Yes,Ai will use more columns.
Once in musket range they will change into line.
Aggressive attacks will still use brigade in columns.
Search found 239 matches
- Mon Jun 29, 2015 9:18 am
- Forum: Waterloo Modifications
- Topic: Formations Mod
- Replies: 31
- Views: 6513
- Mon Jun 29, 2015 1:33 am
- Forum: Waterloo Modifications
- Topic: Formations Mod
- Replies: 31
- Views: 6513
Re: Formations Mod
<r><QUOTE><s>[quote]</s>grog: I didn't see english units using other formation than line in the approach..<br/> I put the mod in the first row and clicked it on.<br/> I tried french corps waterloo scenario. Can you check if you have columns in the british formations.<e>[/quote]</e></QUOTE> Hello oho...
- Thu Jun 25, 2015 11:50 pm
- Forum: Waterloo Modifications
- Topic: Formations Mod
- Replies: 31
- Views: 6513
Re: Formations Mod
Changed the mod download file name to avoid extraction problems.
First post now has edited download link.
Glad it is helping
First post now has edited download link.
Glad it is helping
- Thu Jun 25, 2015 11:52 am
- Forum: Waterloo Modifications
- Topic: Formations Mod
- Replies: 31
- Views: 6513
Re: Formations Mod
Sorry about that chaps. I'll re-upload it after work. Thanks for the feedback.
Putting the formations together was not as straightforward as I anticipated. Keep em coming
Putting the formations together was not as straightforward as I anticipated. Keep em coming
- Thu Jun 25, 2015 12:08 am
- Forum: Waterloo Modifications
- Topic: Formations Mod
- Replies: 31
- Views: 6513
Formations Mod
<r>Hi<br/> <br/> A small mod for the vanilla SOWWL game which spreads out columns and makes the AI use more columns of attack in the approach. Also uses company of columns for Brits on the approach.<br/> <br/> Less criss cross lines and better transition between formations.<br/> <br/> Not had rigoro...
- Thu Jun 18, 2015 9:39 am
- Forum: Discussion
- Topic: Observations on formations
- Replies: 10
- Views: 2682
Re: Observations on formations
<r>Thank you, Holdit<br/> <br/> I really like this presentation.<br/> <br/> I too would like to see brigades advancing to the enemy with battalion columns arrayed in formation two battns deep or more Ccheckerboard). Frontage 3 or 4 batts(max). <br/> <br/> Also, as you illustrated, spread out with su...
- Mon Jun 15, 2015 1:50 am
- Forum: Scenario editor
- Topic: Designing Scenarios for all the Napoleonic Wars
- Replies: 15
- Views: 7185
Re: Designing Scenarios for all the Napoleonic Wars
<r>That's great news, Jim<br/> <br/> There's some really good modders out there that have done amazing things with SOWGB. Sprites for Russia, Austria, Bavaria, Spain, Portugal, Poland, and a few minor states all exist. There's sprites from other non-Nap mods which can be utilised (with permission, o...
- Thu Jun 11, 2015 6:43 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: GUI Creation Program
- Replies: 25
- Views: 2319
Re: GUI Creation Program
Thanks Con2Oor
I'll take IronBMike's advice and try it out a bit more, first
I'll take IronBMike's advice and try it out a bit more, first
- Thu Jun 11, 2015 5:03 pm
- Forum: Discussion
- Topic: First Impressions
- Replies: 63
- Views: 9594
Re: First Impressions
I played out the D'Erlon attack and Alten's defence against the french cavalry in 1:3 scale.
ABSOLUTELY BLOWN AWAY!!
Thank you NSD team for a work of real beauty.
:cheer:
ABSOLUTELY BLOWN AWAY!!
Thank you NSD team for a work of real beauty.
:cheer:
- Thu Jun 11, 2015 1:01 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: GUI Creation Program
- Replies: 25
- Views: 2319
Re: GUI Creation Program
<r>My apologies guys<br/> <br/> I obviously didn't read the manual closely enough. <br/> <br/> Its very much like the system that was modded for the SOWGB game, which several players used. <br/> <br/> Thanks for putting this feature in the game. Its very useful in HITS for getting over steep hills, ...