Hello Gentlemen.
I have a program called Jsgme which I use for Silent Hunter 3 which will activate a mod (creating backup's automatically) for single player. It's getting the proper directory structure correct. For instance I want to have Bugles & Flags v4.0 to work in multiplayer (all of the people playing would have the same mod activated), but I need to know the proper directory structure.
Rebbulers Mod directories are like this.
MODS\Bugles & Flags Mod\Graphics
\logistics
\music
\OOBs
\Scenarios
\sounds
Now I know that Graphics, Music, Sounds go into the Base directory. The Scenarios go into the Work directory, but where does the OOB'S, and most important the Logistics folder go? Does Logistics go under the base folder?
Oh, one more thing, a great little side effect of jsgme is that the backup folder is located under the MODS directory so even if you have the MP mod installed (by using Jsgme), you can still activate the BACKUP! mod to play single player with no mods active...pretty cool. If you do use this please make sure that you activate !BACKUP first (modifications menu), then activate all the other mods you wish to use afterwards.
I need all the help I can get because this will open doors for those who do wish to have mods active in Multiplayer (until Norb activates the ability to have mods noticed in a future patch).
Please remember, I can't be held responsible for any damage to your game, and please also remember that NORB is not responsible because you are using a third party util. I'm doing this so that the great people I play MP with can have this option to play with mods.
Please be careful if you do use it!
Using jsgme to have mods in Multiplayer. Help required from those great minds out there.
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Using jsgme to have mods in Multiplayer. Help required from those great minds out there.
Last edited by Michael Slaunwhite on Wed Nov 03, 2010 6:04 am, edited 1 time in total.
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Re: Help needed.. This may help those who wish to play multiplayer with mods.
UPDATE!!!
It works (Logistic file has to be placed in modded base folder). Now trying to figure out why I cannot get the toolbar to show up for Bugles & Flags v4.0. I tried out the Alternate Toolbar to see if it shows up, and it does, and it works in MP. I cannot figure out why bugles & flags v4.0 toolbar doesn't show up though.
Well people, jsgme program works fine. Word of caution though, DO NOT activate two mods at the same time.
Just remember if you wish to go back to your original MP without any mods, start up jsgme program, and deactivate the mod first.
Also....most important...while you have a mod active, DO NOT install any game patches, first disable the mod before you add any game patches this is VERY VERY IMPORTANT!
Note: Remember that Norb, and any of the development team are not responsible for any damage to any of your game files that may occur with using jsgme, so please don't email them with anything to do concerning this program, or email them about any damage to the sowgb from the use of this program.
This is a 3rd party program, which means any damage to your game is due to the fault of the person who is using it, meaning you, me, and my dog named boo.
Note: Please be careful if you do use this program because it does overwrite the original files.
It works (Logistic file has to be placed in modded base folder). Now trying to figure out why I cannot get the toolbar to show up for Bugles & Flags v4.0. I tried out the Alternate Toolbar to see if it shows up, and it does, and it works in MP. I cannot figure out why bugles & flags v4.0 toolbar doesn't show up though.
Well people, jsgme program works fine. Word of caution though, DO NOT activate two mods at the same time.
Just remember if you wish to go back to your original MP without any mods, start up jsgme program, and deactivate the mod first.
Also....most important...while you have a mod active, DO NOT install any game patches, first disable the mod before you add any game patches this is VERY VERY IMPORTANT!
Note: Remember that Norb, and any of the development team are not responsible for any damage to any of your game files that may occur with using jsgme, so please don't email them with anything to do concerning this program, or email them about any damage to the sowgb from the use of this program.
This is a 3rd party program, which means any damage to your game is due to the fault of the person who is using it, meaning you, me, and my dog named boo.

Note: Please be careful if you do use this program because it does overwrite the original files.
Last edited by Michael Slaunwhite on Wed Nov 03, 2010 6:05 am, edited 1 time in total.
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Re: Help needed.. This may help those who wish to play multiplayer with mods.
I really like this guy.

'The path that is not seen, nor hidden, should always be flanked'
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Re: Help needed.. This may help those who wish to play multiplayer with mods.
Hi Mr Edwards.
Maybe I should have you speak to my better half?
Cheers Sir, and take care!
Maybe I should have you speak to my better half?

Cheers Sir, and take care!