Since for logistic files you only need to have the edited parts for people to use, does this also apply to the keyboard.csv?
eg. default keyboard.csv
Help,F1,loadscreen:InGameHelp
Debug,F2,loadscreen:Debug
Highlights,F3,loadscreen:Highlights
Forward,W,moveforward
Backward,S,movebackward
SlideLeft,A,moveleft
SlideRight,D,moveright
RotateLeft,Q,rotateleft
RotateRight,E,rotateright
Up,SPACE,moveup
Down,LSHIFT,movedown
Leader,ARROWUP,rankup
Prev Sib,ARROWLEFT,rankprev
Next Sib,ARROWRIGHT,ranknext
Subordinate,ARROWDOWN,rankdown
Save,GREYPLUS,loadscreen:InGameSave
Load,GREYSLASH,loadscreen:InGameLoad
Speed Up,EQUALS,speedup
Slow,MINUS,speeddown
Menu,ESC,loadscreen:InGameMenu
Courier,C,loadscreen:SendCourier
Help,H,loadscreen:InGameHelp
Map,M,loadscreen:Map
Follow,F,camfollow
Goto,G,gotosel
Unit Locations,L,dumplocs
Dead,O,dumpdead
Pause,P,pause
Trees,T,toggletrees
Hud,U,togglehud
Chat,X,chat
Zoom,Z,zoom
Combat Grp,NUMPAD1,setgroup:0
Move Grp,NUMPAD2,setgroup:1
Orders Grp,NUMPAD3,setgroup:2
TC On,1,tcallon
TC Off,2,tcalloff
Advance,5,moveformfwd:300:0
All Advance,6,Amoveformfwd:300:0
Advance to Def,7,movefwd:300:1
All Advance to Def,8,Amovefwd:300:1
WheelLeft,COMMA,wheelleft:22.5
WheelRight,DOT,wheelright:22.5
My Changes to keyboard.csv for Mod.
Advance,5,moveformfwd
All Advance,6,Amoveformfwd:200:0
Advance to Def,7,movefwd:250:1
All Advance to Def,8,Amovefwd:250:1
Would I only need to have the above in my modded keyboard.csv for it to work? or do I need the entire Keyboard.csv?
I don't know if I am saying this correctly or not.
Later!