I'm 49, and I still get excited about new, and shiny things...

Later...
On my version (unmodded) the horses seem way too far apart for the union wagon, cant say for the CSA one but could be the same. i guess this can be solved in the csv files.So D, you don't like how the ammo wagons tease the enemy then run away...:laugh:
I did have an ammo depot idea submitted, but it was shelved for later consideration due to the size of this patch.
D, right now they generally move through and around the division commander's location, primarily keeping to the roads network...again briefly please, what do you suggest?
I was just joking about getting in trouble for letting the cat out of the bag.. I think it's safe for me to talk about stuff that is definitely going to be in the patch.Little Powell, anything else you let out of the bag...by mistake that is (don't want you to get into any trouble with the Norb)? :dry:
I'm 49, and I still get excited about new, and shiny things...
Later...
OK, a Nashville man was last seen jumping off of the bridge, just east of downtown, screaming something about supply wagons , full story at ten!I'm not sure if there's room on the plate for it to make it in this patch (especially since things are winding down).
I would settle for a quick fix that stopped the supply wagons from moving!D, right now they generally move through and around the division commander's location, primarily keeping to the roads network...again briefly please, what do you suggest?
Excellent!Another one; there's a new command called tcofficers. When executed, it will TC all subordinate commanders of the selected commander. No more cycling through the chain of command and manually TC'ing everyone.