Search found 40 matches

by duncan
Sat Aug 27, 2011 1:46 pm
Forum: Napoleonic Era
Topic: Napoleonic Wars mod
Replies: 340
Views: 61088

Re: Napoleonic Wars mod

<t>Fantastic :woohoo: <br/> <br/> We only need less lethal firepower from infantry (easy to mod), squares (i read somewhere the formation exists in the game at least for ai) and charging cavalry (maybe the toughest task).<br/> In Napoleonic battles cavalry had a crucial role. The current engine is n...
by duncan
Sat Jul 24, 2010 6:33 pm
Forum: MP Forum
Topic: MP Regular Game
Replies: 5
Views: 1646

Re:MP Regular Game

Ready for regular mp game once a month for me.
Can't host as long as i don't understand why i can't, though i am very very far from a newbie in setting a router.
Too bad because i have a 3.5 mbs bandwidth.

Duncan
by duncan
Wed Jun 02, 2010 10:32 am
Forum: Modifications
Topic: Napoleonic cavalry
Replies: 22
Views: 6500

Re:Napoleonic cavalry

<t>Great ! I hope we will be able to use your models soon.<br/> Implementing Napoleonic cavalry with the current logic of the game sounds difficult to me though i didn't investigate much in the sdk (only to make a mod with 85 000 men per side with new graphics scale).<br/> Cavalry and infrantry must...
by duncan
Wed Jun 02, 2010 6:24 am
Forum: Modifications
Topic: Napoleonic cavalry
Replies: 22
Views: 6500

Re:Napoleonic cavalry

<r><B><s>[b]</s>alessillo wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s>Like this<br/> <URL url="http://img693.imageshack.us/i/screen0004.jpg/"><s>[url=http://img693.imageshack.us/i/screen0004.jpg/]</s><IMG src="http://img693.imageshack.us/img693/1591/screen0004.jpg"><s>[img]</s>http://img693.imageshac...
by duncan
Wed Jun 02, 2010 3:55 am
Forum: Modifications
Topic: Napoleonic cavalry
Replies: 22
Views: 6500

Re:Napoleonic cavalry

<r><B><s>[b]</s>ADukes wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s> <B><s>[b]</s>duncan wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s>And there won't be any decent square either.<e>[/quote]</e></QUOTE> Is the one provided by the game not decent enough?<e>[/quote]</e></QUOTE> Don't tell me i missed somet...
by duncan
Tue Jun 01, 2010 5:54 pm
Forum: Modifications
Topic: Napoleonic cavalry
Replies: 22
Views: 6500

Re:Napoleonic cavalry

And there won't be any decent square either.
Napoleonic and ACW battles are so different, it sounds very difficult to create a single engine to handle both of them.
It will be probably a whole new game in the future.
by duncan
Tue May 25, 2010 1:14 pm
Forum: MP Forum
Topic: Breakthrough!
Replies: 5
Views: 1660

Re:Breakthrough!

Great! Can't wait to try it !
by duncan
Tue May 25, 2010 12:04 pm
Forum: MP Forum
Topic: Breakthrough!
Replies: 5
Views: 1660

Re:Breakthrough!

Could it explain why some can't host even with right settings on their router and no problem with other games hosted ?
by duncan
Wed May 12, 2010 8:30 am
Forum: Modifications
Topic: SOWGB SDK v1.0
Replies: 54
Views: 9305

Re:SOWGB SDK v1.0

<t>Last attempt wasn't successful. In fact in drills we can define distance between columns and rows in a unit, not distance between units.<br/> As the 2048x2048 sounds to be a constraint to build map, i guess the only solution for huge oobs is to build a third party program which generates random s...
by duncan
Wed May 12, 2010 8:26 am
Forum: Technical Help & Bug Post
Topic: all ,and team chat in ,ingame chat, and ban vent
Replies: 20
Views: 2306

Re: all ,and team chat in ,ingame chat, and ban vent

Rather than team chat i would prefer free typed courier. The problem with couriers is to find the right message in a treeview not easy to use, but if we can type the message and send it by courier it would be great.