a map, start of a project, help will be needed
Replies: 144
Views: 18242

Re: Building a map, start of a project, help will be needed

<r>Composite of heightmap and rgb1 which has water network, showing how rivers follow terrain.<br/> <IMG src="https://sharescreenshots.com/images/2019/07/31/35997ec19a06a2cc20c144d721391e1d.jpg"><s>[img]</s><URL url="https://sharescreenshots.com/images/2019/07/31/35997ec19a06a2cc20c144d721391e1d.jpg...