Search found 75 matches
- Mon Dec 02, 2019 3:43 am
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 93975
Re: Expanded Toolbar - Grog
<t>Thanks for all your replies.<br/> DarkRob's "Z" solution worked, and with it, I seem to have stopped having trouble with Le Cent Jours. I still can't "drag and drop." If I understand what you've told me, all I should do is start the game, go to Modifications,left click on the mod I want to move, ...
- Sun Dec 01, 2019 4:57 am
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 93975
Re: Expanded Toolbar - Grog
roy64,
Thanks for your quick response.
Left click, drag and drop. Did this first, in game Modifications and it couldn't be moved. Did this in the
game's Mod folder with the same results. Am I missing something?
Thanks for your quick response.
Left click, drag and drop. Did this first, in game Modifications and it couldn't be moved. Did this in the
game's Mod folder with the same results. Am I missing something?
- Sun Dec 01, 2019 2:13 am
- Forum: Waterloo Modifications
- Topic: Expanded Toolbar - Grog
- Replies: 461
- Views: 93975
Re: Expanded Toolbar - Grog
I've been having problems with Le Cent Jours, so I was interested in DarkRob's suggestion about prioritizing the Grog Toolbar. I know how to do that with SCOWGB, but I can't figure out how to do it with SOWWL. Would appreciate the "how to."
Thanks
Thanks
- Thu Nov 28, 2019 5:16 am
- Forum: Waterloo Modifications
- Topic: Mod Les Cent Jours v.1.1 - released
- Replies: 40
- Views: 13026
Re: Mod Les Cent Jours v.1.1 - released
<t>I'm back again. <br/> The problem was with a NVIDIA update. All my games are working again but Waterloo. I think it has to do with the File Manager. <br/> Before I realized the graphics problem, I monkeyed (in the true sense of the word) with I found it in the game folder and got rid of it. I fig...
- Tue Nov 26, 2019 11:02 am
- Forum: Waterloo Modifications
- Topic: Mod Les Cent Jours v.1.1 - released
- Replies: 40
- Views: 13026
Re: Mod Les Cent Jours v.1.1 - released
I did some investigating. It's not the game; it's my computer. Thanks for your time.
- Tue Nov 26, 2019 10:23 am
- Forum: Waterloo Modifications
- Topic: Mod Les Cent Jours v.1.1 - released
- Replies: 40
- Views: 13026
Re: Mod Les Cent Jours v.1.1 - released
<t>I appreciate your quick response.<br/> I deleted the Cent.. from my mods folder and the the SOWWL_Manager.exe and the SOWWL_Manager.exe.config from the game. Then I unzipped the new Cent... and pasted it in my mods folder and left the two SOWWL_Manager inside the Cent... folder.<br/> Still no gam...
- Tue Nov 26, 2019 5:12 am
- Forum: Waterloo Modifications
- Topic: Mod Les Cent Jours v.1.1 - released
- Replies: 40
- Views: 13026
Re: Mod Les Cent Jours v.1.1 - released
<t>I don't know how I did it, but having downloaded the new Les Cent...My game crashes as soon as press the .exe. I installed the first version without problem. The new one I downloaded, unzipped, disabled the old Cent folder and placed the new folder in the Mods folder. The new one didn't appear in...
- Mon Nov 18, 2019 5:29 am
- Forum: Waterloo Modifications
- Topic: Mod Les Cent Jours v.1.1 - released
- Replies: 40
- Views: 13026
Re: Mod Les Cent Jours v.1.1 - released
Mitra,
Thanks for your quick response. I solved both of my installation errors. They were both caused by my not reading all the information and not bothering to activate the necessary map mod.
Thanks
Thanks for your quick response. I solved both of my installation errors. They were both caused by my not reading all the information and not bothering to activate the necessary map mod.
Thanks
- Mon Nov 18, 2019 2:25 am
- Forum: Waterloo Modifications
- Topic: Mod Les Cent Jours v.1.1 - released
- Replies: 40
- Views: 13026
Re: Mod Les Cent Jours v.1.1 - released
I can't figure out how and where I'm supposed to install the Cent Jours and 1800 campaigns. I put the m in Mods folder. I get a crash and "Level not found" note. I could use your expertise. Thanks
- Fri Oct 18, 2019 2:41 am
- Forum: Discussion
- Topic: AI Agressiveness
- Replies: 2
- Views: 2924
AI Agressiveness
<t>I've just finished watching DarkRob's latest video. The Austrian AI army was so timid and lacked aggressiveness until the last five or ten minutes of the game. I'm curious. I know historically the Austrians were never very effective against the Napoleon's forces, but how accurately does the game ...