Chickamauga OOB Mod
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Re: Chickamauga OOB Mod
Anything in particular you are looking for?
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Re: Chickamauga OOB Mod
okay.
Re: Chickamauga OOB Mod
As laconic as ever.
Sorry. I suffer from a serious case of typosis. Don't worry, it's not contagious 

Re: Chickamauga OOB Mod
I have only played on my custom OOB – so maybe I’m missing something, but am I supposed to have complete control over the Longstreet’s OOB ?
All orders are ignored that I give until the unit receives a courier message telling them to move, is this by design?
Missing Toolbar – Longstreet OOB \ Polk – but this may be the result of some of my files!
I can’t really test anymore than the standard movements, my computer can’t run this many men in an OOB!
davinci
All orders are ignored that I give until the unit receives a courier message telling them to move, is this by design?
Missing Toolbar – Longstreet OOB \ Polk – but this may be the result of some of my files!
I can’t really test anymore than the standard movements, my computer can’t run this many men in an OOB!
davinci
The only true logic is that, there is no true logic!
Re: Chickamauga OOB Mod
AlphaOmega enabled?
Re: Chickamauga OOB Mod
Is this question directed at me?AlphaOmega enabled?
I can control the units in first OOB, but I can not control the units in the Longstreet OOB!
davinci
The only true logic is that, there is no true logic!
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Re: Chickamauga OOB Mod
I have tried both OOB's, and at different command levels, and they both played well. I didn't have any mods active, no CTD's.
Nothing else to report ADukes.
Nothing else to report ADukes.
Re: Chickamauga OOB Mod
Yep.Is this question directed at me?AlphaOmega enabled?
I can control the units in first OOB, but I can not control the units in the Longstreet OOB!
davinci
What's your difficulty setting?