No. I changed the gamefonts file to reflect the new name. Didn't change the gscreen file at all.Question - If you change the name of your font - do you still have the default font listed in your gamefonts file?
To reach waaaayyy back to the days when I thought I might like to be a programmer ( :laugh: :laugh: :laugh: ); This is what I think is going on. The game engine is looking for a variable called MsgFont as shown in the gscreen file at Line 4 / Column D and Line 12 / Column D. This variable is defined in the gamefonts file. To make a change in the font used for the Courier Message you just need to change the value at Line 25 / Column C of the gamefonts file and the game engine will try to use whatever's defined there. Of course that file has to be in the Fonts folder of the mod
Hope this isn't muddying the waters. It helps me to understand if I have to write it out.