If these were clearly defined exploits the players could agree not to use them. But there's no way for everyone to agree not to use these "exploits". We won't get anywhere saying "no bringing artillery up to the front line".I place the blame for gamey tactics and play where I believe it belongs.....the players
This game is very good, but there's nothing wrong with discussing the faults. If we all just said "oh the game's good, don't talk about the problems" it wouldn't get better. When you're trying to grow a multiplayer community, it's very important that the players have freedom to talk about the things they don't like.
Now I've almost never seen a game company provide balanced competitive gameplay that almost everyone agrees is good. Usually it takes either years of patching, or it takes mods. I'm just hoping these gameplay issues will not take any of norb's attention until after the SDK is out.
