Search found 2140 matches

by Saddletank
Tue Feb 28, 2012 11:47 pm
Forum: Discussion
Topic: The Ultimate Civil war Game wish list.
Replies: 67
Views: 9404

Re: The Ultimate Civil war Game wish list.

<r>Well. Not really. Not when NSD reads these threads and is looking at what to include. I think a wish list needs to be mature and to only include things that really would add to the correct direction of the game, not take it in inappropriate directions.<br/> <br/> I mean I have dragons and magical...
by Saddletank
Tue Feb 28, 2012 6:52 pm
Forum: Technical Help & Bug Post
Topic: Another Newer Beta Patch
Replies: 7
Views: 1293

Re: Another Newer Beta Patch

<r><QUOTE><s>[quote]</s>Whats up with the patch version numbers?<br/> <br/> Previous patch version: 1_4042<br/> This patch version: 1_4020<br/> <br/> Getting a bit confusing here.<br/> <e>[/quote]</e></QUOTE>4042 was a typo, as you can see when you installed it, its number was 4012. This patch, 4020...
by Saddletank
Tue Feb 28, 2012 1:37 am
Forum: Discussion
Topic: Map and orders
Replies: 15
Views: 1828

Re: Map and orders

LP, I have that, but still need to use the several steps method I mentioned above. Hitting the N key without those steps produces nothing.

Does that mean my game is not working correctly?
by Saddletank
Tue Feb 28, 2012 1:34 am
Forum: Technical Help & Bug Post
Topic: MP Courier Crashing
Replies: 129
Views: 14696

Re: MP Courier Crashing

<r><QUOTE><s>[quote]</s>To test the game, we should probably bombard other players with courier messages.<e>[/quote]</e></QUOTE>Good point. Rather than playing we should just go into a message frenzy while riding around the map a long way apart!<br/> <br/> Seriously... that's what a test needs, unle...
by Saddletank
Tue Feb 28, 2012 1:31 am
Forum: Technical Help & Bug Post
Topic: Access to sent enemy courier messages in MP games
Replies: 9
Views: 1083

Re: Access to sent enemy courier messages in MP games

LP, pretty much the only mod we used was GCM. We've now stopped using that and the crashes are still there on some occasions.

So... what might be the impact of the enemy messages showing in your sent screen (other than ruining the fog of war of course!)?
by Saddletank
Tue Feb 28, 2012 1:27 am
Forum: Discussion
Topic: Map and orders
Replies: 15
Views: 1828

Re: Map and orders

<r>To get it to work for me I select the unit commander (brigade, battery, whatever) <I><s>[i]</s>in the OOB tree screen<e>[/i]</e></I> and then hit the <I><s>[i]</s>select this unit and goto its location<e>[/i]</e></I> button which IIRC (my game is presently not working) is the middle of the three ...
by Saddletank
Mon Feb 27, 2012 6:01 pm
Forum: Technical Help & Bug Post
Topic: Access to sent enemy courier messages in MP games
Replies: 9
Views: 1083

Re: Access to sent enemy courier messages in MP games

<r><QUOTE><s>[quote]</s><B><s>[b]</s> Jumping Topic <e>[/b]</e></B> - Why does it seem that your infantry have a different type of gray hat than my union Infantry?<br/> <br/> Also - I didn't know that the game allowed for different uniforms to used in Multi-Player, it seems that you have three diffe...
by Saddletank
Mon Feb 27, 2012 5:59 pm
Forum: Technical Help & Bug Post
Topic: Access to sent enemy courier messages in MP games
Replies: 9
Views: 1083

Re: Access to sent enemy courier messages in MP games

<r><QUOTE><s>[quote]</s>One of the things we tested tonight. It should be fixed in the next patch.<e>[/quote]</e></QUOTE>Can you please confirm or deny that this is affecting game stability with couriers? If this is fixed and you think it might help courier stability it would be useful to have that ...
by Saddletank
Mon Feb 27, 2012 5:56 pm
Forum: Technical Help & Bug Post
Topic: MP Courier Crashing
Replies: 129
Views: 14696

Re: MP Courier Crashing

<r><QUOTE><s>[quote]</s>Thanks, all the logs I've seen lately are packets that just are not arriving for what ever reason.<e>[/quote]</e></QUOTE>I'm not following you I don't think. Are you saying these are packets from one or more players that halt the game? That is, it's a simple internet connecti...
by Saddletank
Sun Feb 26, 2012 7:27 pm
Forum: Discussion
Topic: CommandHeight - Need this feature back into the game.
Replies: 68
Views: 5485

Re: CommandHeight - Need this feature back into the game.

<t>No, the game does not switch it back. The value "2" even appears in the options screen. Try it!<br/> <br/> We use 2 for the plyrradius and MPplyrradius all the time in MP, and of course set this manually in the ini file. We do have crashes in our MP games, yes, but these seem to be linked to eith...